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Temp fix for RWR volume


Zeus67

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I find the mimimum RWR volume to sometimes be too loud, is it still possible to edit these gain values and retain functionality of the volume knob?

 

Chris

 

You have plenty of volume control. You’ve got your “earsplittingly loud” AND “I’m gonna be deaf after this”, not to mention “I’m gonna die because my RWR is off.”

 

Options galore!

 

;)

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  • 2 weeks later...

Wow still not fixed this . 2020 . jeeeee !!!!

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  • 3 weeks later...
My wife screams at me from upstairs when RWR goes off. I keep telling her I have the volume as far down as possible. Any idea if the fix from post 1 still works?

 

Boot her up in Safe Mode, and insert earplugs.

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  • 3 weeks later...

Well its coming up a 2 year anniversary now since anyone from Razbam even commented about this issue which is still outstanding.

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  • 5 months later...

The minimum volume is still to loud !! After 2 years please can you actually bottom this out and resolve so the players can actually control.

 

A key binding would also be helpful......like every other developer for ED.  Maybe even after the 2 year wait, introduce an analogue axis also 😉

 

Blood and stone springs to mind

 

 

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 DCS & BMS

F14B | AV-8B | F15E | F18C | F16C | F5 | F86 | A10C | JF17 | Viggen |Mirage 2000 | F1 |  L-39 | C101 | Mig15 | Mig21 | Mig29 | SU27 | SU33 | F15C | AH64 | MI8 | Mi24 | Huey | KA50 | Gazelle | P47 | P51 | BF109 | FW190A/D | Spitfire | Mossie | CA | Persian Gulf | Nevada | Normandy | Channel | Syria | South Atlantic | Sinai 

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  • 1 month later...

OK so 2 1/2 years later will we ever see RWR CW and CCW controls and / or axis controls. 

 

The default minimum is also way too loud (gain is still 2) in game prior to it switching off.  


Edited by Hawkeye_UK
  • Like 2

---------------------------------------------------------------------------------------------------------------------------

 DCS & BMS

F14B | AV-8B | F15E | F18C | F16C | F5 | F86 | A10C | JF17 | Viggen |Mirage 2000 | F1 |  L-39 | C101 | Mig15 | Mig21 | Mig29 | SU27 | SU33 | F15C | AH64 | MI8 | Mi24 | Huey | KA50 | Gazelle | P47 | P51 | BF109 | FW190A/D | Spitfire | Mossie | CA | Persian Gulf | Nevada | Normandy | Channel | Syria | South Atlantic | Sinai 

 Liquid Cooled ROG 690 13700K @ 5.9Ghz | RTX3090 FTW Ultra | 64GB DDR4 3600 MHz | 2x2TB SSD m2 Samsung 980/990 | Pimax Crystal/Reverb G2 | MFG Crosswinds | Virpil T50/CM3 | Winwing & Cougar MFD's | Buddyfox UFC | Winwing TOP & CP | Jetseat

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Yes, I changed it myself too last summer. 

 

Folks like to defend Razbam, but it is precisely this kind of thing which puts many of us off. It feels like they don't listen to what users want, don't care, or willfully refuse to change what they have originally done - no matter how small or easy the change is.

 

So incase you care where the bad feelings arise, this is an excellent example of the process.

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You are expecting too much. It doesn't just take 5 min to start the game, check the RWR loudness problem, type the fix to a file, relaunch the game to recheck did it fix it, and then get it out out on next patch and if people confirms it is done - mark it resolved. 

 

No no no... It will take at least 5 hours. You need few track files to confirm it. There is requirement to validate the code and consult other programmer that is the fix properly done - when his has opening in his schedule. And then get the fix to the closed beta team that should then check it - if they have time for that week. And maybe then we see it marked in patch log as "Fixed" (no, not really). 

 

 

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