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Old 09-07-2019, 12:52 PM   #11
Fisherman82
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I have never gotten a AI wingman to land with me, he usually follows right up to the runway and then panics becuse he thinks I dont fly the approach good enough and goes around. Has anyone managed to get a AI wingman to land with them lately?
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Old 09-07-2019, 01:00 PM   #12
Ironhand
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Originally Posted by Fisherman82 View Post
Has anyone managed to get a AI wingman to land with them lately?
Yes. A few days ago. Surprised the hell out of me.

Very unsatisfying to watch it from the F11 view, though. The difference in flight models, etc makes it look very very odd.
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Old 09-07-2019, 07:55 PM   #13
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Very unsatisfying to watch it from the F11 view, though. The difference in flight models, etc makes it look very very odd.
I'm wondering if you can only get them to land with you in "0" wind. In a few flights this afternoon, that was the only difference I could see. Any wind at all and they followed me down to an "almost" landing and, then, aborted and went around. In any case, their behavior is odd, when you watch it actually happen:

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Old 09-07-2019, 10:48 PM   #14
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Well, I would say that looks like they still cant land. Its sad that they dont fix this, its been like that for five years atleast. I would really like to be able to land with my wingman instead of having to send him of on his own just before I start the approach.

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Old 09-09-2019, 06:21 PM   #15
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I agree. It makes single player almost useless in terms of immersion because you can't create missions with the notion that the AI will do the most basic stuff. You always at this point have to find work-arounds which is ridiculous. For example, AI Harriers (wingmen) cannot take off with you from the Tarawa because they immediately start up and crash into you. They also do not land on Tarawa, just fall into the sea right beside the carrier. It is maddening from a mission makers perspective.
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