Few small things to improve the Fulcrum combat effectiveness and realism - Page 4 - ED Forums
 


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Old 09-03-2019, 09:52 AM   #31
pepin1234
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The aircraft still have a lot of tricky new features that is not supposed to be like that. It is FC3... all right, understood that, but what about all the realistic flight models for F-15? All the simulation that bring high difficulty drive level is coming for Russian fighters in FC3. While F-15 still keep with high maneuvers with wigs fuel tanks. Making Turns that nobody know if that amount of Gs shown in the information bar is showing the thrust. While the new Mig-29 PFM is a nightmare in trimming setup. After every single high Gs maneuvers we can’t counter attack without before trimming the whole aircraft. Still we keep jumping 10 meters high after make a slight mistake in landing... I personally use more Mig-29 than any other aircraft in DCS and is the aircraft with more accidents in landing after the new PFM. (Mig-21, Mig-19, Mig-15, Su-27 no problem at all, in Mig-29 a tiny mistake is a 10-15 meter bounce to secure you died in the try. This RWR is just a mess, They fixed it for a while and brought the RWR bug back again... like something was too good and should be broken back. I fly Mig-29 more than Su-27 and I know what I am talking about. Mig-29 have a lot of new features that make you think twice if this is a serious simulation, even more if you look to F-15 that is in the same FC3 improvements, as PFM or whatever they want to make you believe. At end of the day is like Mig-29 should remain so because someone like it so.
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Old 09-03-2019, 12:34 PM   #32
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Maybe some interesting "ports" from FC-form to FF-form might come after MAC releases. IIRC they are pulling FF modules and limiting them to fit in MAC-form, so they might as well be developing the needed underlying structure for the opposite to happen.
Only time can tell for sure though.
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Old 09-11-2019, 12:23 PM   #33
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I would also add as 9. the top part of the hud needs to be lighter and much more see trough.

Many times I wasn't able to pick up the target since the HUD is way too dark.

Real hud:


DCS hud:
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Name:	Mig-29-HUD.png
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ID:	217047   Click image for larger version

Name:	hud3.PNG
Views:	121
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ID:	217048  
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Old 09-11-2019, 01:07 PM   #34
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Quote:
Originally Posted by FoxAlfa View Post
Real hud:
It's different version than you show.
https://youtu.be/nh76OmJ24v8?t=105
https://youtu.be/JuLsAGMgxQE?t=95
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Last edited by draconus; 09-11-2019 at 01:16 PM.
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Old 09-11-2019, 07:33 PM   #35
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Quote:
Originally Posted by draconus View Post
It's not a different version, its the different angle.

The camera is well above head, so light is staying longer in the tinted glass thus making it darker. Similar effect to the angled armor and the round going trough it. And even if you compere it from that angle the one from the videos are still lighter then in the DCS.

Its a small tweak but a very needed one.
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Old 09-12-2019, 10:57 AM   #36
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+1
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Old 09-12-2019, 11:17 AM   #37
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Quote:
Originally Posted by FoxAlfa View Post
It's not a different version...
So the hex bolts and side mounts are just additional equipment?
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Old 09-12-2019, 12:32 PM   #38
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Quote:
Originally Posted by draconus View Post
So the hex bolts and side mounts are just additional equipment?
I think so, probably GPS mount. Here are more pictures of the HUD with minimal difference in lower and top part



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