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Old 09-10-2019, 11:46 PM   #11
Drac
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Quote:
Originally Posted by DthFrmAbv View Post
"driver_Holographic_Experimental" : {
// Motion reprojection doubles framerate through motion vector extrapolation
// motionvector = force application to always run at half framerate with motion vector reprojection
// auto = automatically use motion reprojection when the application can not maintain native framerate
"motionReprojectionMode" : "auto",

// Automatic motion reprojection indicator to display the mode currently selected
// green = off because application can render at full framerate
// light blue = on because application is cpu bound
// dark blue = on because application is gpu bound
// red = off because application running at less than half framerate
"motionReprojectionIndicatorEnabled" : true,
Where would one make this change...location? Thanks
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Old 09-11-2019, 01:29 AM   #12
statuskuo
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In this folder:
C:\Program Files (x86)\Steam\steamapps\common\MixedRealityVRDriver\resources\settings

This file:
default.vrsettings

This link has the details:
https://forums.eagle.ru/showthread.php?t=228378
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Old 09-11-2019, 03:43 AM   #13
Bones308th
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Thanks guys. I’ll check it out tomorrow. I put back my Rift S, and is silky smooth. I mean, I occasionally get some stutters every now and then, but nothing compared to the Reverb. One thing I did noticed is the Rift S maintains a constant 40 FPS. On the Reverb my frames are all over the place between 90 and 45. I had the same issue with the first generation Rift, but I managed to lock it at 45 FPS with the Oculus Tray Tool. I think the jumping around in frame rates, may be what’s causing the stutters. Again guys, thanks. I’ll test it in the morning. I’ll post back here.

Ray
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Old 09-11-2019, 05:37 AM   #14
Kirin
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Bones, do you see the little color indicator in the top left of the HMD for the status of Reprojection? It's green when reprojection is off light/dark blue when it's on and red when the FPS is below the reprojection minimum. If not, reprojection is probably not in use.
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Old 09-11-2019, 08:52 AM   #15
Baldrick33
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Quote:
Originally Posted by Bones308th View Post
Thanks guys. I’ll check it out tomorrow. I put back my Rift S, and is silky smooth. I mean, I occasionally get some stutters every now and then, but nothing compared to the Reverb. One thing I did noticed is the Rift S maintains a constant 40 FPS. On the Reverb my frames are all over the place between 90 and 45. I had the same issue with the first generation Rift, but I managed to lock it at 45 FPS with the Oculus Tray Tool. I think the jumping around in frame rates, may be what’s causing the stutters. Again guys, thanks. I’ll test it in the morning. I’ll post back here.
As I mentioned I have gone back to the stable versions of both WMR & SteamVR, because I found the FPS was jumping around. Bear in mind every time you change between WMR stable & beta the settings file needs to be edited to enable reprojection. Hard to believe this isn't a GUI option but so be it!
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Old 09-11-2019, 01:46 PM   #16
Bones308th
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Quote:
Originally Posted by Drac View Post
Where would one make this change...location? Thanks
Okay. That has been checked, and it was the same as the red lines posted above. I didn’t have to change anything.

Bones
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Old 09-11-2019, 01:53 PM   #17
Bones308th
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Quote:
Originally Posted by Kirin View Post
Bones, do you see the little color indicator in the top left of the HMD for the status of Reprojection? It's green when reprojection is off light/dark blue when it's on and red when the FPS is below the reprojection minimum. If not, reprojection is probably not in use.
I don’t see a color indicator on the Reverb Pro.

Bones
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Old 09-11-2019, 02:07 PM   #18
Bones308th
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Okay. Something I noticed. On the SteamVR Settings menu. On the lower left hand side, I’m showing:

Dashboard Off
Chaperone Bounds Of
Reprojection On
Motion Smoothing Off

When I launch DCS, I’m left with:

Dashboard Off
Chaperone Bounds Off

Does this mean anything?

Bones
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Old 09-11-2019, 04:29 PM   #19
Naruto
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Use this instead

"motionReprojectionMode" : "motionvector",

Do not use a second monitor, turn it off if you do.
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Old 09-11-2019, 04:41 PM   #20
Baldrick33
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Quote:
Originally Posted by Bones308th View Post
I don’t see a color indicator on the Reverb Pro.

Bones
Just to clarify the indicator is in the top left of the display as an overlay, so you should see it while flying.

If it not there then it sounds as if the right file hasn't been edited correctly.
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