** AJS-37 Changelog / Update Master List ** - Page 43 - ED Forums
 


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Old 11-30-2017, 11:15 AM   #421
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Quote:
Originally Posted by RagnarDa View Post
There was a fix to TILS so that it now leads to a touchdown position 150m in from the runway end, and the Lysbomb should now release + show FÄLLD LAST.
Good news !
Thank you very much for the update.
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Old 12-08-2017, 04:03 PM   #422
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Originally Posted by Cobra847 View Post
Updated first post with:
  • Fixes several issues with Land/NAV
  • Fixed issues with north-facing runways in TILS.
  • Fixed issues with Land/NAV when reaching LB at too high speed.
  • Improved implementation of Commanded turn rate (centered on VVI) during Land/NAV
  • Added Simshaker support
  • Improved general robustness
  • Corrected several issues associated with respawning, e.g. pop up points
  • Added Unlimited Fuel functionality
  • Fix to FM Wind issue (different IAS for same alpha when facing or with the wind)
  • Fixed the time-line floating on HUD after respawn
  • Fixed the Lysbomb falling short of calculated impact point.
  • Optimized some code for improved performance
  • Fixed a CTD occurring when a missile is destroyed or target is destroyed affecting:
    -RB-04
    -RB-05A
    -RBS-15
    -BK-90
  • Plugged several holes in the cockpit
  • Fixed several holes in the exterior
  • Corrected canard contrail generation parameters (these now only show at high AoA!)
  • Added wingtip contrail generation emitters
  • Added CK support for ARAK AP (Fixes ARAK AP not firing)
  • Restored flow reversal sound
  • Synced control inputs between keyboard, joystick and mouse (so everything is mappable on all devices)
  • Fixed unrecoverable compressor stall


And of course one of the big items we've revealed for the Viggen this week has been the free AI J-35 Draken!

https://forums.eagle.ru/showthread.php?t=195733

Are any of those fixes included in 2.2 release of today?
Still the ARAK material is shared with the Glass of the canopy, making impossible a reskinning of this weapon.
Cheers
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Old 12-08-2017, 05:42 PM   #423
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Yes and one new fix to the RWR where sometimes it wouldn’t stop beeping even though the emitter turned off its radar/died
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Old 12-10-2017, 12:02 AM   #424
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Is it just me or is the clock working now?
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Old 12-10-2017, 01:06 AM   #425
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Sorta. The second hand acts as the minute hand. The hour hand might work - didnt fly that long, and the minute hand doesnt know what its job is
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Old 01-13-2018, 09:31 PM   #426
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Originally Posted by Knock-Knock View Post
Sorta. The second hand acts as the minute hand. The hour hand might work - didnt fly that long, and the minute hand doesnt know what its job is
Hmm, to me it looks like it is working as intended. Minute/hour hands are fine and even the stop watch is working Pikey will be happy
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Old 01-13-2018, 09:46 PM   #427
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Originally Posted by funkyfranky View Post
Hmm, to me it looks like it is working as intended. Minute/hour hands are fine and even the stop watch is working Pikey will be happy
I think it works in 2.2, but not in 1.5.
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Old 01-13-2018, 09:49 PM   #428
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Quote:
Originally Posted by grunf View Post
I think it works in 2.2, but not in 1.5.
Ah okay, I was only testing in 2.2
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