derammo Posted June 24, 2019 Share Posted June 24, 2019 I don’t know if the code that handles a unit being destroyed would have access to this information, but it would be nice if a multiplayer client who illuminates a target with a laser gets a ground kill and (partial or full) points if the target is destroyed by a laser guided weapon immediately afterwards. I know it would likely not be 100% accurate, unless “illuminated by...” is already available but even a rough temporal correlation would be fine. After all, if you pointed a laser at the thing and then a GBU blows it up, you did help kill it, even if there was also someone else lasing it or the laser turned off before impact or whatever. This would make loitering with a laser and letting other people bomb more rewarding in multiplayer. Yes, this would count the ground kills twice, as a sort of “cooperation bonus.” Link to comment Share on other sites More sharing options...
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