MobiSev Posted May 8, 2019 Share Posted May 8, 2019 I'm thinking it's got to do with ground clutter because my chances of crashing when locking over sea are considerably lower (like 5% of times when locking using PAL or going STT) compared to over land where I crash 50% of the time. Didn't try to lock a targets above, someone if they have time should do extensive testing trying MLC in or MLC off, higher or lower, over land or over sea, this could nail it down. I think it might still have to do with jester and his behavior once you have a target STT locked, whether it be PAL or another method. It seems that is the situation I CTD the most. With a human RIO, I never have crashes even when STT locking. Modules owned: FC3, M-2000C, Mig-21bis, F-5E, AJS-37 Viggen, F/A-18C, KA-50, Mi-8, F-14A&B, JF-17 Link to comment Share on other sites More sharing options...
Rex854Warrior Posted May 8, 2019 Share Posted May 8, 2019 (edited) I think it might still have to do with jester and his behavior once you have a target STT locked, whether it be PAL or another method. It seems that is the situation I CTD the most. With a human RIO, I never have crashes even when STT locking. I've had 8 crashes in one night as a human RIO, trust me on this, it definitely still crashes and crashes a lot more often when ground clutter (even if in a Doppler mode) is processed. Jester accounts for the random crashes probably, the ones unrelated to PAL or STT. This is just a theory, how the returns are processed, how deep the simulation is, I've got no idea but I really don't see why, in my case and for a couple other people and friends I know, locking a bandit lower when he's over sea makes me crash less often then when he's over land other then ground returns being involved. You get a lot less over sea, close to none. Edited May 8, 2019 by Rex854Warrior [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
DUSTY Posted May 9, 2019 Share Posted May 9, 2019 Anything new on this? There goes no day without seeing people complain on Blueflag server that there F14 CTD´s all the time...i dont even bother trying anymore thb.....its a pain preparing everything and then just crashing for weeks. Yeah sadly I've just realised I haven't opened DCS once this month in favour of 'another' sim due to the crashing. It sucks because the F-14 is a masterpiece and online MP play is the only way you can get a decent dynamic experience against good adversaries. I hope it gets fixed soon but until it is looks like DCS will attract some dust. F-15E | AH-64 | F/A-18C | F-14B | A-10C | UH-1H | Mi-8MTV2 | Ka-50 | SA342 | Super Carrier | Nevada | Persian Gulf | Syria | Intel Core i7 11700K - 32GB 3200MHz CL16 DDR4 - MSI GeForce RTX 3060 Gaming X 12GB - Samsung 970 EVO Plus NVMe SSD 1TB Link to comment Share on other sites More sharing options...
Neuse Posted May 11, 2019 Author Share Posted May 11, 2019 Gave it a try again today...crashed in the 3rd flight mid combat. No crash log...cmon HB its going for ages now :-( Link to comment Share on other sites More sharing options...
Skarp Posted May 11, 2019 Share Posted May 11, 2019 CTDd more times than I can count. could do a hotfix or something. Link to comment Share on other sites More sharing options...
Xenovia Posted May 11, 2019 Share Posted May 11, 2019 Okay, so I'm not the only one that's been experiencing this. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Neuse Posted May 13, 2019 Author Share Posted May 13, 2019 Nope happens left and right... Its anoyying even if you dont fly it yourself... Suddenly your wingman or even enemy is gone. Link to comment Share on other sites More sharing options...
Doolz Posted May 13, 2019 Share Posted May 13, 2019 (As Human RIO) When the F14 was first released, I had no CTD. After first patching CTD all the time, then it was patched again and it seemed ok for a bit. Since the latest few patches its Back to CTD. My friend is also having identical issues. In Fact I've stopped flying F14 as a Human Rio. I believe this may be the case for many as I'm seeing less and less F14's on the servers. Will submit logs later - but I don't think you will find anything different to what has already been posted. My question is - Can anyone fly this thing with human pilot and human RIO without CTD? Link to comment Share on other sites More sharing options...
SaladParty Posted May 15, 2019 Share Posted May 15, 2019 Okay, this is getting a little ridiculous. It's been two months since launch and we are still having crash to desktops I'm not even able to play multiplayer without a CTD. Fix it. Link to comment Share on other sites More sharing options...
mad rabbit Posted May 16, 2019 Share Posted May 16, 2019 CTD constantly here too. No crash report available. Link to comment Share on other sites More sharing options...
Wizard1393 Posted May 16, 2019 Share Posted May 16, 2019 Same here. Shelving it until fixed. GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2 Link to comment Share on other sites More sharing options...
Marstiphal Posted May 16, 2019 Share Posted May 16, 2019 Same here, is the 14 flyable just with a pilot and no CTD? Is everyone here having crashes with a human RIO as well or are you flying as just a pilot. I too had a period of no crashes but now the module is unusable (certainly as a 2 human seater). When my RIO crahes out I am then unable to use any of the radar modes at all. This happens on every session. If there is anyone that does fly the F14 with 2 humans and has no crashes at all I'd love to hear what is different or what your settings might be. Link to comment Share on other sites More sharing options...
key_stroked Posted May 16, 2019 Share Posted May 16, 2019 CTD in single player while using PAL and launching an AIM-54 in boresight mode (ACM cover open). Link to comment Share on other sites More sharing options...
Harkonnen_81 Posted May 17, 2019 Share Posted May 17, 2019 I have had multiple crashes in MP with F14. The game just closes and throws me to desktop! Intel i7-9900K @ 4.9GHz | 32G DDR4-3600 | RTX 2080 ti (11GB) | VKB MGC Pro Gunfighter II + РУД Warthog Throttle + Slaw Device RX Viper Pedals | 34" WQHD 120Hz | Track IR 5. Link to comment Share on other sites More sharing options...
Erdem Posted May 18, 2019 Share Posted May 18, 2019 I keep crashing on Blue Flag server with no logs provided. Happens pretty much every time I'm being engaged by bandits, low altitude with Jester. I invest 30-40 minutes into flying and it just crashes, wasting my whole free time. Getting really frustrated here. Link to comment Share on other sites More sharing options...
DUSTY Posted May 20, 2019 Share Posted May 20, 2019 Yeah I've shelved the F-14 and DCS entirely for the time being. Any ideas why there's been not response from the Dev team? Are they still trying to find out what is going on? F-15E | AH-64 | F/A-18C | F-14B | A-10C | UH-1H | Mi-8MTV2 | Ka-50 | SA342 | Super Carrier | Nevada | Persian Gulf | Syria | Intel Core i7 11700K - 32GB 3200MHz CL16 DDR4 - MSI GeForce RTX 3060 Gaming X 12GB - Samsung 970 EVO Plus NVMe SSD 1TB Link to comment Share on other sites More sharing options...
MobiSev Posted May 21, 2019 Share Posted May 21, 2019 Yeah I've shelved the F-14 and DCS entirely for the time being. Any ideas why there's been not response from the Dev team? Are they still trying to find out what is going on? https://forums.eagle.ru/showthread.php?t=241316 I'm not sure they know what's going on at the moment based on responses to my post in the link above. I'm not sure how they are trying to testing for it (i.e. how many testers, how long, etc), but they said that they cant reproduce it at all. I'm thinking it might have something to do with large, populated servers and the information overload when stt locking? Maybe they need to focus their testing on an environment where many people are involved. Maybe try playing a couple rounds in the Blue Flag or DDCS servers to reproduce? Modules owned: FC3, M-2000C, Mig-21bis, F-5E, AJS-37 Viggen, F/A-18C, KA-50, Mi-8, F-14A&B, JF-17 Link to comment Share on other sites More sharing options...
mia389 Posted May 21, 2019 Share Posted May 21, 2019 (edited) The CTDs seem to be very random for me. Lastnight I had no CTDs during a 4 hour mp mission. Same mission a couple of nights ago I CTDed 3 times. I always play on DDCS server. Most CTDs are with PAL lock and launch of a aim54. I would like to test locking an enemy in PAL and then have him turn on jammer. Maybe that is creating my CTD? Or have enemy JAM before I lock in PAL and then try locking him. CTD has happened when I lock F18s and F15s I know. Both A/C have a jammer. Everyone on TS and Discord that has F14 CTDs in mp. I find it hard that the internal testers are not. Just have them play on a BF or DDCS server. Edited May 21, 2019 by mia389 Link to comment Share on other sites More sharing options...
Wizard1393 Posted May 24, 2019 Share Posted May 24, 2019 (edited) Locked an AI helicopter with PAL. CTD. So I do not think it's jammer related. EDIT: Happened to me again just now. This has happened multiple times on the same SP mission. Flying SP mission. Just started up. Took off from carrier, flew to AO. Have Gun selected Press PAL lock with an enemy helicopter in sights. Instant CTD, no errors. Latest DCS. No mods. No programs running except TrackIR. nVidia GTX 980, driver 430.53 Edited May 26, 2019 by chrisofsweden GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2 Link to comment Share on other sites More sharing options...
SaladParty Posted May 26, 2019 Share Posted May 26, 2019 (edited) Some more CTD's in MP, no logs... Edit: 2080 ti EVGA, 32 gb DDR4, 8700k. Warthog HOTAS, CTD's in both TRACKIR and VR, playing in a large MP server (DDCS) Edited May 26, 2019 by SaladParty Link to comment Share on other sites More sharing options...
Biggus Posted May 27, 2019 Share Posted May 27, 2019 Happening to me on roughly 50% of my flights this week on the Hoggit GAW server, and there seems to be very little in common between those crashes. System specs: i5-7600k @ 5ghz, GTX1070Ti, 16gb DDR4. DCS runs from an SSD. I have Tacview and Voiceattack running.dcs.log-20190527-134714.zip Link to comment Share on other sites More sharing options...
Neuse Posted May 27, 2019 Author Share Posted May 27, 2019 After a while of a F14 break today first flight on blue flag...crash when getting locked up by an F18. 2019-05-27 17:55:43.701 INFO Dispatcher: //=== END OF INIT ======================================// 2019-05-27 17:55:43.701 INFO EDCORE: (dDispatcher)enterToState_:2 2019-05-27 17:55:43.777 INFO EDCORE: (dDispatcher)enterToState_:3 2019-05-27 17:55:43.777 INFO Lua: Lua CPU usage: metric: average game loading: 37.8750 % 2019-05-27 17:55:46.290 INFO NET: client has started 2019-05-27 17:56:12.343 INFO NET: client has stopped 2019-05-27 17:56:16.055 INFO EDCORE: (dDispatcher)enterToState_:5 2019-05-27 17:56:16.087 INFO DCS: application shutdown 2019-05-27 17:56:16.160 INFO SOUND: detaching sdef path ".\mods\terrains\nevada\sounds\sdef" 2019-05-27 17:56:16.160 INFO SOUND: detaching sdef path ".\mods\aircraft\uh-1h\sounds\sdef" 2019-05-27 17:56:16.160 INFO SOUND: detaching sdef path ".\mods\aircraft\tf-51d\sounds\sdef" 2019-05-27 17:56:16.160 INFO SOUND: detaching sdef path ".\mods\aircraft\sa342\sounds\sdef" 2019-05-27 17:56:16.160 INFO SOUND: detaching sdef path ".\mods\aircraft\mi-8mtv2\sounds\sdef" 2019-05-27 17:56:16.160 INFO SOUND: detaching sdef path ".\mods\aircraft\mig-21bis\sounds\sdef" 2019-05-27 17:56:16.160 INFO SOUND: detaching sdef path ".\mods\aircraft\m-2000c\sounds\sdef" 2019-05-27 17:56:16.160 INFO SOUND: detaching sdef path ".\mods\aircraft\l-39c\sounds\sdef" 2019-05-27 17:56:16.160 INFO SOUND: detaching sdef path ".\mods\aircraft\ka-50\sounds\sdef" 2019-05-27 17:56:16.160 INFO SOUND: detaching sdef path ".\mods\aircraft\flaming cliffs\sounds\sdef" 2019-05-27 17:56:16.160 INFO SOUND: detaching sdef path ".\mods\aircraft\fa-18c\sounds\sdef" 2019-05-27 17:56:16.160 INFO SOUND: detaching sdef path ".\mods\aircraft\f14\sounds\sdef" 2019-05-27 17:56:16.161 INFO SOUND: detaching sdef path ".\mods\aircraft\f-5e\sounds\sdef" 2019-05-27 17:56:16.161 INFO SOUND: detaching sdef path ".\mods\aircraft\c-101\sounds\sdef" 2019-05-27 17:56:16.161 INFO SOUND: detaching sdef path ".\mods\aircraft\av8bna\sounds\sdef" 2019-05-27 17:56:16.161 INFO SOUND: detaching sdef path ".\mods\aircraft\ajs37\sounds\sdef" 2019-05-27 17:56:16.161 INFO SOUND: detaching sdef path ".\mods\aircraft\a-10c\sounds\sdef" 2019-05-27 17:56:16.161 INFO SOUND: detaching sdef path ".\mods\tech\combinedarms\sounds\sdef" 2019-05-27 17:56:16.161 INFO SOUND: detaching sdef path ".\coremods\aircraft\sa342\sounds\sdef" 2019-05-27 17:56:16.161 INFO SOUND: detaching sdef path ".\coremods\aircraft\mig-21bis\sounds\sdef" 2019-05-27 17:56:16.161 INFO SOUND: detaching sdef path ".\coremods\aircraft\m-2000c\sounds\sdef" 2019-05-27 17:56:16.161 INFO SOUND: detaching sdef path ".\coremods\aircraft\i-16\sounds\sdef" 2019-05-27 17:56:16.161 INFO SOUND: detaching sdef path ".\coremods\aircraft\f14\sounds\sdef" 2019-05-27 17:56:16.161 INFO SOUND: detaching sdef path ".\coremods\aircraft\christen eagle ii\sounds\sdef" 2019-05-27 17:56:16.161 INFO SOUND: detaching sdef path ".\coremods\aircraft\chinaassetpack\sounds\sdef" 2019-05-27 17:56:16.161 INFO SOUND: detaching sdef path ".\coremods\aircraft\c-101\sounds\sdef" 2019-05-27 17:56:16.161 INFO SOUND: detaching sdef path ".\coremods\aircraft\av8bna\sounds\sdef" 2019-05-27 17:56:16.161 INFO SOUND: detaching sdef path ".\coremods\tech\uss john c stennis\sounds\sdef" 2019-05-27 17:56:16.161 INFO SOUND: detaching sdef path ".\coremods\tech\techweaponpack\sounds\sdef" 2019-05-27 17:56:16.161 INFO SOUND: detaching sdef path "sounds\sdef" 2019-05-27 17:56:16.182 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 0 2019-05-27 17:56:16.183 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 1 2019-05-27 17:56:16.183 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 2 2019-05-27 17:56:16.249 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 3 2019-05-27 17:56:16.301 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 4 2019-05-27 17:56:16.304 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 5 2019-05-27 17:56:16.305 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 6 2019-05-27 17:56:16.305 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 7 2019-05-27 17:56:16.305 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 8 2019-05-27 17:56:16.306 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 9 2019-05-27 17:56:16.306 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 10 2019-05-27 17:56:16.306 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 11 2019-05-27 17:56:16.306 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 12 2019-05-27 17:56:16.527 INFO VISUALIZER: SceneManager_Implement::~SceneManager_Implement() 2019-05-27 17:56:16.527 INFO VISUALIZER: TerrainRenderer::release 2019-05-27 17:56:16.529 WARNING LOG: 1 duplicate message(s) skipped. 2019-05-27 17:56:16.529 INFO TERRAIN: lSystem::exit() 2019-05-27 17:56:16.529 INFO TERRAIN: lSystem::CleanScenes() 2019-05-27 17:56:16.531 INFO DX11BACKEND: DX11Renderer::shutdown() 2019-05-27 17:56:16.571 INFO DX11BACKEND: NVIDIA API exit OK === Log closed. Link to comment Share on other sites More sharing options...
Focha Posted May 27, 2019 Share Posted May 27, 2019 Happened to me also. CTD in MP. ASUS N552VX | i7-6700HQ @ 2.59GHz | 16 GB DDR3 | NVIDIA GF GTX 950M 4 Gb | 250 Gb SSD | 1 Tb HD SATA II Backup | TIR4 | Microsoft S. FF 2+X52 Throttle+Saitek Pedals | Win 10 64 bits Link to comment Share on other sites More sharing options...
Wizard1393 Posted May 28, 2019 Share Posted May 28, 2019 Really hope this can be identified and fixed soon so we can start enjoying this birds combat aspects. So far, all CTD's I've had have all been when locking something up with PAL. Both in SP and MP. HB, you seem to struggle with this bug(s). Is there anything more in depth error reporting we can do as a community to help identify the issue? GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2 Link to comment Share on other sites More sharing options...
johnv2pt0 Posted May 29, 2019 Share Posted May 29, 2019 And, CTD always seems to be preceded by Sound error in the log. Mine as well. Link to comment Share on other sites More sharing options...
Recommended Posts