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Harrier Tunnel pass


mango232

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AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

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great flying,

 

now to can someone make a couple of collapsible hedges & palm trees and a ski jump launch pad and we can have a Thunderbird 2 style launch for the Viggen from that tunnel :D

[sIGPIC][/sIGPIC]

Modules are like Pokemon you gotta catch 'em all :joystick::lol::pilotfly:

AMD Ryzen7 3700x, G-Skills 32Gb RAM @ 3200Mhz, MSI GTX1080Ti, TM Warthog (20cm extension by Sahaj), MFG Crosswind Pedals, Oculus Rift, Track Ir5

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wow! good skills on harrier:clap_2:

 

but the weird thing is, in tunnel the sun light still appears in the cockpit:)

 

Turning off global cockpit lighting will solve the sun problem, global lighting on means sun shining into pit even in the shadows.

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  • 2 weeks later...

I would think it would be awfully loud in that tunnel!! Is there room for oncoming traffic???

Good stick control.

Clevo laptop: P650HS-G, i7-7820HK 3.9Hz max (+overclock capable), Liquid Metal pasted, 16GB DDR4/2400MHz, 15.6 G-Sync 120Hz 5ms panel, nVidia GTX 1070 w/8GDDR5, 10Pro

Installed: DCS World, DCS World 2 with Nevada, F-5; Purchased: F/A-18C

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