Jump to content

So, have to buy CA to take helm of the Carrier?


Sonoda Umi

Recommended Posts

I thought maybe CA integration was more about operating vehicles on board like tugs. So while not a big deal still adds to the realism. As far as operating the ship itself that should be within the mod itself, not tied to CA. Land, Sea, Air ... CA being Land.

 

Sent from my SM-G930W8 using Tapatalk

[sIGPIC][/sIGPIC]

AMP WIZARD "Forest Gumble" "When the air becomes electric....It's like a box of chocolates":captain:

Windows 11 Pro 64 bit | Intel Alder Lake i7 12700KF | Asus Prime Z690M Plus D4 | CORSAIR Vengeance LPX 64GB (2 x 32GB) DDR4 3200 | EVGA GTX 1070 SC @1594MHz/4000 MHz 8GB | 1x42" Multi Touch Screen and 1x27" 4k widescreen | Saitek x52 Pro |

Link to comment
Share on other sites

;4177712']Neither is asking to get modules for free because you don't think you should have to pay for something someone else developed.

 

To control surface units in DCS you need to own CA, its not fair of you to expect features from another module to be included in this one because you don't want to pay for the extra functionality that CA gives you.

 

 

Exactly Mav...heck, the Carrier Module only $25 if you own a salt-water aircraft...and CA is so cheap these days with sales, literally $20USD right now.....you tell him bud!


Edited by =JUICE=

"There are only two types of aircraft, Fighters and Targets." Doyle "Wahoo" Nicholson

[sIGPIC][/sIGPIC]

Link to comment
Share on other sites

How is it sensible to pile on $40 for CA on top of the $50 supercarrier just to be able to drive the damn thing?

If they charge aircraft module-level prices people should expect that level of control and fidelity.

 

https://www.digitalcombatsimulator.com/en/shop/modules/dcs_combined_arms/

 

 

It's not $40 right now. Good value for the money at the moment, at $20 actually. Being able to control things while flying in the same mission is actually quite a nice tool to take advantage of.

 

 

Cheers,

 

Don (callsign Ziptie)


Edited by Ziptie

i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs

 

Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria

Link to comment
Share on other sites

I've heard bad things about CA in VR so would not be inclined to get it until those are addressed. Hope it's not needed to steer the Supercarrier, in any case.

Specs & Wishlist:

 

Core i9 9900k 5.0Ghz, Asus ROG Maximus XI Hero, 64GB G.Skill Trident 3600, Asus RoG Strix 3090 OC, 2TB x Samsung Evo 970 M.2 boot. Samsung Evo 860 storage, Coolermaster H500M, ML360R AIO

 

HP Reverb G2, Samsung Odyssey+ WMR; VKB Gunfighter 2, MCG Pro; Virpil T-50CM v3; Slaw RX Viper v2

 

Link to comment
Share on other sites

I thought maybe CA integration was more about operating vehicles on board like tugs. So while not a big deal still adds to the realism. As far as operating the ship itself that should be within the mod itself, not tied to CA. Land, Sea, Air ... CA being Land.

 

Sent from my SM-G930W8 using Tapatalk

 

So it looks like we might be relying on ED's good will and development resource, to include what is effectively a wishlist feature, into a product that is nearing completion?

 

If it was already there, then I'm sure they would have said so and as it would appear that they have never said that it would be included, i don't see how anyone can complain if they decide not to add it.

 

I guess we'll have to wait and see.

Link to comment
Share on other sites

No.... CA is the module that is used for strategic and tactical elements in the DCS. It includes operation of the aircraft carrier.

 

Although, one could argue that carrier module should be about beign a captain of the boat.... And the GAG, etc.

 

But those things should be about CA as you are commanding the carrier fleet, not one ship.

 

So no carrier owner should be able jump to to Captain seat to sail the ship....

i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S.

i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.

Link to comment
Share on other sites

No.... CA is the module that is used for strategic and tactical elements in the DCS. It includes operation of the aircraft carrier.

 

Although, one could argue that carrier module should be about beign a captain of the boat.... And the GAG, etc.

 

But those things should be about CA as you are commanding the carrier fleet, not one ship.

 

So no carrier owner should be able jump to to Captain seat to sail the ship....

 

Great! It's believed that you get the point!

 

Carrier module owners are supposed to be the Commanding Officer of the boat or Commander, Carrier Air Wing.

 

Much appreciated!That is the best suggestion I seen so far.


Edited by Sonoda Umi
Link to comment
Share on other sites

Great! It's believed that you get the point!

 

Carrier module owners are supposed to be the Commanding Officer of the boat or Commander, Carrier Air Wing.

 

Much appreciated!That is the best suggestion I seen so far.

 

https://forums.eagle.ru/showpost.php?p=4177892&postcount=5

 

I’d say this was your best reply so far.... on Page 1. Here were are, multiple pages later filled with speculation and opinions, after a member of the company releasing the module has already commented and given direction...

 

Another thread worth closing mods / devs.

 

 

 

Cheers,

 

Don (callsign Ziptie)

i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs

 

Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria

Link to comment
Share on other sites

https://forums.eagle.ru/showpost.php?p=4177892&postcount=5

 

I’d say this was your best reply so far.... on Page 1. Here were are, multiple pages later filled with speculation and opinions, after a member of the company releasing the module has already commented and given direction...

 

Another thread worth closing mods / devs.

 

 

 

Cheers,

 

Don (callsign Ziptie)

 

Note, I meat that was a SUGGESTION.

Link to comment
Share on other sites

Note, I meant that was a SUGGESTION.

 

“ Combined Arms integration and features are to be confirmed yet.”

 

Not sure how this could be read as a suggestion.... It is a statement of fact, from an official representative.

 

 

 

Cheers,

 

Don (callsign Ziptie)

i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs

 

Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria

Link to comment
Share on other sites

“ Combined Arms integration and features are to be confirmed yet.”

 

Not sure how this could be read as a suggestion.... It is a statement of fact, from an official representative.

 

 

 

Cheers,

 

Don (callsign Ziptie)

 

Sorry, my bad.

 

I said "it" which stands for reply: #31.

Link to comment
Share on other sites

I'm hoping with SC, we can maybe have CIC control in the Arleigh Burke. On the carrier itself, would nice if we could operate deck tugs. But whatever, CA has always been the forgotten module, so something instead of nothing would be an improvement in itself.

Link to comment
Share on other sites

;4177712']its not fair of you to expect features from another module to be included in this one because you don't want to pay for the extra functionality that CA gives you.

 

That doesn't make sense. How does this sound:

 

It's not fair of you to expect to get the AMRAAM on the Hornet for free. The missile was developed for the F-15C module. If you want AMRAAM on the Hornet you have to buy the F-15C. You shouldn't expect to get features for free that somebody else worked on.

Link to comment
Share on other sites

maybe, in the real world, a Hornet pilot would expect to be able to fire an AMRAAM, but not so much to be able to land on the carrier and to be able to pilot it?

 

All this back and forth is pretty pointless though, as ED have apparently never included an independent ability to pilot the ship, as a feature, in any of their promotions or statements, so it will be up to them as to whether they provide it.

Link to comment
Share on other sites

That doesn't make sense. How does this sound:

 

It's not fair of you to expect to get the AMRAAM on the Hornet for free. The missile was developed for the F-15C module. If you want AMRAAM on the Hornet you have to buy the F-15C. You shouldn't expect to get features for free that somebody else worked on.

 

I think so.

Link to comment
Share on other sites

Eh the ground vehicles themselves are free, however they're all very low fidelity and pretty limited but you still need to get CA for player control (both in the strategic sense of control as well as direct player control).

 

The same goes for the WWII asset pack vehicles, where now they have higher quality graphics (but still very low fidelity) and you still need to purchase CA for player control, so it's really no different... Sure the carrier is $50 and WWII assets are $30 but the Supercarrier is supposed to offer something much higher in fidelity than what the WWII asset pack currently offers. I agree CA has been left in the dark for years without much improvement, particularly with direct player control, the list probably deserves it's own thread and will probably only change with a full-fidelity vehicle module, though I also have to be fair and say there are bigger fish to fry for ED...

 

It's not fair of you to expect to get the AMRAAM on the Hornet for free. The missile was developed for the F-15C module. If you want AMRAAM on the Hornet you have to buy the F-15C. You shouldn't expect to get features for free that somebody else worked on.

 

Yeah no, the F-15C got the AMRAAM first, but being a low-fidelity module you get a lower-fidelity AMRAAM... In fact the AMRAAM has only gotten development and a brand new 3D model because of the F/A-18 (lots of weapons used by the Hornet got updated at a stage in the Hornet's development, before the F-16 was even up for pre-order (heck might've been before it was announced)). And you're assuming that it's exclusively the revenue from the F-15C went into the AMRAAM, in fact a portion of all sales go towards development of the core game, some of that will be weapons...

 

Okay back on track...

 

I understand why you don't want CA because you're not interested in it - and I have to admit I seldom use it - mostly due to super low-fidelity of vehicles (in comparison to say ARMA 3 tanks) but I like what it offers enough to warrant purchasing it (it was actually probably the 3rd thing I bought for DCS), though I hope in the future vehicles get updated with improvements to their fidelity and functionality, though that would probably warrant full-fidelity vehicle modules...


Edited by Northstar98

Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Link to comment
Share on other sites

Having read this thread, I've been looking for where ED has ever said that the carriers will be able to be piloted without CA and i am struggling to find anything.

 

Could someone help me out?

----------------------------------------------------------------------------------------------------

Check the weekend news (Jan. 11, 19)

https://forums.eagle.ru/showpost.php?p=3735513&postcount=178

 

Page 18, #178

 

Ships

 

Although we released a greatly improved and free Nimitz-class aircraft carrier at the time of the Hornet release, we are also working on a separate Nimitz-class aircraft carrier module. This product will have an incredible level of detail and include such features as a detailed and operable LSO and Air Boss stations, detailed modeling of the hangar, animated deck crew, briefing room, and control of the carrier.

 

Once this project is complete, the team will finish up the Arleigh Burke-class destroyer and then return to and release the updated Kuznetsov-class aircraft carrier.

 

And here:

https://forums.eagle.ru/showpost.php?p=3915382&postcount=10

page 1 #10

At no point has it ever been said that the Nimitz-class aircraft module would be free.

 

We aren't just selling new comms, we are selling a fully functional carrier experience, from new comms, an incredibly detailed and animated carrier, animated deck crew, crash barriers, control of the carrier, and the ability to man positions such as LSO or the air boss station. The amount of time, effort, and capital going into this is massive, and it will be the most immersive and complete carrier environment available for a game or even a professional training tool. I would expect that someone could enjoy just being in control of the carrier, launching AI and/or Players on missions, in defense or offence... this is not just a few new sound files.

 

For those two, there were not mentioned about Combined Arms, but mentioned control the carrier.

-------------------------------------------------------------------------------------------------------------------------------------------------------------------

However, for this one, read the weekend news Aug. 16, 19.

https://forums.eagle.ru/showpost.php?p=4010807&postcount=211

Page 22, #211

 

In addition to these three core areas, we are also working on / planning:

Up to 18 spawning locations on the carrier deck.

Flood lights in addition to standard lighting.

Long Range Laser Lineup System.

Barricade net.

Deck equipment like the crane, fire truck, and mules.

Detailed Landing Signal Officer (LSO) station with functional panels to control cut lights, wave off lights, manual ball control, and PLAT camera. This can be crewed while in VR.

“Burble” effect behind the carrier.

Air Boss station that can also be occupied in VR and allow control of the flood lights, barricade, and view the PLAT camera.

Immersive, 3D, Ready Room with functions to view briefings, load aircraft, view PLAT camera, vie the “Greenie Board”, view kill board that is tied to online statistics. All of this with a VR option.

Combined Arms support for steering the carrier and using weapons.

 

This was the first time I found which mentioned about Combined Arms. For this one, I posted questions which had the same contents of this thread several times in the DCS: Carrier discussion thread.

 

https://forums.eagle.ru/showpost.php?p=4011014&postcount=175

 

https://forums.eagle.ru/showpost.php?p=4011657&postcount=198

 

https://forums.eagle.ru/showpost.php?p=4015886&postcount=230

 

https://forums.eagle.ru/showpost.php?p=4017046&postcount=232

 

And I pre-ordered the Supercarrier on Jan. 17, 20, but not get a clear answer so far.

 

I hope that I could get an answer from ED without ambiguous as soon as possible.


Edited by Sonoda Umi
Link to comment
Share on other sites

How does this sound:

 

It's not fair of you to expect to get the AMRAAM on the Hornet for free. The missile was developed for the F-15C module.

 

Sounds like total nonsense mate... the AMRAAM wasn't developed for only the F-15C, it was always intended to be a multiplatform missile, hence why European nations were also involved in its development.

 

Cool story tho :)

[sIGPIC][/sIGPIC]



104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad

Link to comment
Share on other sites

You guys totally missed the point of the analogy. What ED decides to include in what modules is entirely arbitrary and up to them. They would be perfectly able to include the ability to steer the ship in Supercarrier if they wanted to, and it has nothing to do with "fairness" and everything to do with what they think will generate the highest return on revenue vs. development cost. There isn't some written rule in the universe that says "Supercarrier needs CA to steer."

Link to comment
Share on other sites

Steering the Battle Group (as the escorts should follow the carrier) shouldn't require CA, though it does increase the value of CA. They need to give CA much more love, though to add to the value as it's just not worth it right now. YMMV.


Edited by Uxi

Specs & Wishlist:

 

Core i9 9900k 5.0Ghz, Asus ROG Maximus XI Hero, 64GB G.Skill Trident 3600, Asus RoG Strix 3090 OC, 2TB x Samsung Evo 970 M.2 boot. Samsung Evo 860 storage, Coolermaster H500M, ML360R AIO

 

HP Reverb G2, Samsung Odyssey+ WMR; VKB Gunfighter 2, MCG Pro; Virpil T-50CM v3; Slaw RX Viper v2

 

Link to comment
Share on other sites

Steering the boat based the weather or the route shouldn't require a CA, but not too make new routes etc without.

 

Like one should be able set boat automatically turn by the wind direction etc.

i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S.

i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.

Link to comment
Share on other sites

Thanks for that @Sonoda Umi

 

We will still need to await official word on exactly what will be included, but if "control of the carrier" is not included, then I would expect at least some explanation of why not.

 

Yes, need at least some explanations ASAP.

Link to comment
Share on other sites

  • ED Team

Hi all

 

As mentioned when we have more information about the combined arms aspect we will let you know. For now I do not have that information and you will have to be patient.

 

thanks

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...