WelshZeCorgi Posted December 12, 2018 Share Posted December 12, 2018 Hi, I had a great mission in the viggen campaign and so I saved the mission in a track, but whenever I play it, it replays something wrong. I got 2 air kills but in the replay, I essentially fire at nothing and get no air kills. Link to comment Share on other sites More sharing options...
draconus Posted December 12, 2018 Share Posted December 12, 2018 https://forums.eagle.ru/showthread.php?p=3718192#post3718192 Win10 i7-10700KF 32GB RTX3060 Rift S T16000M TWCS TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria Link to comment Share on other sites More sharing options...
WelshZeCorgi Posted December 12, 2018 Author Share Posted December 12, 2018 How does ED and the 3rd parties make promotional videos and trailers without accurate tracks? I wanted to try my hand at making a "movie trailer" like video. Link to comment Share on other sites More sharing options...
Xilon_x Posted December 12, 2018 Share Posted December 12, 2018 and a problem that has been going on for a long time, but it has not yet been solved. Link to comment Share on other sites More sharing options...
draconus Posted December 12, 2018 Share Posted December 12, 2018 The shorter the track the better. Make airstarts alligned just before the target, on his 6, etc. Usually the track doesn't need to be accurate to show off something in the video. Win10 i7-10700KF 32GB RTX3060 Rift S T16000M TWCS TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria Link to comment Share on other sites More sharing options...
Shahdoh Posted December 12, 2018 Share Posted December 12, 2018 Another thing that has helped me before is to use the track from another computer signed in to observe only (or the server if no one flies an aircraft on that PC). Obviously this takes additional hardware, but have seen the tracks to be much more reliable than from a computer that does NOT have an a/c flown from it. Link to comment Share on other sites More sharing options...
Zimmerdylan Posted December 12, 2018 Share Posted December 12, 2018 Day one problem, and it seems that ED isn't in a hurry to fix it. One of the most frustrating issues in the sim. To get good tracks you can download 3rd party software and use it to record. Nvidia use to have it built into their stock download, I don't know if they still do. Link to comment Share on other sites More sharing options...
Shahdoh Posted December 12, 2018 Share Posted December 12, 2018 Zimmerdylan, That would be a recording of the flight instead of a track. Difference being, with the track file you can change perspectives where a recording you can not. Lots of options to get recordings, not so much for tracks, other than the extra computer logged in to observe. Link to comment Share on other sites More sharing options...
Borderline Posted December 14, 2018 Share Posted December 14, 2018 Zimmerdylan, That would be a recording of the flight instead of a track. Difference being, with the track file you can change perspectives where a recording you can not. Lots of options to get recordings, not so much for tracks, other than the extra computer logged in to observe. Someone that finally get the point; thank you! https://www.youtube.com/channel/UCHdX0sUUqJgqCASZxKsh2mw Link to comment Share on other sites More sharing options...
Py Posted December 15, 2018 Share Posted December 15, 2018 It's a pretty major problem I think, especially since so many reported bugs get ignored with a [NO TRACK FILE] tag. Lately I have been attempting to record track files for some of these bugs so they can get fixed, but I have given up since the tracks usually screw up so badly that they don't show the bug. Eg I just recorded a track to show the F/A-18C MAVF bug where after you fire some MAVFs and reload, the cooldown timer doesn't show any more. I fired off 4 mavericks, landed on the carrier and reloaded more, then showed the bug. I then saved and replayed the track... It shows me fire 1 maverick, look at the ground and try to lock a random bit of dirt for a bit, then crash into the sea. It didn't reach the point where I could show the bug. How can ED expect us to show bugs in track files when the playback is THAT bad?? Pleeease fix or at least improve this! Link to comment Share on other sites More sharing options...
Nealius Posted December 15, 2018 Share Posted December 15, 2018 How does ED and the 3rd parties make promotional videos and trailers without accurate tracks? I wanted to try my hand at making a "movie trailer" like video. 1. Short tracks. 2. Fewer AI. AI sometimes makes different decisions in the replay than they did in the original. 3. Multiplayer server tracks also have near 100% replay reliability as well, for some reason. I don't understand why that can't also be the case for clients. 4. Avoiding quirks; for example, Harrier tracks break if I use GBUs, so I just avoid using GBUs. 5. I've discovered that deleting my fxo and metashaders2 folders before replaying a track helps reliability somewhat. Link to comment Share on other sites More sharing options...
RaisedByWolves Posted December 15, 2018 Share Posted December 15, 2018 crickets Link to comment Share on other sites More sharing options...
Borderline Posted December 15, 2018 Share Posted December 15, 2018 It's a pretty major problem I think, especially since so many reported bugs get ignored with a [NO TRACK FILE] tag. Lately I have been attempting to record track files for some of these bugs so they can get fixed, but I have given up since the tracks usually screw up so badly that they don't show the bug. Eg I just recorded a track to show the F/A-18C MAVF bug where after you fire some MAVFs and reload, the cooldown timer doesn't show any more. I fired off 4 mavericks, landed on the carrier and reloaded more, then showed the bug. I then saved and replayed the track... It shows me fire 1 maverick, look at the ground and try to lock a random bit of dirt for a bit, then crash into the sea. It didn't reach the point where I could show the bug. How can ED expect us to show bugs in track files when the playback is THAT bad?? Pleeease fix or at least improve this! I think that fly involving the carrier screw up the track pretty bad https://www.youtube.com/channel/UCHdX0sUUqJgqCASZxKsh2mw Link to comment Share on other sites More sharing options...
Squiffy Posted December 16, 2018 Share Posted December 16, 2018 I just fired up DCS and installed 2 updates over the weekend. It looks like the"fly again" button on exit is just doing a "play track" and not allowing you to actually fly a mission again in my saved F-86 missions. Is this true? Was it always this way? Also, I am getting some water artifacts when rolling inverted and such. I have an nVidia GTX 1060 and sometimes the low level terrain around Kobeleti is water until it loads later. Not sure if it's just my system pre caching for a while or if something else was done. [sIGPIC][/sIGPIC] It's perfectly ordinary banter Squiffy, "Bally Jerry, pranged his kite, right in the 'how's your father.'" - Monty Python, RAF Banter Sketch. Squiffy, a. slang. 1. Intoxicated; drunk. 2. Askew, skew-whiff. - OED "Put that sucker in a 4G turn and keep it there!!" - Maj. Gen. "Boots" Blesse Link to comment Share on other sites More sharing options...
Slayride Posted December 22, 2018 Share Posted December 22, 2018 I don't understand why this problem is so hard for the devs to fix. I thought X-Plane has a similar replay functionality that worked accurately. I really want to see replays work properly. I want to watch my air combat missions like an air show! Link to comment Share on other sites More sharing options...
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