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Structural Damage Not Reflected In Flight Model or Weaponry


Xoho

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In the P-51, losing an entire wing does not affect the flight model or the ability to fire the wing mounted guns. The only effect is to the landing gear's drag (when extended) and collision with the ground. See attached screenshots, video, and track file for details.

 

NOTE: This exact issue has occurred repeatedly in other modules such as the AJS-37, C-101, Su-25/Su-25T, Mig-15bis, Mig-21bis, and F-86F, among others. It occurs in both singleplayer and multiplayer.

Here are some of the reports:

C-101 - https://forums.eagle.ru/showthread.php?t=255167

AJS37 - https://forums.eagle.ru/showthread.php?t=280092&highlight=damage as well as https://forums.eagle.ru/showthread.php?t=231036&highlight=damage

Mig21 - https://forums.eagle.ru/showpost.php?p=3780747&postcount=4

 

 

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Video:

(Video link since the embed function appears broken)

P-51D-25-NA Damage Model Woes #001.trk


Edited by Xoho
fixed youtube
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has occured on the spitfire multiple times as well as the 109, 109 will spew smoke for ages and fly as normal, spitfire used to have the wing taken off and fire coming out and could still fly, sometimes fine, sometimes as if half the wing was gone. mig 21 has always been an interestign one to me

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has occured on the spitfire multiple times as well as the 109, 109 will spew smoke for ages and fly as normal, spitfire used to have the wing taken off and fire coming out and could still fly, sometimes fine, sometimes as if half the wing was gone. mig 21 has always been an interestign one to me

 

If that occurred in multiplayer, it's entirely possible they weren't damaged on their screen. Damage is not always synced between clients unfortunately. This has been a pretty serious issue in the Korea1952 server, where you'll be bounced by dozens of sabres only to find out that you were smoking or leaking fuel for everyone else, but not yourself. Perhaps that plays into the issue at hand here?

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If that occurred in multiplayer, it's entirely possible they weren't damaged on their screen. Damage is not always synced between clients unfortunately. This has been a pretty serious issue in the Korea1952 server, where you'll be bounced by dozens of sabres only to find out that you were smoking or leaking fuel for everyone else, but not yourself. Perhaps that plays into the issue at hand here?

 

generally seems to be the case as in single player it happens much less of the time. i know the pain of chasing planes that are smoking, on fire or lost part of a wing or even all of the above at once. :lol: hopefully the new DM will result in a better sync between client and server.

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