Adi Posted November 23, 2017 Share Posted November 23, 2017 I'm flying in Nevada, vanilla, with no cockpit language mods and the weapon and countermeasure lights seem unusually dim. More so at night. Even the red/white flood lights seem to do nothing. I know there have been issues in the past, across all modules, but thought this was all sorted. Can anyone confirm that the fault is at my end....or not? Cheers. Link to comment Share on other sites More sharing options...
Knock-Knock Posted November 23, 2017 Share Posted November 23, 2017 Same here, with Deferred Shading. If not using Deferred, then they strike a good balance. But afaik, Polychop havent polished the Gazelle for 2.1 Deferred yet, and have confirmed that. So when things have settled down more, like 2.5 out the gate, Im guessing all devs will give all modules a visual checkup? - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals | Link to comment Share on other sites More sharing options...
Adi Posted November 23, 2017 Author Share Posted November 23, 2017 I noticed the shading issue, too. As soon as you press the ON button on the countermeasures panel the shading swaps on the VHF Radio dials. Thanks for the reply, now I know it is an existing issue. Link to comment Share on other sites More sharing options...
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