Any experience with Samsung Odyssey Plus & DCS yet? - Page 14 - ED Forums
 


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Old 11-30-2018, 01:30 PM   #131
fargo007
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Quote:
Originally Posted by Joatm0n View Post
what cpu are you running?
AMD Ryzen 5.
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Old 11-30-2018, 03:52 PM   #132
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Quote:
Originally Posted by VirusAM View Post
could you please tell me which adjustments did you do?in nv control panel and others?
or where to read for it?
Thanks
NCP:
  • Power: Prefer Maximum Performance
  • VR Prerenders Frames: 3
  • Texture filtering – Quality: High Quality
  • Texturing filtering – Negative LOD bias: Clamp

Nothing else was changed from stock, as I don't believe it impacts DCS in VR. I'm not sure the last two do anything, either, but saw them in a Project Cars 2 thread and people seemed to think it really helped there...

SteamVR:
  • Both SS settings are set/forced to 100%
  • ASW tweak is set to be always on via the file edit, "motionvector" I believe it is
  • Unchecked Enable Advanced Supersampling Filter

Renamed DCS Saved Games to "xxx.backup" and let DCS create a new one. Added the IC compatible VR mod and deleted fxo and metashaders2 folders. Loaded up, selected "VR Present" and tweaked from there, from memory I've changed the following:
  • PD to 1.4 in DCS
  • Both of the first two textures set to High
  • Water to High
  • Visibility to Ultra
  • MSAA 2x
  • AF 16x
  • Clutter to 0
  • Trees to 80%
  • Raindrops ON
  • Global Cockpit Illumination to OFF

Using the fpsVR app for SteamVR, I flew around in the DDCS server today around Senaki/Kutaisi/Kobuleti where the war was waging -- an area that has historically been the 100% hands down most demanding area of the any of the maps for me. By a long shot. After a 39 minute session, I averaged 39.x FPS. I expect that as I test further in other areas of the map it will show that I am much closer to 45FPS on average, on the most demanding MP server. I'll take it for now, but the testing/tweaking shall continue for certain.

FWIW, I am clearly CPU limited, per the SteamVR Frame Analyzer tool and the fpsVR tool. The CPU is the cause for the vast majority of frame drops, and it is bottlenecking the Core % Usage of my GPU by 20-30% essentially at all times.
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VR Cockpit (link):
Odyssey+ VR HMD | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + Otto switches | Slaw Device RX Viper Pedals w/ Damper | VPC T-50 Base + 15cm Black Extension by Sahaj + TM Warthog Grip | Custom JetSeat SE | Super Warthog Wheel Stand Pro | Steelcase Leap V2

On Order:
Pimax 5K+

VR Rig:
ASUS ROG Strix 1080Ti @ 2.1ghz | i7-4790K @ 5.0ghz | Dell U3415W Curved 21:9 3440x1440 on Ergotron LX Tall mount | Corsair Dominator Platinum 16GB | (x2) Samsung 840 EVO 250 GB

Last edited by =Buckeye=; 12-10-2018 at 07:19 PM.
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Old 11-30-2018, 04:07 PM   #133
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have you tried setting VR pretenders to 1 or 2?

it feels like there is less latency with control inputs being visible with the lower numbers.
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Old 11-30-2018, 04:18 PM   #134
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Quote:
Originally Posted by etherbattx View Post
have you tried setting VR pretenders to 1 or 2?

it feels like there is less latency with control inputs being visible with the lower numbers.
Haven't noticed the latency at 3, so no need. yet
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VR Cockpit (link):
Odyssey+ VR HMD | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + Otto switches | Slaw Device RX Viper Pedals w/ Damper | VPC T-50 Base + 15cm Black Extension by Sahaj + TM Warthog Grip | Custom JetSeat SE | Super Warthog Wheel Stand Pro | Steelcase Leap V2

On Order:
Pimax 5K+

VR Rig:
ASUS ROG Strix 1080Ti @ 2.1ghz | i7-4790K @ 5.0ghz | Dell U3415W Curved 21:9 3440x1440 on Ergotron LX Tall mount | Corsair Dominator Platinum 16GB | (x2) Samsung 840 EVO 250 GB
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Old 11-30-2018, 09:04 PM   #135
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@=Buckeye= did you try to turn off MSAA?
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Old 12-01-2018, 12:23 AM   #136
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Originally Posted by wormeaten View Post
@=Buckeye= did you try to turn off MSAA?


I have before, always turn it back on bc I don’t like how it looks without it.


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VR Cockpit (link):
Odyssey+ VR HMD | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + Otto switches | Slaw Device RX Viper Pedals w/ Damper | VPC T-50 Base + 15cm Black Extension by Sahaj + TM Warthog Grip | Custom JetSeat SE | Super Warthog Wheel Stand Pro | Steelcase Leap V2

On Order:
Pimax 5K+

VR Rig:
ASUS ROG Strix 1080Ti @ 2.1ghz | i7-4790K @ 5.0ghz | Dell U3415W Curved 21:9 3440x1440 on Ergotron LX Tall mount | Corsair Dominator Platinum 16GB | (x2) Samsung 840 EVO 250 GB
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Old 12-01-2018, 10:53 AM   #137
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Quote:
Originally Posted by =Buckeye= View Post
I have before, always turn it back on bc I don’t like how it looks without it.


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Old 12-01-2018, 05:50 PM   #138
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I also feel like the MSAA is necessary so I kept that, ditched shadows and I can PD up to 1.5 and stay buttery smooth.

I can also spot ground targets VERY far away with it like this.
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Old 12-05-2018, 08:17 PM   #139
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Ill have the Samsung OD+ this friday ill be comparing to Rift and OD original.

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Old 12-06-2018, 04:46 PM   #140
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Quote:
Originally Posted by Sniper175 View Post
Ill have the Samsung OD+ this friday ill be comparing to Rift and OD original.

It takes a little while to get used to, but once you do and you get everything dialed in, it is an outstanding Gen 1.5 HMD. Might be a little smoother of a transition for you given you already have the OG Odyssey, it took me a bit of adjusting coming from the Rift exclusively.
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VR Cockpit (link):
Odyssey+ VR HMD | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + Otto switches | Slaw Device RX Viper Pedals w/ Damper | VPC T-50 Base + 15cm Black Extension by Sahaj + TM Warthog Grip | Custom JetSeat SE | Super Warthog Wheel Stand Pro | Steelcase Leap V2

On Order:
Pimax 5K+

VR Rig:
ASUS ROG Strix 1080Ti @ 2.1ghz | i7-4790K @ 5.0ghz | Dell U3415W Curved 21:9 3440x1440 on Ergotron LX Tall mount | Corsair Dominator Platinum 16GB | (x2) Samsung 840 EVO 250 GB
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