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1.2.7 hardpoint


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Even if the box is checked or not, the hardpoints are there. Also the extra armor, same thing.

I can confirm this.

 

When starting a mission from within the ME, disabling the checkbox for the hardpoints are not carried over to the actual mission. The hardpoints are always enabled. Back in the ME, the checkbox is also enabled again.

 

The same behaviour for the checkbox for additional armor.

 

Configuring the IR supressors works fine, though.

 

I tried this with the US default livery (ANA paint scheme?).

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Hello guys,

 

I meet the same problem like you, sniff...

 

Bye, Skull.

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