Jump to content

DAWS Package for DCS World - discussion and bug report


Recommended Posts

  • Replies 270
  • Created
  • Last Reply

Top Posters In This Topic

ok it workedf ine troops endupwhere they end up except it does not register new troops picked up from a fob orpickzone ( we use MIST and CTLD ) for geerating new troops etc

 

sadly not supported, I was working right on that to ensure CTLD correct capabilities but it's a ****ing mess. The code is already there, table SPWN or something like that... I might try to reactivate it for you but you will REALLY need to track bugs and limitation if you want to use that.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

Link to comment
Share on other sites

copy!

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

Link to comment
Share on other sites

I dragged "DAWS Packages" files into my saved games DCS World folder. I see the options and can set them in "special options" inside DCS, but in flight There's no f10 option in the radio menu to save the scenario even though I have the option selected for me to be able to do so in "special options". It seems to also not autosave every 5 minutes for me which is weird. Maybe I did something wrong. I just don't see the mission files for autosaving nor the option to manually save.

Link to comment
Share on other sites

check manual inside zip. probably the same windows writing issue reported almost 1 billion time.

Hope is that, else... can't help.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

Link to comment
Share on other sites

for f10 to work i do believe you need mist and ctld OR moose istalled and relevant trigers f[r f10 menu to work trigger 1 first box call the trigger mist second box set to time after 1 second third box select do script file and select mist second trigger call it ctld second window select time after then 3 seconds thrid window you have three things

select do script file CTLD then sound to counrty (any country orf action that is not on the map ) and then select sound file and look for one of two og files the third one is same (set sound to country to any other country thats not on your map and select the second og file then in the map place a coms tower M for each side on the map and your f10 menu will show up

then daws is usually f1 (after yove pressed f10)

Link to comment
Share on other sites

for f10 to work i do believe you need mist and ctld OR moose istalled and relevant trigers f[r f10 menu to work trigger 1 first box call the trigger mist second box set to time after 1 second third box select do script file and select mist second trigger call it ctld second window select time after then 3 seconds thrid window you have three things

select do script file CTLD then sound to counrty (any country orf action that is not on the map ) and then select sound file and look for one of two og files the third one is same (set sound to country to any other country thats not on your map and select the second og file then in the map place a coms tower M for each side on the map and your f10 menu will show up

then daws is usually f1 (after yove pressed f10)

 

Negative, it's everything in DAWS... and its manual (RTFM :P). DAWS load automatically mist if not already loaded... DSMC does not need mist, every necessary function has been integrated.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

Link to comment
Share on other sites

wait qhat? dsmc can create the pickzones to generate troops? for example?

and or the airborn troop pick up thing?

 

negative:

DAWS only needed mist functions.

DSMC remove mist dependencies.

 

None of them have nothing to do with CTLD.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

Link to comment
Share on other sites

check manual inside zip. probably the same windows writing issue reported almost 1 billion time.

Hope is that, else... can't help.

 

If you're referring to writing protection in windows that is preventing DAWS to work properly. I thought I saw all permissions on but I think I looked at it wrong. Mind giving instructions on how to disable it?

Link to comment
Share on other sites

negative, depends on UAC. it must be disabled, and then manually remove every write protection in ED's folder. That mess is why I moved on DSMC.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

Link to comment
Share on other sites

I’ve wanted ED to implement something like this for the longest time, thank you. Does DSMC work well with MOOSE and how much Lua knowledge is required to figure it out given theres no manual?

 

MOOSE-> don't know

Use.... no lua requested. Only load a mission that has "DSMC" in it's filename. Instead, to debug... a lot of lua.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

Link to comment
Share on other sites

  • 5 weeks later...

chrome two things we found with dsmc its working fine save for two items wonder if theres a fix ror if you can look at it

 

1 when a client saves dsmc on the hosts game it saves but if the host saves it his game crashed to desktop

 

2 every time something ets hit by a rocket bullet bomb etc and i mean everything trees telegraph poles tanks people anything on the map it tells you on the right side of screen so we spend half the game with a constant barrage of messages on the right side lol how do we turn those off?

Link to comment
Share on other sites

1 when a client saves dsmc on the hosts game it saves but if the host saves it his game crashed to desktop

 

thanks, never tested as effectively the server should only autosave. could you send me the dcs.log of the server?

 

 

2 every time something ets hit by a rocket bullet bomb etc and i mean everything trees telegraph poles tanks people anything on the map it tells you on the right side of screen so we spend half the game with a constant barrage of messages on the right side lol how do we turn those off?

 

that's because the version I uploaded is the test one... which print almost EVERYTHING, and it obviously shouldn't in the release version. You might try to set any "debugProcess" and "debugProcessDetail" variable to false, starting from DSMC_hooks.lua and the others.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

Link to comment
Share on other sites

  • 4 weeks later...

Hi Chromium, long time no chat. I hope you and AMVI are having fun, we see them often at 132nd events.

So, regarding your changes, I made a simple script to save units myself some time back, I'm wondering what your intentions are with your new work, which way you are headed?

___________________________________________________________________________

SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *

Link to comment
Share on other sites

Hi Chromium, long time no chat. I hope you and AMVI are having fun, we see them often at 132nd events.

So, regarding your changes, I made a simple script to save units myself some time back, I'm wondering what your intentions are with your new work, which way you are headed?

 

Hi pikey!

 

Cause of personal reason i'm not flying since months... maybe more than 1 year. I will restart, but not in the coming months i believe...

 

Also I'm currently on hold with dsmc... even if it should only be debugged. Also it miss a 'module' script to track added groups... useful for ctld users (if you check the mod structure you should understand easily that everything more than the simple save function is added in other files, lua packages. That allow less crashes in the end or only partial malfunction).

 

At the end, I would couple it with an AI mod that add some reaction (i.e. withdraw, call in reinforcement, move to cover... ) and planned behaviour to ground groups AI. But I'm far from that.

 

Inviato dal mio SM-G920F utilizzando Tapatalk

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

Link to comment
Share on other sites

  • 2 weeks later...

Hi guys,

 

Surely someting I missed...

 

DAWS is intalled, it interface is visible in DCS, F10 menu is available, I can save a mission and a screen text confirmed it.

 

But... Said I start a mission (Mission1), fly to an other air base then save with DAWS (DAWS_Saved1). I leave to main screen and open DAWS_Saved1 mission but when I am in my plane I realise that DCS has opened Mission1. Impossible to open DAWS_Saved1.

 

My two DCS folder are protection free (by unselecting read-only in properties windows).

 

Any idea for solution?

 

Thanks.


Edited by jpfil
Link to comment
Share on other sites

  • 2 weeks later...
  • 1 month later...
  • 1 month later...

Hi everyone and happy new year.

I sent some private messages to some people in this thread.

Please have a look ;)

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

Link to comment
Share on other sites

  • 3 weeks later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...