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Strange behaviour of Client planes


Mutantos

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Hello

 

After the Update from 14 June I started noticing strange behaviour this is what happened:

 

1. I hosted a server

2. Three additional clients joined

3. Two went flying F/A-18

4. The other two went flying SU-33

 

The SU-33 from the perspective of a host and other clients were doing strange (laggy) maneuvers. Went up and down (From below ground level up to 2000m), the data about its speed was bugged (shown 300kph - 1400kph) changing all the time.

 

All SU-33's on the server were behaving that way (like they were not synchronized correctly)

All the other planes even flown by the same clients that felw bugged SU-33's were behaving completely ok... So apparently it is not because of bad connection or lags.

 

Is this a known bug, or are you able to reproduce it? The same mission with the same clients worked completely ok before 06.14.2018 update.

 

Please let me know

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That problem was present on the last patch and still on the newer patch version.

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This problem and that of aircraft explosions is occurring all the time when we use a carrier, but ED does not manifest itself

 

The aircraft explosions on the carrier happen from time to time but I assume it is a different bug.

Recently I've been able to spawn my F/A-18 on a different elevator than my friend so it does not happen always

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Update 3 was the last good version. Update 4 and 5 are nearly unplayable.

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  • 2 weeks later...

Ok a little bit more info.

After the last patch we tested SU-33 taking off from the ground and everything is OK

The problem is ONLY present when SU-33 is taking off from Kuznetsov Aircraft Carrier

 

It also seem to be related to SU-33 only... F/A18-C Lot20 taking off from the carrier works ok

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We have experienced this with harriers and Hornets also. Even if you spawn to an airfield and then make a pit stop at carrirer seems to trigger this behaviour. I have not been visiting carriers since I heard and witnessed this problem so I cannot provide a track file.

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The last working patch was the update 3 the best multiplayer we had about sync with planes, we still having the problem with any airplane that take off on the carrier (f18 or/andSu33) I dint know the harrier because your group don't have it, with update 6. waiting for ED give us a answer. If they know it and is trying to fix it.

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  • 3 months later...

Hi !

 

Ok a little bit more info.

After the last patch we tested SU-33 taking off from the ground and everything is OK

The problem is ONLY present when SU-33 is taking off from Kuznetsov Aircraft Carrier

 

It also seem to be related to SU-33 only... F/A18-C Lot20 taking off from the carrier works ok

 

This issue is still present 4 monthes after first report.

 

Whatever the host, whatever the map, taking off from Kuznetsov makes Su-33 laggy (client and host, from both point of view).

Su-33 taking off from ground, no issue.

 

Operating from Kuznetsov is Su-33's main feature and it's unusable in multiplayer… That's insane !

 

Two tracks attached.

server-20181020-013242.trk

server-20181020-011101.trk

[sIGPIC][/sIGPIC]

 

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