Mnemonic Posted July 8, 2020 Share Posted July 8, 2020 (edited) Quite frankly it's too excessive, and doesn't look that good. Looks more like an imprint of a static image and it doesn't move at all when you move your head. Also the same for canopy reflections. Would be nice to have it removable, at least as an option, like it's already done for MFD / canopy reflections in F/A-18, F-16 Edited July 9, 2020 by Mnemonic Link to comment Share on other sites More sharing options...
grafspee Posted July 10, 2020 Share Posted July 10, 2020 Yes, Those reflections are getting in way of spitting targets which is not easy. System specs: I7 14700KF, Gigabyte Z790 Aorus Elite, 64GB DDR4 3600MHz, Gigabyte RTX 4090,Win 11, 48" OLED LG TV + 42" LG LED monitor Link to comment Share on other sites More sharing options...
Fri13 Posted July 10, 2020 Share Posted July 10, 2020 AFAIK the current graphics engine can not do real time reflections, so we are having time to wait until next version can do it. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K. Link to comment Share on other sites More sharing options...
[Knight] Posted July 11, 2020 Share Posted July 11, 2020 Just remove them and replace the image with a few scratches and smudges, same with the canopy glass, whoever is doing this on ED's part please stop adding baked in reflections or give us an option to check so we don't have to have them at all, its real bad in VR. Thanks http://104thphoenix.com/ https://www.youtube.com/c/104th_Knight https://www.twitch.tv/104th_knight 104th_Knight Link to comment Share on other sites More sharing options...
Mnemonic Posted July 16, 2020 Author Share Posted July 16, 2020 AFAIK the current graphics engine can not do real time reflections, so we are having time to wait until next version can do it. We don't need to have "baked" reflections meanwhile Link to comment Share on other sites More sharing options...
Fri13 Posted July 16, 2020 Share Posted July 16, 2020 We don't need to have "baked" reflections meanwhile Well, I wouldn't take them either at least such an strong visibility. Maybe very slight on so if you focus on it you will notice it. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K. Link to comment Share on other sites More sharing options...
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