Oculus Rift S With DCS World Discussion - Page 28 - ED Forums
 


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Old 05-06-2019, 11:50 AM   #271
sze5003
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I'm guessing one would need to unplug their monitor if they only have one display port on their card. I just checked my card and I have 2 HDMI and 2 display port 1.4 ports.

Which is odd if you only had one display port as you would wonder how you would you launch all the apps you need then unplug your monitor unless there is a way through the Oculus software to access your desktop like wmr does.
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Old 05-06-2019, 01:11 PM   #272
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Are you using the VirtualLink Adapter for USB/HDMI or did you use the Vive Link Box / DIY variant of it?

Since VirtualLink supports DisplayPort, I would assume there will be an DP adapter available soon.
Here is the old HDMI Variant
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Old 05-06-2019, 01:41 PM   #273
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Quote:
Originally Posted by Gruman View Post
Are you using the VirtualLink Adapter for USB/HDMI or did you use the Vive Link Box / DIY variant of it?

Since VirtualLink supports DisplayPort, I would assume there will be an DP adapter available soon.
Here is the old HDMI Variant
That would be nice if it did. I have my two Rift sensors plugged into the Virtual Link port, tracking is solid as can be. I also had my Rift display plugged into it, but since getting this new build and case I just have been using the front HDMI and USB 3 port for the headset.
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Old 05-06-2019, 03:39 PM   #274
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Well I pulled the trigger on an S. Should have it in hand May 23. Thought about selling my CV1 but they are only going for about $200 on E-Bay right now so I might just give it to my son.
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Old 05-06-2019, 03:44 PM   #275
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Oculus S Pre-Ordered.
Sending my CV1 to a squad mate in Hawaii so he can experience VR and throw up a bit.
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Old 05-06-2019, 09:44 PM   #276
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awesome, lots of us getting the rift S. I recently went back to CV1 until the Rift S gets here on the 22. Odyssey + just runs like crap. Oculus software just works better with DCS and thats all i care about.


PS whats everybody going to do for Headset sound with this thing? Here the little speakers suck on it
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Old 05-06-2019, 09:49 PM   #277
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Quote:
Originally Posted by Sniper175 View Post
awesome, lots of us getting the rift S. I recently went back to CV1 until the Rift S gets here on the 22. Odyssey + just runs like crap. Oculus software just works better with DCS and thats all i care about.


PS whats everybody going to do for Headset sound with this thing? Here the little speakers suck on it
I ordered Klipsch earbuds (in ear).
Been using the Oculus Earbuds shortly after getting my Rift and loved them.
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Old 05-06-2019, 10:42 PM   #278
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Quote:
Originally Posted by Sniper175 View Post
awesome, lots of us getting the rift S. I recently went back to CV1 until the Rift S gets here on the 22. Odyssey + just runs like crap. Oculus software just works better with DCS and thats all i care about.


PS whats everybody going to do for Headset sound with this thing? Here the little speakers suck on it
Heck could even be possible to reach 80 native after the terrain optimisation.

One can hope.
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Old 05-06-2019, 10:54 PM   #279
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Quote:
Originally Posted by Sniper175 View Post
awesome, lots of us getting the rift S. I recently went back to CV1 until the Rift S gets here on the 22. Odyssey + just runs like crap. Oculus software just works better with DCS and thats all i care about.


PS whats everybody going to do for Headset sound with this thing? Here the little speakers suck on it
I guess I'm lucky I've never had an issue with the odyssey. I don't think I could go back to the resolution of the rift. But I will give the software side to the rift, definitely much more user friendly.
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Old 05-06-2019, 11:28 PM   #280
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Sold my cv1 for 250 €
Ordered Rift s, I expect to receive it on May 24th
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