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Old 06-01-2014, 06:02 PM   #11
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Originally Posted by Mogster View Post
Clipped wings variant? Why?

At the very least can't we have both?
I think only recon versions of the Spit Mk XIV had fully elliptical wings, the clipped wings are for reducing induced drag at low altitudes.

I don't know about you but I don't have the patience to climb to 30,000 feet for a fight. I'm alright down low with my clipped wings.

The flight characteristics of the same model of spitfire with both types of wing would be radically different especially at high altitude.
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Old 06-01-2014, 06:10 PM   #12
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Originally Posted by Mogster View Post
Clipped wings variant? Why?

At the very least can't we have both?
Sadly due to the way that DCS works we cant do too separate models without doing two separate modules. Which is more work and costing then we can do for a standard price DCS module.

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I think only recon versions of the Spit Mk XIV had fully elliptical wings, the clipped wings are for reducing induced drag at low altitudes.

I don't know about you but I don't have the patience to climb to 30,000 feet for a fight. I'm alright down low with my clipped wings.

The flight characteristics of the same model of spitfire with both types of wing would be radically different especially at high altitude.
The clipped wing variants only really came with the MkV, but your right that alot of the high altitude fighters not only had the full tips but in some cases actually had extended ones!

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Old 06-01-2014, 07:17 PM   #13
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I thought wing clipping of XIVs as standard was mostly post war when the remaining ones were to be used for ground attack duty? I know some squadrons did their own field mods before that.

Clipping does make the turn rate worse I think.
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Old 06-01-2014, 08:49 PM   #14
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Could be a stupid idea, but since DCS models drag, mass etc of external stores could it be possible to make the wingtips "stores" so you can get both variants without the need to do another module but still altering the flight model? Could also be used for changing between C and E. since you can have gunpods on things like the SU25... why not internal "gunpods" on the spit XIV?
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Old 06-01-2014, 09:03 PM   #15
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Could be a stupid idea, but since DCS models drag, mass etc of external stores could it be possible to make the wingtips "stores" so you can get both variants without the need to do another module but still altering the flight model? Could also be used for changing between C and E. since you can have gunpods on things like the SU25... why not internal "gunpods" on the spit XIV?


Full marks for creativity.
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Old 06-01-2014, 09:15 PM   #16
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Originally Posted by Random View Post
Could be a stupid idea, but since DCS models drag, mass etc of external stores could it be possible to make the wingtips "stores" so you can get both variants without the need to do another module but still altering the flight model? Could also be used for changing between C and E. since you can have gunpods on things like the SU25... why not internal "gunpods" on the spit XIV?
Thats a pretty good idea.

Full marks for creativity.

If that works then I will make sure you get a beta invite to DCS Spitfire Mk XIV

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Old 06-01-2014, 09:24 PM   #17
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something like this would be cool:

http://www.a2asimulations.com/bob/

having it in DCS, and the whole interactive cockpit!
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Old 06-01-2014, 10:46 PM   #18
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Originally Posted by javelina1 View Post
something like this would be cool:

http://www.a2asimulations.com/bob/

having it in DCS, and the whole interactive cockpit!
Its something thats very much in my mind.

The obvious thing to point out is that due to the fidelity of DCS doing a pack like that at $50 would be impossible.

Something that is def on our minds tho

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Old 06-01-2014, 11:35 PM   #19
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I would agree to have the eliptical wing variant! It is the most "iconic" visual feature that shouts "SPITFIRE" in your face.
If not both wing models, why not the way it was intended as a high altitude interceptor to bring down bombers and their escort?
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Old 06-02-2014, 01:08 AM   #20
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Quote:
Originally Posted by Random View Post
Could be a stupid idea, but since DCS models drag, mass etc of external stores could it be possible to make the wingtips "stores" so you can get both variants without the need to do another module but still altering the flight model? Could also be used for changing between C and E. since you can have gunpods on things like the SU25... why not internal "gunpods" on the spit XIV?
I was going to suggest something like Belsimteks UH-1H slick version toggle in the editor.
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