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DCS World 2.5.x Caucasus Terrain Textures


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Yes, just like Mustang said, the more often you repeat a texture, the more you create a certain "pattern" at high altitude. This is why I consider my solution as a compromise.

 

 

The exact values I modified are the two belows, all others are the ones set by Mustang.

 

 

 

noise1PerSquare = 3, -- 1.3 тайлинг дальних шумов

noise2PerSquare = 32.0, -- 8.0 тайлинг ближних шумов

 

 

And of course... always make a backup before editing config files !

 

 

Cheers

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03m.thumb.jpg.9dcc4a6218e05b9788e16a2eb4d903e6.jpg

04m.thumb.jpg.d7cffa3ea51f5a5ab49c1a3470ed00b7.jpg


Edited by swiss_lipo
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... the more you create a certain "pattern" at high altitude.

 

We call it texture tiling in CGI World (3D Max, Maya, etc.)

 

 

S!

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Since we discusses personal preferences...

What values and in what direction would you recommend adjusting for us flying exclusively low AGL? If beneficial at all?

(I'm happy with how it looks now, but I assume it involves some compromises altitude vice)

 

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Since we discusses personal preferences...

What values and in what direction would you recommend adjusting for us flying exclusively low AGL? If beneficial at all?

(I'm happy with how it looks now, but I assume it involves some compromises altitude vice)

 

Skickat från min D6603 via Tapatalk

 

Low AGL all the time then yes, a high noise1persquare setting such as 3.0 would be fine, the setting I chose for default though (1.3) is best suited for all altitudes so it's up to you.

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Low AGL all the time then yes, a high noise1persquare setting such as 3.0 would be fine, the setting I chose for default though (1.3) is best suited for all altitudes so it's up to you.

 

Ah, thanks. I thought since swiss_lipo mentioned he both fly helicopters and jets hes values also was a compromise, that's why I asked for low flying only. I will try it out.

And of course, I highly appreciate your massive work on this!

 

Skickat från min D6603 via Tapatalk

Helicopters and Viggen

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Just want to confirm,will this install ok through JGSME ?

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Just want to confirm,will this install ok through JGSME ?

 

Yes, it works with JGSME.

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Thanks chaps.

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Hi Mustang

 

 

Thanks for this amazing new mod.

 

 

I've tried tp edit the terrain.cfg.lua file just to see.

I've tried with Swiss Lipo's values and no more mission in Caucasus is launching.

I return back to default values and all is ok again.

My missions I've done are including an heavy number of objects. Is it linked to the fact that no more mission in Caucasus is launching with swiss Lipo's values ?

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I was already a big fan of the latest 1.18 version, the details were especially gorgeous.

 

 

Now with the 1.29 version, I really enjoy the very natural transition from one spot to another and also how it blends with the other components of the map (cities and trees mostly). Both the scale of the details and the colours make the landscape look like it's really one whole scene, if that makes sense.

 

 

A true pleasure for the eyes !

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Downloading Now........Thanks Mustang.

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1. Any chance to have these pics like side to side comparition with the stock and/or previous one Gents?

 

2. Is there any way to convince Eekz from Burning Skies to allow this mod on his server PLS ������

 

second this request. i'm always down to try a new version, but doubt most of our plebe eyes can immediately spot the differences without help

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ops! getting 404 file not found here (1.29)

 

Link is down temporarily, I have made a very nice enhancement to the landnoise.tif.dds which results in much nicer looking visuals down low, as soon as this is finished uploading I'll update the first post.

 

:thumbup:

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