Are there any plans to allow DCS to use multiple cores? - Page 3 - ED Forums
 


Notices

Reply
 
Thread Tools Display Modes
Old 06-09-2019, 09:48 PM   #21
Harlikwin
Senior Member
 
Harlikwin's Avatar
 
Join Date: Nov 2018
Posts: 2,801
Default

Quote:
Originally Posted by etherbattx View Post
oh, i totally agree.

but it’s also difficult for sims on new engines to leverage multi-cores.

do any of the new sims created in the last 10 years take advantage of and use multiple cores well?
Yeah I think this falls under the sounds easy "in theory" but is an absloute bitch to implement "in practice". Comparing to civ flight sims is mostly a joke, they dont have to model weapons, and their AI is a joke relatively speaking. And if things desync its not the end of the world.
__________________
New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, TM Warthog. TrackIR, Rift CV1
Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) TM Warthog. TrackIR, Rift CV1 (yes really).
Harlikwin is offline   Reply With Quote
Old 06-09-2019, 09:58 PM   #22
The Falcon
Member
 
The Falcon's Avatar
 
Join Date: Jan 2019
Posts: 200
Default

Vulkan is the asnwer
The Falcon is offline   Reply With Quote
Old 06-09-2019, 11:54 PM   #23
etherbattx
Member
 
Join Date: May 2018
Posts: 556
Default Are there any plans to allow DCS to use multiple cores?

Quote:
Originally Posted by The Falcon View Post
Vulkan is the asnwer

Vulkan is always the answer.

Vulkan forever.

Last edited by etherbattx; 06-09-2019 at 11:57 PM.
etherbattx is offline   Reply With Quote
Old 06-10-2019, 02:41 AM   #24
zhukov032186
Senior Member
 
Join Date: Nov 2016
Location: Fort Worth, Tx
Posts: 2,151
Default

Quote:
Originally Posted by The Falcon View Post
Vulkan is the asnwer
I think you guys will be disappointed with Vulkan NOT tripling FPS and heralding the 2nd coming. Kinda like the Arma folks were when Arma moved to 64-bit and it didn't really change that much.

There is no magic cure-all
__________________
Zhukov attacks *FORUM USER* with Legendary Trollsword!
*FORUM USER* Constitution save roll.... Fail!
*FORUM USER* afflicted with ''Hurt Feelz'', -1 Concentration for two rounds
zhukov032186 is offline   Reply With Quote
Old 06-11-2019, 06:47 PM   #25
Harlikwin
Senior Member
 
Harlikwin's Avatar
 
Join Date: Nov 2018
Posts: 2,801
Default

Quote:
Originally Posted by zhukov032186 View Post
I think you guys will be disappointed with Vulkan NOT tripling FPS and heralding the 2nd coming. Kinda like the Arma folks were when Arma moved to 64-bit and it didn't really change that much.

There is no magic cure-all
Yup... Exactly this... I think it will help but won't be earth shattering, and honestly If I were a betting man it will be DCS3.0 and it will likely have the dynamic campaign stuff implemented along with some of the other requested features (clouds/weather/ew whatever)which will eat up most of the gains anyway.
__________________
New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, TM Warthog. TrackIR, Rift CV1
Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) TM Warthog. TrackIR, Rift CV1 (yes really).
Harlikwin is offline   Reply With Quote
Old 06-11-2019, 06:55 PM   #26
tintifaxl
Senior Member
 
Join Date: Mar 2009
Posts: 1,871
Default

As we can have a quick and easy way to multithread using the dedicated server, I have hopes ED can implement this concept into the single player game without busting the bank. First cloud sync needs to hit multi player, though.
__________________
Windows 10 64bit, Intel i9-9900@5Ghz, 32 Gig RAM, Palit RTX 2080 TI, 1 TB SSD, 43" 2160p@1440p monitor.
tintifaxl is offline   Reply With Quote
Old 06-12-2019, 01:36 AM   #27
Worrazen
Member
 
Join Date: Oct 2014
Location: Slovenia, Europe
Posts: 849
Default

Sure it won't triple it, it may be another +50% tho, it may be +30% on average and holding those numbers more stable without drops, and that's a big deal.

I'm still planning to do the 2.5.4 vs 2.5.5 threads comparison, but it may take more time to do right, and present it. Yeah, I might not need to rush with showing how the state is on 2.5.4, rather wait until both are tested and then show all the results.
__________________
DCS-Setup: Win10 x64 1607, 1440p@75"32, MOBO: Asus P9X79, CPU: Intel Core i7 3820 4.0GHz, GPU: Radeon RX 480 8GB, 24 GB RAM @ 1333 Mhz, DCS on SSD Samsung 860 EVO 250GB, Saitek Cyborg X/FLY5 joystick.

Last edited by Worrazen; 06-12-2019 at 01:38 AM.
Worrazen is offline   Reply With Quote
Old 06-12-2019, 02:33 AM   #28
Kev2go
Senior Member
 
Kev2go's Avatar
 
Join Date: Mar 2015
Location: Canada
Posts: 2,512
Default

Quote:
Originally Posted by The Falcon View Post
Vulkan is the asnwer






Or just use multiple processing cores, so the others don't sit idle, leaving the one thread to do all the work . Oh you know just like many other developers from various other games have already been taking advantage of multi core processor potential for many years.
__________________





Build:


Spoiler:


Windows 10 64 bit,

Case/Tower: Corsair Graphite 760tm ,Asus Strix Z370- E Motherboard, Intel Core i7 8700k ( Noctua NH14S cooler),Corsair Vengeance LPX DDR4 32gb ram (2666 mhz) , (Asus strix oc edition) Nvidia Gtx 1080 8gb , Evga g2 850 watt psu, Hardrives ; WD 1TB HDD, Samsung evo 850 pro 1TB SSD, Samsung evo 850 pro 512 gb SSD

Kev2go is offline   Reply With Quote
Old 06-12-2019, 02:48 AM   #29
Harlikwin
Senior Member
 
Harlikwin's Avatar
 
Join Date: Nov 2018
Posts: 2,801
Default

Best pic ever Kev
__________________
New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, TM Warthog. TrackIR, Rift CV1
Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) TM Warthog. TrackIR, Rift CV1 (yes really).
Harlikwin is offline   Reply With Quote
Old 06-12-2019, 06:59 AM   #30
Milou
Member
 
Milou's Avatar
 
Join Date: May 2019
Location: UK
Posts: 133
Default

Yeah... it is a great photo. But I still want to know where the F*K is CPU 11?
__________________
Intel i7-7800X @4.8GHz, EVGA X299 Dark, 32GB DDR4 3200MHz CL14, EVGA RTX 2080 Ti, 2x Samsung NVMe 970 Evo 2TB, Gunmetal Caselabs SMA8/A , twin custom watercooled loops (Hardware Labs 480 and 560 radiators, Noctua NF-A12x25 fans, Aquaero 6 XT controller, Bitpower fittings). T/M Warthog Throttle and grip, Virpil WarBRD base and WarBRD grip, Slaw Viper RX.
Milou is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 11:22 AM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.