HP's Reverb VR Pro Headset - Page 144 - ED Forums
 


Notices

Reply
 
Thread Tools Display Modes
Old 06-09-2019, 11:17 PM   #1431
eaglecash867
Member
 
Join Date: Nov 2010
Posts: 506
Default

I hadn't noticed a big improvement in the ghosting and jittering when I switched from the 1080ti to the 2080ti, so I did a lot of troubleshooting and found that most of the issues I was having were in one aircraft only (the A-10C) and only when I had images displayed on the MFDs from the TGP and MAV. As of the 2.5.5 update, that issue has all but been eliminated. Its still there, but once things get loaded into the VRAM on the card, it gradually goes away and stays away. Must be that VRAM memory leak that they fixed with the new version. If I knew back then what I know now, I probably wouldn't have upgraded from the 1080ti. Granted, the quality of the image and sense of distance seem to be improved with the 2080ti, but I'm not sure its worth $1500.00. Oh well. Hopefully I see that difference in other games.
__________________
ASRock Z370 Professional Gaming i7, Intel i7 8700K Coffee Lake processor @4.7GHz, Corsair H105 Liquid Cooler, G.SKILL Ripjaws V Series 64GB DDR4 3400 memory, MSI GTX2080Ti Gaming X Trio 11GB video card, Samsung 840PRO 256MB SSD for Windows 10 64-bit OS, Samsung 850PRO 2TB SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, HP Reverb Pro, and Oculus Rift CV1.
eaglecash867 is offline   Reply With Quote
Old 06-10-2019, 12:34 AM   #1432
wormeaten
Member
 
Join Date: Jan 2013
Location: Croatia
Posts: 812
Default

Tomorrow AMD is representing new Navi GPU. The top model will be RX 5900 for 600$. This will be matched to RTX 2080 Super by performance but will have 16Gb GDDR6 and will be PCIe 4.0 so this could have some benefits for VR.

So combining with Ryzen7 3700X 8/16 could beat I9 9900 and RTX 2080ti on Vulcan engine.
Point is the price. it is actualy100$ less than Nvidia pair. So I believe Nvidia will lower the price as well and AMD didn't go with the lowest price just to leave headroom for further lowering if Nvidia answers on this with cutting prices.
Definitely, it is not the time to buy new GPU or CPU yet, but after summer ...

Last edited by wormeaten; 06-10-2019 at 12:36 AM.
wormeaten is offline   Reply With Quote
Old 06-10-2019, 02:23 AM   #1433
Secoda
Member
 
Secoda's Avatar
 
Join Date: Mar 2019
Location: Missouri
Posts: 241
Default

I ended up with nearly the same thing with the same results but adjusted the display quality in the WMR driver instead of SteamVR which is somewhat coded to vendor specific headsets (the May update affected the Lenovo Explorer among others). I have the display quality now set to Very High (beta) and my other settings are very similar. ED said they will eliminate Steam VR eventually for the Reverb. It is smooth as glass.

I will be trying to get the Reverb going on Tuesday.

Quote:
Originally Posted by Nagilem View Post
Not sure if its just my luck but started playing around with DCS PD vs SteamVr SS. With the o+, setting the super sampling with DCS PD, I get a lot of ghosting and video defects on the headset and more micro-stuttering. I get a much more stable video feed to the HMD with SteamVR SS turned up and DCS PD @ 1.0. For example BFM with an f14 with PD turned up makes the f14 constantly shimmer and ghost during the fight. I don't have that issue with SteamVR SS, and the visual clarity seems on par.

Current settings - PD 1.0, SteamVR 180% and MFAA and MSAAx2 on. I set textures other than water (@medium) to low, no grass, half trees, shadows flat with both object distance and preload set to extreme and max respectively. MotionVector is on in Steam for re-projection.

Anybody else seeing similar results? This might help on the Reverb since the render pipeline is the same.
__________________
I-7 8700K 5 Ghz OC, Trident Z RGB 32GB DDR4-3200, ASUS ROG Strix Z390-E Gaming, ASUS RTX2080 8GB OC, NVMe M.2 1 TB SSD, EVO 1TB SSD, WD 1TB HD, WD Black 2 TB HD image, Corsair H150i Pro Cooler, HOTAS 16000FCS, Corsair Crystal 570X RGB case, Corsair RM750x Gold PSU, Razer Cynosa Chroma RGB keyboard, Razer Mamba Wireless Gaming Mouse, Samsung QLED 4K 82" TV/monitor. HP Reverb Pro. Lenovo Explorer. IRL Private Pilot.

Last edited by Secoda; 06-10-2019 at 02:25 AM.
Secoda is offline   Reply With Quote
Old 06-10-2019, 02:27 AM   #1434
etherbattx
Member
 
Join Date: May 2018
Posts: 553
Default HP's Reverb VR Pro Headset

Quote:
Originally Posted by wormeaten View Post
So combining with Ryzen7 3700X 8/16 could beat I9 9900 and RTX 2080ti on Vulcan engine
what is this comparison based on? number of processing cores?
etherbattx is offline   Reply With Quote
Old 06-10-2019, 02:33 AM   #1435
hansangb
Veteran
 
hansangb's Avatar
 
Join Date: May 2013
Location: New York
Posts: 4,420
Default

Quote:
Originally Posted by Wmacky View Post
Looks like all my hopes are now on the Reverb. After finishing my new TOTL computer for exclusive VR use, I was finally able to give the Pimax 5K + a try.


It was horrid. I honestly thought the rez was just as bad as my CV1? I CAN'T believe I spent 3 Grand on a new computer for this? I need to try some other "games" I guess, But first up was Xplane, and it put me in a big hanger with aircraft, that from a distance, looked like big white blobs.


If Imacken is right and The Reverb isn't dramatically better than Gen 1.5 such as the 5K+, then I'll go triple monitors. because from what I can tell Gen 1.5 sucks hard. Extremely low rez with Moire effect everywhere.

Oh, something went horribly wrong there. The difference between CV1 and P5K+ is pretty big, IMO. And don't forget, you have to adjust the physical IPD to make sure it's clear for you eyes.
__________________
hsb
HW Spec in Spoiler
---
Spoiler:
i7-8700K Delid/OC'ed to 5.1GHz, EVGA Z370 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, JetSeat, Warthog, TM MFDs, Komodo Huey set, CV1

Last edited by hansangb; 06-10-2019 at 02:40 AM.
hansangb is offline   Reply With Quote
Old 06-10-2019, 02:59 AM   #1436
Harlikwin
Senior Member
 
Harlikwin's Avatar
 
Join Date: Nov 2018
Posts: 2,798
Default

Quote:
Originally Posted by fearlessfrog View Post
That's a fair point, only ED could answer that for sure. In things like Unreal and Unity the target resolution is requested from the driver (think of it like how a monitor would enumerate what resolution is was supporting) and then the game usually uses that to make up the final scene size.

DCS was quite early to VR in some ways, so they offered a in-engine setting of their own as a multiplier. SteamVR used to use a different scale similar to DCS's, but changed it to the percentage when they realized that different headsets had different aspect ratios, so the Oculus way of '1.2' was too large a set of steps I guess.

I've never seen a visual difference between A then B etc, but would love to see it if it can be worked out.
Yeah I'm just curious how 3 different resolution calls actually work. Obviously the final res is the display res, but if you have 3 different super sampling calls, does the GFX card do them sequentially or combine them or what?
__________________
New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, TM Warthog. TrackIR, Rift CV1
Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) TM Warthog. TrackIR, Rift CV1 (yes really).
Harlikwin is offline   Reply With Quote
Old 06-10-2019, 09:25 AM   #1437
drsam
Junior Member
 
Join Date: Jun 2019
Location: London
Posts: 12
Default

Does anyone have the optimal settings for SteamVR SS and DCS PD?


Should we leave DCS PD at 1.0 and go above 188% on steam VR? OR Keep Steam VR at 188% and increase DCS PD?


My set up:
9900K, 16Gb DDR4 @ 4000Mhz, Samsung 970 Pro M2 x 2, GTX Titan X (Pascal), HP Reverb pro

Last edited by drsam; 06-10-2019 at 09:27 AM.
drsam is offline   Reply With Quote
Old 06-10-2019, 10:02 AM   #1438
imacken
Senior Member
 
Join Date: Dec 2016
Location: Cornwall, UK
Posts: 2,826
Default

Quote:
Originally Posted by drsam View Post
Does anyone have the optimal settings for SteamVR SS and DCS PD?


Should we leave DCS PD at 1.0 and go above 188% on steam VR? OR Keep Steam VR at 188% and increase DCS PD?


My set up:
9900K, 16Gb DDR4 @ 4000Mhz, Samsung 970 Pro M2 x 2, GTX Titan X (Pascal), HP Reverb pro
Try the combinations out for yourself. There is no set recommendation as systems are different, and people's perceptions of what is good are different.
I spend half my life tinkering with VR settings in DCS, SteamVR and WMR!
__________________
Intel i7 8700K 5.0GHz · Palit RTX 2080 Ti OC Gaming Pro · ASUS ROG STRIX Z370-F · Acer 4K 32" XB321HK · Samsung 970 500Gb M.2 NVMe · Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 10 · HOTAS Warthog · ThrustMaster TPR Pedals · TrackIR5 · HTC Vive Pro
imacken is offline   Reply With Quote
Old 06-10-2019, 12:34 PM   #1439
HunchyTheHuncher
Junior Member
 
HunchyTheHuncher's Avatar
 
Join Date: Oct 2018
Posts: 22
Default

I am getting pretty awful performance on my Reverb with DCS (i7 6700K@4.7Ghz, 2080ti, 32GB RAM - full specs in sig).

Here are my key settings:

- In game PD 1.0
- Steam VR resolution 188%
- Textures / Terrain Textures: High
- Visible Range: High
- MSAA X2
- AF: X2
- Shadows: Low

Running the Reverb in 90 Hz / High Quality mode I get unstable frame rates between 40 - 60 with a lot of hitching and juddering. It's not smooth at all. I am getting similar, but slightly better performance in IL-2 BoX. Neither IL-2 or DCS will launch at all in 60 Hz mode so I have had no way of seeing if that makes any difference. Does anyone else have this problem with 60Hz mode?

Others on this thread have reported much better performance with lower specs (e.g. 1080ti) so I am bit confused as to what is going on. One possibility might be that the Oculus client installed on my system is somehow interfering with things and tanking the performance. It automatically loads when I start up DCS and if I try to close it, DCS crashes. Is there anyway to prevent this? I would like to keep the Oculus client installed for the time being so any suggestions on how to completely disable it would be welcome.
__________________
System: i7 6700K@4.7 GHz | Asus Sabertooth Z170 S | Gigabyte RTX 2080 Ti GAMING OC 11G | Corsair Dominator Platinum DDR4 32 GB @ 3200 MHz | Oculus Rift CV1 | Acer Predator XB271HK 27" 4K G-SYNC Monitor

Controls: VKB Gunfighter Mk II MCG Pro | Virpil WarBRD Constellation Delta | Virpil MT-50 Throttle | MFG Crosswinds


Hunchy's Channel
HunchyTheHuncher is offline   Reply With Quote
Old 06-10-2019, 12:37 PM   #1440
imacken
Senior Member
 
Join Date: Dec 2016
Location: Cornwall, UK
Posts: 2,826
Default

Quote:
Originally Posted by HunchyTheHuncher View Post
I am getting pretty awful performance on my Reverb with DCS (i7 6700K@4.7Ghz, 2080ti, 32GB RAM - full specs in sig).

Here are my key settings:

- In game PD 1.0
- Steam VR resolution 188%
- Textures / Terrain Textures: High
- Visible Range: High
- MSAA X2
- AF: X2
- Shadows: Low

Running the Reverb in 90 Hz / High Quality mode I get unstable frame rates between 40 - 60 with a lot of hitching and juddering. It's not smooth at all. I am getting similar, but slightly better performance in IL-2 BoX. Neither IL-2 or DCS will launch at all in 60 Hz mode so I have had no way of seeing if that makes any difference. Does anyone else have this problem with 60Hz mode?

Others on this thread have reported much better performance with lower specs (e.g. 1080ti) so I am bit confused as to what is going on. One possibility might be that the Oculus client installed on my system is somehow interfering with things and tanking the performance. It automatically loads when I start up DCS and if I try to close it, DCS crashes. Is there anyway to prevent this? I would like to keep the Oculus client installed for the time being so any suggestions on how to completely disable it would be welcome.
If you are getting 40-60 fps with those settings, then I would be happy if I were you!
Regarding the lumpiness and juddering, you probably need to switch on motionReprojectionMode in vrsettings as described elsewhere here.
__________________
Intel i7 8700K 5.0GHz · Palit RTX 2080 Ti OC Gaming Pro · ASUS ROG STRIX Z370-F · Acer 4K 32" XB321HK · Samsung 970 500Gb M.2 NVMe · Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 10 · HOTAS Warthog · ThrustMaster TPR Pedals · TrackIR5 · HTC Vive Pro
imacken is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 06:17 PM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.