LiveBait Posted October 10, 2013 Share Posted October 10, 2013 As the title states, there is an issue with all tracer fire (incoming and outgoing) disappearing after there have been a total of 6 reloads on a multiplayer server. This has been tested on different servers and different maps. It also happens solo on your own server, just expend all your minigun ammo and land, reload, repeat 6 times and all your tracer fire will no longer be visible. If there are two clients, only 3 reloads will be necessary to replicate this. When this happens, you cannot see your own tracers, anybody else's tracers or ground units tracers. You can, however, still see your rounds impacting on the ground or target. Untested with other modules and only tested with huey clients active. 1 Link to comment Share on other sites More sharing options...
MTFDarkEagle Posted October 10, 2013 Share Posted October 10, 2013 Yes noticed this as well. Happens in the Mi-8 too. Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread Link to comment Share on other sites More sharing options...
zaelu Posted October 10, 2013 Share Posted October 10, 2013 Noticed too before patch 1 and 2 of 1.2.6. I didn't know it was a "reload" feature. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least Link to comment Share on other sites More sharing options...
jay43 Posted October 10, 2013 Share Posted October 10, 2013 ditto same here 1 Eagles may soar high but weasel's don't get sucked into jet engines. System Spec. Monitors: Samsung 570DX & Rift CV1 Mobo: MSI Godlike gaming X-99A CPU: Intel i7 5930K @ 3.50Ghz RAM: 32gb GPU: EVGA Nvidia GTX 980Ti VR Ready Cooling: Predator 360 Power Supply: OCZ ZX Series 80 Plus Gold Drives: Samsung SSD's 1tb, 500g plus others with OS Win10 64 bit Link to comment Share on other sites More sharing options...
LiveBait Posted October 11, 2013 Author Share Posted October 11, 2013 I didn't know it was a "reload" feature. It may not be a related to reloading, it could be the total number of rounds fired instead. I will try to check tonight. Link to comment Share on other sites More sharing options...
Korn Posted October 11, 2013 Share Posted October 11, 2013 If the cause really was the 6 reloads then the tracers should dissapear for everyone at the same time (assuming they were on the server from the begining). That is not the case. Link to comment Share on other sites More sharing options...
LiveBait Posted October 11, 2013 Author Share Posted October 11, 2013 Korn, i am tending to agree with you, but while testing this, we had three clients on a server from the beginning, and we all lost tracers at the same time, just after our 2nd reload. Having said that, however, we have had people lose tracers at different times. But for the most part, it does seem to happen within minutes of each other, if not simultaneously. I am leaning towards it being more of an issue with total rounds expended, than a "reload" issue. I wanted to test this out tonight, but theres not enough people around atm. Link to comment Share on other sites More sharing options...
zaelu Posted October 11, 2013 Share Posted October 11, 2013 We haven't lost them all at once but in the end... all. Maybe is really a matter of rounds and only after 6 reloads or so the game stops showing the tracers and also it may be a matter of time of joining on the server... We weren't paying attention that maybe the later joined are having the tracers removed later on. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least Link to comment Share on other sites More sharing options...
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