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DCS: Roadmap (unofficial - NO DISCUSSION HERE)


Silver_Dragon
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From russian forum:

Towing aircrafts not planned on a near future, but hope to

https://forums.eagle.ru/showpost.php?p=4178965&postcount=111

 

No "pilotable" submarine planeed yet, but submarine IA can use torpedoes are in plans.

https://forums.eagle.ru/showpost.php?p=4179258&postcount=117

 

To simulate ASW helicopters, that require full modeled submarines, with water phisics, thermoclines and sound propagation

https://forums.eagle.ru/showpost.php?p=4179272&postcount=120

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From 2.5.6 version.

G7A-T1 Torpedo

86700081_2903746972980505_5200382110354898944_o.jpg?_nc_cat=106&_nc_ohc=F_nX7ONe_lEAX_tcwfC&_nc_ht=scontent-mad1-1.xx&oh=901301db7f3d03fc5a0145c33be596c8&oe=5F03261A

 

BLU-97 Submunition

84974048_2903747062980496_1005024103905624064_o.jpg?_nc_cat=102&_nc_ohc=0WaRRZYVtZoAX8v3XqW&_nc_ht=scontent-mad1-1.xx&oh=1c860a47445653490cf720bae8921c20&oe=5ECF4CD2

 

LTF-5B Torpedo

86973257_2903746906313845_2267860998507462656_o.jpg?_nc_cat=101&_nc_ohc=pny_hj38XjcAX-Vcd0o&_nc_ht=scontent-mad1-1.xx&oh=7ed52951514b3db6a1a004a036cbbb30&oe=5EC7C0BD

 

Yu-7 Torpedo

86382418_2903745626313973_6517572103850426368_o.jpg?_nc_cat=103&_nc_ohc=ApV_4yYxWiYAX8PSBgf&_nc_ht=scontent-mad1-1.xx&oh=e6316b268f15ff65b33122d87b43c9ee&oe=5F0188C1

 

Type-093 Submarine

86807006_2903747102980492_8803887009165737984_o.jpg?_nc_cat=111&_nc_ohc=jBg2uogTfTMAX-DCqBK&_nc_ht=scontent-mad1-1.xx&oh=d24b2d8406578545da8f365db3ced53a&oe=5EFFB551

 

RIM-116 RAM Missile

86500932_2903745632980639_7536085914053771264_o.jpg?_nc_cat=111&_nc_ohc=aNotO5RtIykAX8CQ8SW&_nc_ht=scontent-mad1-1.xx&oh=7b92ed6fbc3d0c274004d0f11361ba27&oe=5F0136F4

 

RIM-66 Missile

86485523_2903745739647295_3123752696750800896_o.jpg?_nc_cat=101&_nc_ohc=lAinZScrt9YAX96VRjZ&_nc_ht=scontent-mad1-1.xx&oh=a1591531b957b41cbfeda202d9e0ea4e&oe=5ECC37AA

 

RIM-66M Missile

86699874_2903745616313974_1937165164008701952_o.jpg?_nc_cat=104&_nc_ohc=IQT1ZHcAckkAX-4xL6j&_nc_ht=scontent-mad1-1.xx&oh=b56cf2c74d9420cc27932019a4e4352d&oe=5EC9292B

 

RIM-156 Booster

86426731_2903746589647210_3481645574132858880_o.jpg?_nc_cat=107&_nc_ohc=O38Dd2CkqAkAX_YvN-S&_nc_ht=scontent-mad1-1.xx&oh=e3ce0dd2b90d4ac11fc0c32b3a8235b6&oe=5EB878F4

 

RIM-156 Missile

87000332_2903746676313868_412210242147844096_o.jpg?_nc_cat=107&_nc_ohc=n9MdtmN6uGIAX-OGK71&_nc_ht=scontent-mad1-1.xx&oh=dcd42a2d83914b5951639e13b8b668d9&oe=5EBC3A6B

 

AB-500 bomb dropping

86335382_2903746666313869_7393261286340952064_o.jpg?_nc_cat=102&_nc_ohc=L-73_dQdvfAAX817ZTZ&_nc_ht=scontent-mad1-1.xx&oh=f2ccbc3c33a2fe47aa657f66434f99c4&oe=5EFA3AA4

 

AB-250 bomb dropping

86451123_2903746719647197_8257341417043525632_o.jpg?_nc_cat=108&_nc_ohc=R-FKpX2-HbMAX9QjhyW&_nc_ht=scontent-mad1-1.xx&oh=9eeb829014acf95ef19bd933adf5849a&oe=5EC4A839

 

AAQ-28 Litening Left

86406935_2903746779647191_7767152569008259072_o.jpg?_nc_cat=111&_nc_ohc=ZZTqB4jSRBEAX-o2_1X&_nc_ht=scontent-mad1-1.xx&oh=a3f63f12a022600a19e8ae6c26d1ae14&oe=5EB8FA05

 

AAQ-28 Litening

86716492_2903746799647189_4122217444997595136_o.jpg?_nc_cat=105&_nc_ohc=STQcJcgLPBoAX8zNVTD&_nc_ht=scontent-mad1-1.xx&oh=51579f3ef67278a0e8ec937fb5d89e78&oe=5ECF56F2

 

Blu-92 Mine Coil

87084357_2903746912980511_3399409057927266304_o.jpg?_nc_cat=106&_nc_ohc=_7LWzCRfWVIAX_SQdlu&_nc_ht=scontent-mad1-1.xx&oh=7c901b6f86b9581e1b5b449c681bf7ec&oe=5EC43C2F

 

Blu-92 Mine

86697176_2903747052980497_2392562496318734336_o.jpg?_nc_cat=105&_nc_ohc=RJA-Ivz-pksAX83R3L-&_nc_ht=scontent-mad1-1.xx&oh=26e59a85222401d4adee80204f3fe52b&oe=5EC1EAE1

 

Blu-91 Mine

85185121_2903746836313852_1414381027480043520_o.jpg?_nc_cat=103&_nc_ohc=VyjeYPC0K84AX8Mc58K&_nc_ht=scontent-mad1-1.xx&oh=505687f249423ba3c7f081d5996dd058&oe=5EB5CDA7

 

Mk-77 Fire Bomb

86970889_2903745756313960_7208584375582064640_o.jpg?_nc_cat=108&_nc_ohc=jIGFb0p8EyAAX_2zlwt&_nc_ht=scontent-mad1-1.xx&oh=657e52b5e1396d5de746469f4bf6ae5c&oe=5ECC3DB7


Edited by Silver_Dragon
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From 2.5.6 version.

 

 

Type-093 Torpedo

86807006_2903747102980492_8803887009165737984_o.jpg?_nc_cat=111&_nc_ohc=jBg2uogTfTMAX-DCqBK&_nc_ht=scontent-mad1-1.xx&oh=d24b2d8406578545da8f365db3ced53a&oe=5EFFB551

 

 

thats a pretty huge torpedo!

[sIGPIC][/sIGPIC] DCS: The most expensive free game you'll ever play

 

 

 

Modules: All of them

System:

 

I9-9900k, ROG Maximus , 32gb ram, RTX2070 Founder's Edition, t16000,hotas, pedals & cougar MFD, HP Reverb 1.2, HTC VIVE

 

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Under the hood changes

 

Mission Editor

ACTIONS (new)

(dev) ZONE_INCREMENT_SIZE --changes zone size up and down....PUBG?

CTF COLOR TAG ON AIRCRAFT -- CTF....aka "Capture the Flag" so colouring on aircraft when they have a flag?

STATIC ACTIVATE -- activate statics one day to full units?

UNIT AD SEARCHLIGHT OFF (and on) -- we knew about searchlights, this is their trigger

 

CONDITIONS (new)

(dev) DEAD ZONE -- no idea

 

SSE functions

https://wiki.hoggitworld.com/view/DCS_func_setUnitInternalCargo

--enabler for dynamic changing of aircraft weight (previously the attached cargo would be the only way, now can be simulated)

 

SSE EVENTS

S_EVENT_KILL Does the calculations in events for the killer which we previously abstracted from a HIT event

S_EVENT_SCORE

S_EVENT_UNIT_LOST simplified loss

S_EVENT_LANDING_AFTER_EJECTION Tracks objects in MP so the pilot can be a real static and thus could be used to create 'soemthing' at the right point

S_EVENT_PARATROOPER_LENDING Inidcates the parachutes landing positions presumed same as above.

___________________________________________________________________________

SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *

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https://forums.eagle.ru/showpost.php?p=4208454&postcount=87

Input panel: Added new foldable view of the input list. This can be turned on and off via a special checkbox

Input panel. Help window added, new feature added (right mouse click to open pop-up menu), Categories menu added to device column header

I'd also add new water textures on wake behind and around the ship.

 

When contacted with "Intent to refuel" tankers now add the speed (KIAS) to the message after the altitude ex. "Proceed to pre-contact at 15000 at 270 (velocity)".


Edited by draconus

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