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Custom Armored vehicle Help


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Hi all, :)

 

currently i work on a custom vehicle. French VBCI

 

 

 

I need help about some references point like "FIRE_POINT","DRIVER_POINT" , 'CENTER_TOWER' , "POINT_SIGHT_01" ....

 

 

 

My questions :-I need to place an empty object for each name in the correct position and that's it, or they also have a user defined properties ?

 

-If yes what is the properties argument ? like (Type = "")

 

- About wheels how to call them inside the vehicle.lua ? with animation argument or by name ?

 

If someone has recent documentation i'm interested

Also for arguments list i'm use an old list find inside the forum "Draw arguments for vehicles 1.2".

 

I am not a beginner with 3D , painting and coding (C#) but I learn how DCS work.

 

Thanks :)

 

 

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Hi all, :)

 

currently i work on a custom vehicle. French VBCI

 

 

 

I need help about some references point like "FIRE_POINT","DRIVER_POINT" , 'CENTER_TOWER' , "POINT_SIGHT_01" ....

 

 

 

My questions :-I need to place an empty object for each name in the correct position and that's it, or they also have a user defined properties ?

 

-If yes what is the properties argument ? like (Type = "")

 

- About wheels how to call them inside the vehicle.lua ? with animation argument or by name ?

 

If someone has recent documentation i'm interested

Also for arguments list i'm use an old list find inside the forum "Draw arguments for vehicles 1.2".

 

I am not a beginner with 3D , painting and coding (C#) but I learn how DCS work.

 

Thanks :)

 

 

 

Sample pic

vbci_group.thumb.jpg.42b9abf91b89d1f87c24124fd4edffc6.jpg

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