Jump to content

Please don't reduce the resolution of the texture


J-20

Recommended Posts

Yesterday I heard that in the future update for MiG-21, the texture resolution will be reduced from 6K to 2K.

Can you please don't do that? Or at least give us the opinions to use 6K textures please. Me and my friends use 40 inch 4K monitor, if the resolution is reduced to 2K, it will look very silly. So please consider give us the opinion to use 6K textures. Thanks

Link to comment
Share on other sites

Current main textures are actually 8K; with atlas 4K textures. The resolution is not changing. They are simply being split back to 4K sections

https://magnitude-3.com/

https://www.facebook.com/magnitude3llc

https://www.youtube.com/@magnitude_3

i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD

i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller

i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD

Link to comment
Share on other sites

If you check the changelog, they will be changed to 1K, 2K, or 4K depending on texture, I don’t think there will be much of a noticeable hit on looks, it’s likely for small stuff you won’t notice but it will perform better https://forums.eagle.ru/showthread.php?t=200748&page=3

Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com

E3FFFC01-584A-411C-8AFB-B02A23157EB6.jpeg

Link to comment
Share on other sites

No no...the resolution will not change. The original textures were atlased together to fit in a 8K texture. The original textures will maintain their original size from v1.2.x

https://magnitude-3.com/

https://www.facebook.com/magnitude3llc

https://www.youtube.com/@magnitude_3

i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD

i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller

i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD

Link to comment
Share on other sites

The thing a lot of people don't get about textures is that raw resolution isn't everything in image quality. How big is the mesh the texture is applied to? How much actual screen space could that object fill and how many actual pixels does that represent?

 

Modders on the Bethesda RPGs always end up going for 4k or 8k everything because bigger is apparently always better, but for something like a character's eyeball it's a waste of memory for a level of detail you can't see in game. On the flip side, Star Citizen uses a lot of 1k tiled textures (or at least they used to) for end results that look pretty fantastic and are reasonably frame rate friendly.

Link to comment
Share on other sites

I initially atlased the 4K textures together to lower drawcalls on materials. Perhaps too soon, since average users were still using 3GB cards, compared to the 11GB Titans I use.

 

The resolution of my textures never changed since day 1 of me working on the MiG21. Just an atlas procedure.

https://magnitude-3.com/

https://www.facebook.com/magnitude3llc

https://www.youtube.com/@magnitude_3

i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD

i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller

i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...