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Old 03-02-2020, 05:59 PM   #151
mono6020
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thx man. appreciate your input.
here is another logfile from an even longer session.
server stopped responding today after 3 days. we could fly and shoot weapons but all AI freezed and weapons did no damage. dcs-server process was using only half of available memory and low cpu when it freezed.
before the minidump section on the bottom log it complains about a nil value in a moose funaction. and before that it seems dcs ran out of RegMapStorage ID's. never seen that before
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File Type: zip dcs1.zip (204.3 KB, 31 views)
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Old 03-02-2020, 06:35 PM   #152
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My ships stop after one leg. So I must be doing something wrong.

I use dynamic weather and only use this to have the carrier move into wind..
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Old 03-06-2020, 03:14 AM   #153
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Looks like its a DCS issue. I'd recommend using an automatic mission restart script, or just a TIME MORE trigger.

As for your issue Joey45, have you watched the setup videos in the first post or looked at the latest demonstration mission?
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Old 05-24-2020, 12:05 AM   #154
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We're back! I'm using my carrier script again for my vVF, as the supercarrier is a little light on features, but we decided we didn't need the other functions that airBoss has. The script works pretty well for SC as of 2.0 hotfix 1, but I might tweak a few things for SC as we find issues. I'll keep you all posted.
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Old 05-24-2020, 12:18 AM   #155
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awesome.
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Old 05-27-2020, 04:39 AM   #156
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Hey all, I've updated the script for SC compatibility, as well as squashing a few bugs.
Have a look at the first post for the update.
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Old 05-29-2020, 01:02 PM   #157
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Wrench,

It works great with the SC!

I had an idea for a new feature -- most of the air plans I've seen over the years have an alert tanker set for a minimum of 15 minutes, and sometimes even 30 or 60 minutes from the call to the launch.

Any way to put a start delay into your script?
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Old 05-29-2020, 06:24 PM   #158
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So the basic idea for the recovery tanker is that players can spawn it when they're on their way in to the carrier. Should you wish to have it spawn automatically, I can take a look at it for you this weekend.
Have you tried using the recovery tanker? There was a DCS bug that prevented it from giving players the basket when spawned by the script, so I'd like to know if it's working again.
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Old 05-29-2020, 07:08 PM   #159
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I haven't tried it yet. I'll give it a go as soon as I can, though.
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