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3d model/animation bug?


upupandaway

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Hello folks!

 

I noticed something that might be a little bug.

 

Two screenshots should illustrate the problem.

 

Notice flaps position in external view:

Screen_150119_215558.jpg~original

 

Here seen from the cockpit view:

Screen_150119_215602.jpg~original

 

It seems that irrespective of which position the flaps are actually in (as seen in the external view), they will always be seen as extended from within the cockpit. I tried all positions, nothing changed.

 

(This was observed playing on a MP-server)

[sIGPIC][/sIGPIC]

Deedle, deedle!

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The flaps were hidden in cockpit view to increase FPS. But if people are modifying their view.lua settings to see further than humanly possible, it'll be noticed.

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Hi, thanks for explaining why this is, but I certainly did not mod any setting relevant to view angles or positions in the view.lua. I use a label-mod, that´s it. All I did to take these images was turn my head. ;)

...or did you mean that in the real MiG-21 no one would have been able to turn their head as far? I´m certainly not feeling any strain on my neck yet.

[sIGPIC][/sIGPIC]

Deedle, deedle!

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