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Old 10-06-2018, 06:48 PM   #11
Mr_sukebe
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As feedback, I don't consider the server to be VR friendly. You've added labels, but then coloured all of them black, meaning that I'm no better off than having no labels at all.
You either include labels and have them colour coded for side, or leave VR users nearly unable to identify an aircraft until you're on top of it.
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Old 10-06-2018, 08:37 PM   #12
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Is ping limit set on server, and if it is, what is the limit?
thx for answer
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Old 10-07-2018, 01:26 PM   #13
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Good Luck!
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Old 10-08-2018, 01:41 PM   #14
56RAF_Talisman
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Hi Phil,

Will this server be on the release version or beta?

Happy landings,

Talisman
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Old 10-09-2018, 05:17 AM   #15
xvii-Dietrich
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Quote:
Originally Posted by 56RAF_Talisman View Post
Will this server be on the release version or beta?

Beta.
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Old 10-09-2018, 05:59 AM   #16
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Quote:
Originally Posted by 56RAF_Talisman View Post
Hi Phil,
Will this server be on the release version or beta?
Happy landings,
Talisman

As Dietrich says, the server is up on Open Beta.


I will tend to bring it down on Mondays and Tuesdays though, given these days are quiet, and it gives me the chance to do maintenance, check missions etc..
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Old 10-09-2018, 02:31 PM   #17
56RAF_Talisman
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Quote:
Originally Posted by philstyle View Post
As Dietrich says, the server is up on Open Beta.


I will tend to bring it down on Mondays and Tuesdays though, given these days are quiet, and it gives me the chance to do maintenance, check missions etc..
Thanks Phil and Dietrich. Your reputation and admirable commitment has persuaded me to download the beta version and give DCS WWII another go.

I have managed to convince one other member of our squad to join me, so I hope to be punching holes in the virtual sky on your SoW Historical server soon

Many thanks for all your work and providing the server.

Happy landings,

56RAF_Talisman
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Old 10-14-2018, 10:24 AM   #18
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New Mission now live in the server rotation.

The allies have now taken the Cherbourg Peninsular and are preparing for an assault on St.Lo. See the in-game briefing for full details.



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Old 10-17-2018, 06:01 AM   #19
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Have now implemented restricted Field of View on the server for all player aircraft.

Minimum field of view has been increased from 20 to 30 degrees. A 20 degree field of view is quite extreme, and allows details of models beyond normal visual range to be discerned b y the player. Bringing this value up to 30 just takes some of the extreme end out.

Maximum field of view reduced from 120 (in spit) and 140 (in german aircraft) down to 105. This removes the "fish eye" distortion that comes in above about 110 degrees. It also means that the tail section and headrest of the aircraft is more of a realistic hinderance to pilot vision behind the aircaft.


.
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Last edited by philstyle; 10-17-2018 at 06:04 AM.
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Old 10-18-2018, 02:00 PM   #20
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Nice start!
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