Мод наполнения аэродромов VPC-Airfield Equipment от virpil.com - Page 31 - ED Forums
 


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Old 04-27-2017, 10:34 PM   #301
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Love the mod! Can't wait for the next release!











Mission File: https://forums.eagle.ru/showthread.php?t=186687
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Old 04-28-2017, 05:06 AM   #302
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Очень хорошая работа VOC и нужная. Но есть вопросик, разрушаемость объектов: ангаров, статиков домов присутствует?
Есть много модов на статики, тот же Renger79, но во многих нет разрушаемых статиков, а это как то не геймплейно, особенно в сети, когда по статику человек 5 долбят, на карте его уже нет, а на местности стоит.
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Old 04-28-2017, 06:17 AM   #303
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Продолжим
По красоте
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Old 04-28-2017, 09:24 AM   #304
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Очень хорошая работа VOC и нужная. Но есть вопросик, разрушаемость объектов: ангаров, статиков домов присутствует?
Есть много модов на статики, тот же Renger79, но во многих нет разрушаемых статиков, а это как то не геймплейно, особенно в сети, когда по статику человек 5 долбят, на карте его уже нет, а на местности стоит.
Разрушаемости обьектов нет, может позже сделаю. Хотя при большом количистве обьектов этим уже не хочется заниматься.
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Old 04-28-2017, 02:07 PM   #305
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Ну они и не все нужны. Только здания да ангары, что на супостатов можно выставить. Может просто от дефолтных прикрутить какую нибудь для всех подходящую.
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Old 05-03-2017, 01:39 AM   #306
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Когда ночью нечего делать
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Old 05-03-2017, 05:38 AM   #307
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WOW it's really super, great job.
Please can you tell us when this new Mod will be available ?
In advance a great thanks, Skull.
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Old 05-03-2017, 03:06 PM   #308
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Originally Posted by voc View Post
Когда ночью нечего делать
Вот о таких ангарах и навесах я мечтал еще с 2011 года, пока Невада не появилась. Это круто! Побольше персонала делай) А вообще меня бы больше волновал вопрос не разрушаемости а анимации.
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Old 05-03-2017, 03:28 PM   #309
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Originally Posted by Х-stounds View Post
Вот о таких ангарах и навесах я мечтал еще с 2011 года, пока Невада не появилась. Это круто! Побольше персонала делай) А вообще меня бы больше волновал вопрос не разрушаемости а анимации.
Вот если бы кто подсказал, как в луа солдата прописать (даже статика) но с заменой ливреи, то было бы круто. А то обьектов слишком много, проще форму менять. Те же пояса по цвету. С анимацией сложнее, персов я делал с нормальным ригом, но дкс при экспорте выдает ошибку, а так как в нем реализовано - это еще тот геморой делать. С анимацией персов в дкс так никто ничего не подсказал, спасибо Самсонову расковырял вроде. Но персанал будет как и солдаты ходить со скоростью 15 км\ч)) Уж лучше пусть памятниками стоят.
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Old 05-03-2017, 03:37 PM   #310
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нет VOC не совсем так, они бегут не 15км ) медленнее. и это по моему не от луа зависит. в программе происходит переключение аргументов на одной кости. можно имитировать хотьбу но он покроет расстояние как при беге ))
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