PicksKing Posted November 8, 2016 Share Posted November 8, 2016 hi guys, did somebody already think about leaning out of the cockpit? I guess it would be an easy to implement function and very useful for taxiing with WW2 planes. And by the way it could raise the immersion. 1 [sIGPIC][/sIGPIC] Gainward RTX 2080 OC | i7 8700K OC | 32GB G.Skill RipJaws V DDR4 3600 MHz | MSI Z370-A PRO | Samsung 970 EVO 500GB Link to comment Share on other sites More sharing options...
rrohde Posted November 9, 2016 Share Posted November 9, 2016 +1 PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com Link to comment Share on other sites More sharing options...
Sokol1_br Posted November 9, 2016 Share Posted November 9, 2016 Is not RShif+RCtrl+3 (move POV left) and RShif+RCtrl+8 (move POV up)? Or you mean "sit outside cockpit, over wing" like in certain flight game Early Access? Link to comment Share on other sites More sharing options...
Anatoli-Kagari9 Posted November 9, 2016 Share Posted November 9, 2016 I believe he means actually being able to get a view perspective such as that which is possible IRL, when you "put your head" outside of the cockpit to look ahead or behind without the glareshield interfering... Flight Simulation is the Virtual Materialization of a Dream... Link to comment Share on other sites More sharing options...
NeilWillis Posted November 9, 2016 Share Posted November 9, 2016 You already can - with VR. Unfortunately you can do it with or without the cockpit canopy open. Link to comment Share on other sites More sharing options...
PicksKing Posted November 9, 2016 Author Share Posted November 9, 2016 (edited) Is not RShif+RCtrl+3 (move POV left) and RShif+RCtrl+8 (move POV up)? Or you mean "sit outside cockpit, over wing" like in certain flight game Early Access? Of course I know how to move the head. I mean the head shouldnt stop, where the glas of the canopy would be, when its closed. When the canopy is open, the head should be movable beyond this barrier. Edited November 9, 2016 by PicksKing [sIGPIC][/sIGPIC] Gainward RTX 2080 OC | i7 8700K OC | 32GB G.Skill RipJaws V DDR4 3600 MHz | MSI Z370-A PRO | Samsung 970 EVO 500GB Link to comment Share on other sites More sharing options...
metalfan_6666 Posted November 9, 2016 Share Posted November 9, 2016 +1 This is implemented in Il-2 Battle of Stalingrad for example, where it is very useful. 1 Link to comment Share on other sites More sharing options...
firmek Posted November 9, 2016 Share Posted November 9, 2016 Probably a nice feature that would add to the overall immersion. But it's probably not so easy as it may appear. There are essentially two models - one is the external one, other is the cockpit view. If when sitting in the cockpit player would be able to stick his head outside, he would see a lot of the parts of the plane missing. Such approach is usually taken from the performance perspective - to save processing power from something that would never be rendered. Apart of implementing functionality allowing to stick the head outside also models would have to be probably updated. F/A-18, F-16, F-14, M-2000C, A-10C, AV-8B, AJS-37 Viggen, F-5E-3, F-86F, MiG-21bis, MiG-15bis, L-39 Albatros, C-101 Aviojet, P-51D, Spitfire LF Mk. IX, Bf 109 4-K, UH-1H, Mi-8, Ka-50, NTTR, Normandy, Persian Gulf... and not enough time to fully enjoy it all Link to comment Share on other sites More sharing options...
Whisper Posted November 10, 2016 Share Posted November 10, 2016 Probably a nice feature that would add to the overall immersion. But it's probably not so easy as it may appear. There are essentially two models - one is the external one, other is the cockpit view. If when sitting in the cockpit player would be able to stick his head outside, he would see a lot of the parts of the plane missing. Such approach is usually taken from the performance perspective - to save processing power from something that would never be rendered. Apart of implementing functionality allowing to stick the head outside also models would have to be probably updated. Belsimtek allowed it in Mi8, there's a little bit more render to be done, but it works Whisper of old OFP & C6 forums, now Kalbuth. Specs : i7 6700K / MSI 1070 / 32G RAM / SSD / Rift S / Virpil MongooseT50 / Virpil T50 CM2 Throttle / MFG Crosswind. All but Viggen, Yak52 & F16 Link to comment Share on other sites More sharing options...
komemiute Posted November 10, 2016 Share Posted November 10, 2016 +1 This is implemented in Il-2 Battle of Stalingrad for example, where it is very useful. This. +1 Link to comment Share on other sites More sharing options...
firmek Posted November 10, 2016 Share Posted November 10, 2016 Belsimtek allowed it in Mi8, there's a little bit more render to be done, but it works For sure it can be done. Just that it's not so easy at it may seem. It "works" in case of Mi-8 is really subjective: https://forums.eagle.ru/showthread.php?t=169039 F/A-18, F-16, F-14, M-2000C, A-10C, AV-8B, AJS-37 Viggen, F-5E-3, F-86F, MiG-21bis, MiG-15bis, L-39 Albatros, C-101 Aviojet, P-51D, Spitfire LF Mk. IX, Bf 109 4-K, UH-1H, Mi-8, Ka-50, NTTR, Normandy, Persian Gulf... and not enough time to fully enjoy it all Link to comment Share on other sites More sharing options...
Sokol1_br Posted November 10, 2016 Share Posted November 10, 2016 I mean the head shouldnt stop, where the glas of the canopy would be, when its closed. :huh: Ah, like in ARMA3 helicopters... or But this in video was fixed latter, although OK for SP, considered too "cheater" in MP, based on "scientific studies" done be players and developers. :D :lol: Is not possible do editing LUA files? Link to comment Share on other sites More sharing options...
Whisper Posted November 10, 2016 Share Posted November 10, 2016 For sure it can be done. Just that it's not so easy at it may seem. It "works" in case of Mi-8 is really subjective: https://forums.eagle.ru/showthread.php?t=169039 Judging by the reaction to this thread, it's better than not having it :) So yes, it works. Whisper of old OFP & C6 forums, now Kalbuth. Specs : i7 6700K / MSI 1070 / 32G RAM / SSD / Rift S / Virpil MongooseT50 / Virpil T50 CM2 Throttle / MFG Crosswind. All but Viggen, Yak52 & F16 Link to comment Share on other sites More sharing options...
PicksKing Posted November 10, 2016 Author Share Posted November 10, 2016 :huh: Ah, like in ARMA3 helicopters... or But this in video was fixed latter, although OK for SP, considered too "cheater" in MP, based on "scientific studies" done be players and developers. :D :lol: Is not possible do editing LUA files? Dont know much about LUAs. The Problem is, you need two different sets of boundaries. A small for closed canopy and a wider for opened canopy. These boundaries need switch by opening and closing. I think you really need a little more knowledge about programming to do this. [sIGPIC][/sIGPIC] Gainward RTX 2080 OC | i7 8700K OC | 32GB G.Skill RipJaws V DDR4 3600 MHz | MSI Z370-A PRO | Samsung 970 EVO 500GB Link to comment Share on other sites More sharing options...
MAD-MM Posted November 10, 2016 Share Posted November 10, 2016 Mean by Rolling or sitting on the airfield you can look out of the canopy sideways, but when you strap down in the seat nearly impossible to do this. FW-190 display with go pro on the Head look at the beginning and the End of the Video Once you have tasted Flight, you will forever walk the Earth with your Eyes turned Skyward. [sIGPIC][/sIGPIC] 9./JG27 Link to comment Share on other sites More sharing options...
Sporg Posted November 11, 2016 Share Posted November 11, 2016 Mean by Rolling or sitting on the airfield you can look out of the canopy sideways, but when you strap down in the seat nearly impossible to do this. FW-190 display with go pro on the Head look at the beginning and the End of the Video :thumbup: Good link. As you see in the video, it is enough to enable the pilot to look directly ahead of the aircraft, something that is impossible with the canopy closed. Actually the video is a very nice illustration of what could be achieved by having this feature in-game. System specs: Gigabyte Aorus Master, i7 9700K@std, GTX 1080TI OC, 32 GB 3000 MHz RAM, NVMe M.2 SSD, Oculus Quest VR (2x1600x1440) Warthog HOTAS w/150mm extension, Slaw pedals, Gametrix Jetseat, TrackIR for monitor use Link to comment Share on other sites More sharing options...
PicksKing Posted December 7, 2016 Author Share Posted December 7, 2016 It seems as leaning out of the cockpit IS already possible. But unfortunately only for Occulus owners. Watch at 3:00. Now the question is which LUA has to be modified, to make this accessible for TrackIR owners as well. [sIGPIC][/sIGPIC] Gainward RTX 2080 OC | i7 8700K OC | 32GB G.Skill RipJaws V DDR4 3600 MHz | MSI Z370-A PRO | Samsung 970 EVO 500GB Link to comment Share on other sites More sharing options...
razo+r Posted December 7, 2016 Share Posted December 7, 2016 people with VR don't have a box in which they can move themselfe, so they can actually have the view on the wing, but hey can still fly it... Link to comment Share on other sites More sharing options...
funkyfranky Posted December 7, 2016 Share Posted December 7, 2016 Now the question is which LUA has to be modified, to make this accessible for TrackIR owners as well. The question is also, if you really want that as a TrackIR user ;) In VR there are no boundaries at all so you can go anywhere. But that means you can also go through the instruments, windows etc. This does not happen very often in VR because of the 1:1 tracking but with the amplified tracking of TrackIR devices it could be a bigger issue and spoil the immersion :( A warrior's mission is to foster the success of others. i9-12900K | MSI RTX 3080Ti Suprim X | 128 GB Ram 3200 MHz DDR-4 | MSI MPG Edge Z690 | Samung EVO 980 Pro SSD | Virpil Stick, Throttle and Collective | MFG Crosswind | HP Reverb G2 RAT - On the Range - Rescue Helo - Recovery Tanker - Warehouse - Airboss Link to comment Share on other sites More sharing options...
SkateZilla Posted December 8, 2016 Share Posted December 8, 2016 in VR Your Body Linkage is Your Boundary, So you can only move as far as you neck will let you, and it's a 1:1 Ratio, and cannot be restrained other wise it would cause tracking and positional desync and motion sickness. TrackIR has no such requirements to avoid motion sickness and de-sync. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
PicksKing Posted May 14, 2017 Author Share Posted May 14, 2017 Rakuzard found a partial solution for IR-user \Mods\aircraft\<plane>\Views.lua limits_6DOF = {x = {-0.050000,0.20000},y ={-0.100000,0.100000},z = {-0.30000,0.30000},roll = 90.000000}, The values of x,y and z can be changed to shift the boundaries further from center point. [sIGPIC][/sIGPIC] Gainward RTX 2080 OC | i7 8700K OC | 32GB G.Skill RipJaws V DDR4 3600 MHz | MSI Z370-A PRO | Samsung 970 EVO 500GB Link to comment Share on other sites More sharing options...
Rakuzard Posted May 15, 2017 Share Posted May 15, 2017 And as written in another thread: some aircraft don't have a Views.lua. Most likely you will find the limits for them in \Config\View\Server.lua (or something like this, not at home right now). Of course, this will break your integrity check! - Deutsche Tutorials und DCS Gameplay: youtube.com/Rakuzard | raku.yt/discord - Link to comment Share on other sites More sharing options...
Recommended Posts