New caucasus map - Page 3 - ED Forums
 


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Old 07-24-2017, 11:08 PM   #21
javelina1
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The forest looks great. Can't wait to buzz a chopper through 'em! very nice.
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Old 07-24-2017, 11:13 PM   #22
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Very good job, need 2.5 soooooon
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Old 07-24-2017, 11:49 PM   #23
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vaziani and tiblisi lochini missing in the editor screenshot, is the map getting smaller?
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Old 07-24-2017, 11:51 PM   #24
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No.

The map zoom and position is displaced. Its only part of the complete map
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Old 07-25-2017, 07:32 AM   #25
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Quote:
Originally Posted by Esac_mirmidon View Post
I´ve read no so long ago that dynamic shadows following sun position will melt any computer.
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Old 07-25-2017, 08:23 AM   #26
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Great job, many thanks.
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Old 07-25-2017, 09:53 AM   #27
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Quote:
Originally Posted by phant View Post
Guessing why no mention of new light system or new water in the features list: maybe they are included in the new map format and technology?


Bye
Phant
The new tech and format is the same we already have with NTTR and Normandy. The new caucasus will not bring any new map formats tot he table, but rather recreates the old Caucasus in the format the current Alpha uses.

Though of course there may (and probably will) be changes or additions to the technology (it is still in Alpha after all), but that doesn't really change the gist on the map techs.

I don't know if you have noticed, but 2.1 uses the new lighting and water physics already.


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Old 07-25-2017, 10:07 AM   #28
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I´m repeating myself, but this looks epic. Bring it on guys!
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Old 07-25-2017, 10:13 AM   #29
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https://forums.eagle.ru/showpost.php...64&postcount=4
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Old 07-25-2017, 05:18 PM   #30
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Really looking forward to the 2.5 merger. That new Caucasus looks stunning.
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