Flex Sight and TrackIR5 - ED Forums
 


Notices

Reply
 
Thread Tools Display Modes
Old 07-12-2018, 08:01 AM   #1
rge75
Member
 
rge75's Avatar
 
Join Date: Jun 2015
Location: Switzerland
Posts: 570
Default Flex Sight and TrackIR5

When using the Flex Gun/Flex sight with TrackIR, the visor is "jumping around" which makes it very hard to actually hit something. If needed, then I can upload a video to show the effect.



In the cockpit, TrackIR works perfect though (no jumping around). It's only with the Flex Sight where it seems inaccurate.
rge75 is offline   Reply With Quote
Old 07-12-2018, 11:17 AM   #2
Holton181
Member
 
Join Date: Feb 2015
Location: Far north
Posts: 798
Default

Yes, been like that as long as I know. Unfortunately it seems to be the default aming when having TIR. I always disable my TIR when using the flex sight or back seat gunners and use the mouse ("AP" enabled).
__________________
Helicopters and Viggen
DCS 1.5.7 and OpenAlpha
Win7 Pro 64bit
i7-3820 3.60GHz
P9X79 Pro
32GB
GTX 670 2GB
VG278H + a Dell
PFT Lynx
TrackIR 5
Holton181 is offline   Reply With Quote
Old 07-12-2018, 11:31 AM   #3
rge75
Member
 
rge75's Avatar
 
Join Date: Jun 2015
Location: Switzerland
Posts: 570
Default

Too bad, because I've heard it shall work pretty good in VR.


The way we practice and attack in our squad, I simply can't use AP. Aside that, I also don't want to use the AP ;-)



It would be nice if this could be looked at. ATM, I simply let the AI use the Flexi Gun, but it doesn't always attack my desired target...
rge75 is offline   Reply With Quote
Old 07-12-2018, 11:42 AM   #4
Holton181
Member
 
Join Date: Feb 2015
Location: Far north
Posts: 798
Default

Even if it did work I would still use the mouse. In my opinion there are other issues concerning TIR and aiming, not concerning VR. If you sitt still and move your head, the reticle will easily move out of sight. And if you move your body to follow the reticle, it's easy to move out of the TIR camera view. But this might only be an issue if you like me have a 1:1 TIR profile.
__________________
Helicopters and Viggen
DCS 1.5.7 and OpenAlpha
Win7 Pro 64bit
i7-3820 3.60GHz
P9X79 Pro
32GB
GTX 670 2GB
VG278H + a Dell
PFT Lynx
TrackIR 5
Holton181 is offline   Reply With Quote
Old 07-12-2018, 11:46 AM   #5
rge75
Member
 
rge75's Avatar
 
Join Date: Jun 2015
Location: Switzerland
Posts: 570
Default

My profile isn't 1:1. Aiming is still not easy, I agree. However, if you do a high level attack and, you tip in, fire the rockets first and then change to the flexi gun when closer before you break 90° right/left, then you can't simply let the AP fly the Huey. It would level out the flight during your attack.


My solution so far is to simply use the fixed guns from the pilot seat. That seems to work better.
rge75 is offline   Reply With Quote
Old 07-12-2018, 12:01 PM   #6
Holton181
Member
 
Join Date: Feb 2015
Location: Far north
Posts: 798
Default

Yeah, "he" isn't very susceptible to directions how to fly, our fellow "pilot"...
Even if I don't use TIR aiming I'm fully backing your request for improvement.
__________________
Helicopters and Viggen
DCS 1.5.7 and OpenAlpha
Win7 Pro 64bit
i7-3820 3.60GHz
P9X79 Pro
32GB
GTX 670 2GB
VG278H + a Dell
PFT Lynx
TrackIR 5
Holton181 is offline   Reply With Quote
Old 07-12-2018, 12:14 PM   #7
rge75
Member
 
rge75's Avatar
 
Join Date: Jun 2015
Location: Switzerland
Posts: 570
Default

Other solution would be multicrew... ;-) There are quite some "open points" on the checklist of ED.
rge75 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 06:49 AM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.