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Multicrew mess with navigation


Alienzo

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We bought with a friend Gazelle for fun in multi crew. Unfortunately, there are many problems. One of the most preventing gameplay bug is the inability to use navigation when we have someone in the co-pilot slot.

 

From the pilot's side it looks like this:

NP4EoFz.png

 

I can't click anything on the navigation or radio panels when my friend is sitting next to me.

 

From the co-pilot's side it looks like this:

b3OP0qI.jpg

 

 

Despite the fact that he turned on the navigation (only he can) does not see anything on the navigation. No numbers, no coordinates, nothing at all.

 

 

In addition, my other pilot cannot see the rotating rotor during the cold start. With it, the rotor starts only after take-off. Very slowly.

 

 

 

These are frustrating mistakes that do not allow flying together. Are there plans to fix bugs that hurt so much?

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Hi! The changes in the DCS Core made along the time literally destroyed it. Right now ED is making a new multicrew API for helicopters. That may translate into a rework on it to fix everything from scratch. Unfortunately, this are known bugs for some time.

Chinook lover - Rober -

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it's very bugged, has been for a long time now, hopefully ED multiplayer api for helo's can fix it

 

in the mean time a very hit and miss partial solution to possibly cease the disparity between pilot & commander,

 

1. The pilot jumps in and gets the helo started,

2. The Commander joins once the Gaz is fully spun up, now all the nav and radios should work for both,

3. Do not while in the commander seat change any views once in the pit stay in the pit don't use F10, F2, f3 etc.. as things start to fall apart fairly quickly as soon as you start switching around, like the blades will dysnc and eventually stop spinning for onee or other player and the switches stop working etc.. etc...

 

again it's jenky af and you could have a flight of up to 20 minutes or more without issue or it'll last a minute or 3 and everything all goes out the unopenable window :S

ymmv


Edited by Dingo_Bob

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it's very bugged, has been for a long time now, hopefully ED multiplayer api for helo's can fix it

 

in the mean time a very hit and miss partial solution to possibly cease the disparity between pilot & commander,

 

1. The pilot jumps in and gets the helo started,

2. The Commander joins once the Gaz is fully spun up, now all the nav and radios should work for both,

3. Do not while in the commander seat change any views once in the pit stay in the pit don't use F10, F2, f3 etc.. as things start to fall apart fairly quickly as soon as you start switching around, like the blades will dysnc and eventually stop spinning for onee or other player and the switches stop working etc.. etc...

 

again it's jenky af and you could have a flight of up to 20 minutes or more without issue or it'll last a minute or 3 and everything all goes out the unopenable window :S

ymmv

 

Already tried this. Navigation goes crazy always after player Co-Pilot sits in cockpit.

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