[REPORTED] Fps drops when the engine is running - Page 3 - ED Forums
 


Notices

Reply
 
Thread Tools Display Modes
Old 11-13-2019, 09:52 PM   #21
hazzer
Member
 
Join Date: Jan 2014
Posts: 448
Default

Quote:
Originally Posted by NineLine View Post
I've reported it, I noticed its much better or at least not as apparent with vsync on, but regardless I have let the team know.
Thanks nineline, vsync won't help in vr unfortunately since it dips my fps below 45!

Any progress on the same issue for the yak or not yet?

Thanks
__________________
Asus GTX1080ti,I7-7800k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals
hazzer is offline   Reply With Quote
Old 11-13-2019, 11:48 PM   #22
NineLine
Community Manager
 
NineLine's Avatar
 
Join Date: Feb 2011
Location: BC, Canada
Posts: 24,869
Default

Its known, and sorry this was reported for a while, but I forgot to update this thread, I just submitted new FPS data to the team as well. The Mustang doesnt have these drops that I can see, so something id off or missing.
__________________
Nick Grey - "I have had the privilege of flying most marks of Spit, the I, V, IX, XIV, XIX and enjoyed working with Eagle to make this simulation of the IX the 'mutt's nuts'."
Artist formerly known as SiThSpAwN
Forum RulesForum Rules Guidelines
ED Facebook PageED YouTube PageWags YouTubeMy YouTube • My Discord - NineLine #0440
**How to Report a Bug**
NineLine is offline   Reply With Quote
Old 11-14-2019, 10:19 AM   #23
hazzer
Member
 
Join Date: Jan 2014
Posts: 448
Default

Quote:
Originally Posted by NineLine View Post
Its known, and sorry this was reported for a while, but I forgot to update this thread, I just submitted new FPS data to the team as well. The Mustang doesnt have these drops that I can see, so something id off or missing.
The mustang has an older propeller model, perhaps it is something to do with that
__________________
Asus GTX1080ti,I7-7800k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals
hazzer is offline   Reply With Quote
Old 11-15-2019, 04:50 AM   #24
NineLine
Community Manager
 
NineLine's Avatar
 
Join Date: Feb 2011
Location: BC, Canada
Posts: 24,869
Default

Could be, hoping they will figure it all out.

The only thing weird I noticed in my tests is even with vysnc, the frames are not smooth, but the Spitfire and Yak are, so something more there.

Anton


Spitfire


Mustang
Attached Thumbnails
Click image for larger version

Name:	AntonGraph.png
Views:	149
Size:	51.6 KB
ID:	221168   Click image for larger version

Name:	SpitfireFPS.png
Views:	148
Size:	33.2 KB
ID:	221169   Click image for larger version

Name:	MustangFPS.png
Views:	145
Size:	25.3 KB
ID:	221170  

__________________
Nick Grey - "I have had the privilege of flying most marks of Spit, the I, V, IX, XIV, XIX and enjoyed working with Eagle to make this simulation of the IX the 'mutt's nuts'."
Artist formerly known as SiThSpAwN
Forum RulesForum Rules Guidelines
ED Facebook PageED YouTube PageWags YouTubeMy YouTube • My Discord - NineLine #0440
**How to Report a Bug**

Last edited by NineLine; 11-15-2019 at 05:03 AM.
NineLine is offline   Reply With Quote
Old 11-15-2019, 10:18 AM   #25
hazzer
Member
 
Join Date: Jan 2014
Posts: 448
Talking

Quote:
Originally Posted by NineLine View Post
Could be, hoping they will figure it all out.

The only thing weird I noticed in my tests is even with vysnc, the frames are not smooth, but the Spitfire and Yak are, so something more there.

Anton


Spitfire


Mustang

Hmm that's interesting, does the yak have a similar spikes as the anton or is it more stable. I wonder since the effects are both worse on those 2.
What was you doing when you did these tests? Just on the ground. I wonder if the fps changes with rpm/power changes
__________________
Asus GTX1080ti,I7-7800k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals
hazzer is offline   Reply With Quote
Old 11-25-2019, 05:59 AM   #26
NineLine
Community Manager
 
NineLine's Avatar
 
Join Date: Feb 2011
Location: BC, Canada
Posts: 24,869
Default

Yeah, not sure what is up with the Anton, it has some real weird spikes, these were just simple tests with 4 AI of the same type starting up and starting to taxi zooming in and out to show 1 or 4 in the frame.
__________________
Nick Grey - "I have had the privilege of flying most marks of Spit, the I, V, IX, XIV, XIX and enjoyed working with Eagle to make this simulation of the IX the 'mutt's nuts'."
Artist formerly known as SiThSpAwN
Forum RulesForum Rules Guidelines
ED Facebook PageED YouTube PageWags YouTubeMy YouTube • My Discord - NineLine #0440
**How to Report a Bug**
NineLine is offline   Reply With Quote
Old 11-25-2019, 07:17 PM   #27
hazzer
Member
 
Join Date: Jan 2014
Posts: 448
Default

Quote:
Originally Posted by NineLine View Post
Yeah, not sure what is up with the Anton, it has some real weird spikes, these were just simple tests with 4 AI of the same type starting up and starting to taxi zooming in and out to show 1 or 4 in the frame.
CEII also has the same issue it appears.
__________________
Asus GTX1080ti,I7-7800k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals
hazzer is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 10:59 AM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.