Grump Posted January 13, 2007 Share Posted January 13, 2007 <S>...Thought that I would say that I am having the same problems getting VP to work. I am going through a router so wonder if it could be that? Anyway hope to find a solution soon as I somtimes have trouble seeing the gauges in plane. Link to comment Share on other sites More sharing options...
G3 Posted January 13, 2007 Share Posted January 13, 2007 zorlac, i am really (not) sorry to see you have the same prob, i am guessing "closed" is not the right response :) you checked the log as we can see. where is that found please? i will check mine too. Link to comment Share on other sites More sharing options...
zorlac Posted January 13, 2007 Share Posted January 13, 2007 lockon folder\Temp\Error.log Link to comment Share on other sites More sharing options...
DickDastardly Posted January 17, 2007 Share Posted January 17, 2007 I seem to have the same problem as everyone else - when my mission loads I get a "connected" message at the top left of VP, but as soon as I hit "S" to unpause the game, the text in VP changes to "Disconnected". None of the gauge's needles move from their default positions at any time. I've tried running VP on the same PC as Lock On, using the following line: host = host or "localhost" ...in export.lua and I've tried running VP on a second PC which is networked to the first, using the line: host = host or "192.168.0.221" (which is the I.P. address of the PC running VP). In both cases I get the same results. I'd love to get this working as it looks like a great utility so any ideas/fixes would be much appreciated. If it's any help, my main PC is an Athlon XP3000 with 2 gigs of ram and an nvidia 7600GS video card. I'm running Lock On 1.12a and both PCs have Windows XP Pro. The only firewall software I'm running is the Windows one and I've given VP permission to get through on both PCs. Cheers, DD Edit: My Error.log file is as follows: 17/01/2007 10:23 V512091930 TrackIR DLL path: C:\Utilities\TrackIR4\ NPClient interface -- initialize OK NPClient : Window handle registration successful NPClient : NaturalPoint software version is 4.00 NPClient : Data transmission started TrackIR DLL path: C:\Utilities\TrackIR4\ NPClient interface -- initialize OK NPClient : Window handle registration successful NPClient : NaturalPoint software version is 4.00 NPClient : Data transmission started Dispatcher: track version = 512091930 Dispatcher: initial random seed = 9401375 Dispatcher: apply random seed = 9401375 Cosmos: Mission date assigned - Year:2004, Month:6, Day:22 DXDefTexture: failed to load knopki.tga, D3DXERR_INVALIDDATA. DXDefTexture: failed to load pribory-1-39.bmp, D3DXERR_INVALIDDATA. wHumanPlane::Init(InitData): New Flight Model of the Su-25T: Init starting... wHumanPlane::Init(InitData): New Flight Model Init finished. Warning: (texture class Graphics::DXFontTexture) must be loaded to step 2, step 1 reported. LuaExport::LuaExportAfterNextFrame: closed LuaExport::LuaExportAfterNextFrame: closed LuaExport::LuaExportAfterNextFrame: closed LuaExport::LuaExportAfterNextFrame: closed Repeated many times, followed by.... LuaExport::LuaExportStop: closed Link to comment Share on other sites More sharing options...
G3 Posted January 17, 2007 Share Posted January 17, 2007 yes it would be nice if we could get to the bottom of this. surely will be something simple. mnemonic, is it somehow connected to the non standard install location of the game. some of us, ok mainly i was having trouble with touchbuddy for that reason. as you can see we love the idea, just cannot seem to get it working? looking forward to your future release, hope to incorperate your gauges in the TBpit :thumbup: anyone have an idea as to why the error log shows this: LuaExport::LuaExportAfterNextFrame: closed LuaExport::LuaExportAfterNextFrame: closed LuaExport::LuaExportAfterNextFrame: closed LuaExport::LuaExportAfterNextFrame: closed its happening to several of us, lua experts please advise. Link to comment Share on other sites More sharing options...
Mnemonic Posted January 18, 2007 Author Share Posted January 18, 2007 Hi to all!... I'm very sad about this problem :(... What I know, VP not connected to LockOn install location. Yep, if lua experts help us it would be great! By the way... New version of VP is in work... I'm realised free positioning of gauges, and now working on free scalling! There are some data-import upgrades (more quick, no LO FPS loses), maybe it would solve the problem. P.S. After free scalling i plan to add RPM and engine-temp gauges, and then will be release. I'm trying my best, sorry for waiting, and thanks for support! :) Link to comment Share on other sites More sharing options...
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