Northstar98 Posted August 29, 2015 Share Posted August 29, 2015 Hi Guys, Recently I made a very basic mission, one involving a carrier surface action group comprising of a Kuznetsov, SLAVA, Kirov and 5 Molniyas, and as the title implies they just will not follow their waypoints. :no_sad: I do have 3 Su-33s that will use the Kuznetsov to land and takeoff from. The only way I can get them to even move is if I set their starting speed, however at mission start they immediately slow to a halt. This has not been an issue in the past - I've been easily able to place ships around and have them follow their routing, just like any AI aircraft or land unit (which still work as they always did). :confused: As always any help would be greatly appreciated :) Kind Regards, OllieMultiplayer Free Flight (4x Su-25T, 2x Su-27, 3x Su-33, 2x Ka-50, 1x Mil Mi-8).miz Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
AtaliaA1 Posted August 30, 2015 Share Posted August 30, 2015 http://forums.eagle.ru/attachment.php?attachmentid=120674&stc=1&d=1440086842 You mean as in the post above. noted already. This was a Boutique Builder iBuypower rig. Until I got the tinker bug again i7 920 @3.6Mhz 12Gig Corsair XMS3 ram 1600 Nvidia 760 SLi w/4Gig DDR5 Ram Intel 310 SSD HDD 160 Gb + Western Digital 4Terabyte HDD Creative SB X-Fi HD Audio Logitech X-530 5.1 Surround Speaker System Dual Acer 32"Monitors. PSU 1200 w Thermaltake Win10 64Bit. Link to comment Share on other sites More sharing options...
Northstar98 Posted August 30, 2015 Author Share Posted August 30, 2015 (edited) http://forums.eagle.ru/attachment.php?attachmentid=120674&stc=1&d=1440086842 You mean as in the post above. noted already. Not exactly, the ships start where I set them but don't move at all, if I set them with a speed at their starting point they simply slow to a halt and stay there. I'm not sure if this is the same issue as in your reply but I do know that this was not an issue I was having before, the ships would do as expected. However, now they just sit there and do nothing, so not sure what exactly is happening. :confused: EDIT: Making a new route fixes this problem, not sure what was wrong with the old one but hey. Ollie Edited August 31, 2015 by Northstar98 Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
Recommended Posts