Silver_Dragon Posted March 13 Author Share Posted March 13 1 Link to comment Share on other sites More sharing options...
YoYo Posted March 13 Share Posted March 13 Spring Sale. 13-24 March. 6 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
Silver_Dragon Posted March 14 Author Share Posted March 14 AGM-130 IR guided no planed yet. Bot IAs with propper FM 1 1 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted March 14 Author Share Posted March 14 No night gloves on Soviet / Rusian FC-3 aircrafts. No plans by ED about a P-38 or il-2 module 3 1 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted March 15 Author Share Posted March 15 10 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted March 15 Author Share Posted March 15 On develop La-7 Octopus-G, On final Stages. Quote The La-7 by OctopusG is making great progress. The development of the La-7 flight model is now complete, and the assembly and preparation of the necessary documentation for certification is in progress. Unique features have been implemented like the decrease in lifting force when the side cowl flaps are fully opened due to the deterioration of the aerodynamics of the wing root. Develop pics 12 3 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted March 15 Author Share Posted March 15 Plans on a future, to redome de Su-25 6 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted March 16 Author Share Posted March 16 3 Link to comment Share on other sites More sharing options...
Owen2210 Posted March 16 Share Posted March 16 https://store.heatblur.com/blogs/news/of-delays-and-silence https://store.heatblur.com/blogs/news/of-delays-and-progress-part-ii 1 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted March 17 Author Share Posted March 17 Russian forum. WW2 East From has not planned, but Soviet assets with build on a future. 2 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted March 17 Author Share Posted March 17 7 Link to comment Share on other sites More sharing options...
YoYo Posted March 19 Share Posted March 19 (edited) Miltech-5 / PD BO-105 FM: For the last 2 weeks we have been busy calculating the helicopter downwash. This also includes the stabilizers at the rear. These will be penetrated by the downwash and will make the BO-105 behavior noticeable, especially when landing. This behavior is currently being integrated into the MEDUSA-FM. MODELING: At the same time, the pilot/co-pilot model is entering its final phase. Edited March 19 by YoYo 18 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
Silver_Dragon Posted March 21 Author Share Posted March 21 Heatblur update F-4E Quote 𝐃𝐂𝐒: 𝐅-𝟒𝐄 𝐌𝐢𝐧𝐢 𝐔𝐩𝐝𝐚𝐭𝐞 𝐭𝐢𝐦𝐞! As we continue to push on all fronts in the runup to release, we'll be sharing more frequent small snippets of work and technologies created for the F-4E and future aircraft. This time around lets talk a little about JESTER; 𝐉𝐞𝐬𝐭𝐞𝐫 𝐀𝐏𝐐-𝟏𝟐𝟎 𝐕𝐢𝐬𝐢𝐨𝐧 𝐀𝐥𝐠𝐨𝐫𝐢𝐭𝐡𝐦 A really challenging part of building JESTER for the Phantom, has been the way that he uses and interfaces with the radar. The APQ-120 is an old, pulse only radar, and utilizing it in a complicated environment is a true challenge as you have to, well, interpret the smudges. We wanted JESTER to be as authentic in this respect as possible, and just as we have a vision algorithm for jester's eyeballs for anything going on outside of the cockpit, so too do we wish to simulate how he sees and interprets the radar screen. Using convolutions of the radar scope, we've come up with a way to fairly accurately and authentically recreate what a real WSO could understand from a given radar image. Jester will not "cheat" and see contacts through clutter or other radar returns, but rather, will interpret the radar screen using a mathematical model. We've tried to tune this as accurately to what a real human would be able to see as possible. See the attached images for examples of how JESTER interprets contacts and the convolution provides them. 𝐉𝐞𝐬𝐭𝐞𝐫 𝐒𝐰𝐢𝐦𝐥𝐚𝐧𝐞𝐬 - 𝐎𝐫 𝐇𝐚𝐧𝐝𝐬, 𝐄𝐲𝐞𝐛𝐚𝐥𝐥𝐬 𝐚𝐧𝐝 𝐕𝐨𝐢𝐜𝐞 We've also just in the last couple of days introduced more advancements to JESTER. We had hoped we could get away with a single action-queue for JESTER for all things related to his actions: i.e. speaking, flipping switches or looking somewhere. Unfortunately, we noticed a "slowdown" in JESTER once all of his functionality started slotting into place, necessitating the need of adding what can be dubbed as "Swimlanes". Swimlanes are a sort of coroutine/multitasking system, split across the natural elements of a human: Hands, eyes, and voice. Each can independently execute tasks, like a real human. I.e., look at something, say something, or manipulate sometihng. This way we have naturally split JESTER's ability to do things in a more natural way, and thus not inhibiting cockpit manipulation while speaking, and vice versa. In addition, we've also introduced a barrier system to complement the swimlanes. This acts like sort of a synchronization point which can synchronize two or more swimlanes where necessary. Very useful in a situation JESTER should specifically execute actions in a specific order, even if that sense or appendage is otherwise free. Think for example of a situation where JESTER flips a switch and then confirms that he has flipped it. With the swimlanes in place, we've now unblocked the task blocking and queuing issues we've been running into, yielding a more natural and responsive JESTER. Check out the simple and quick diagram below; and also an example of how the swimlanes are used in the API. Thanks for the support and stay tuned for more quick-fire updates! 7 Link to comment Share on other sites More sharing options...
Owen2210 Posted March 22 Share Posted March 22 2 2 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted March 22 Author Share Posted March 22 Afganistan Develop Pics. 17 1 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted March 23 Author Share Posted March 23 1 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted March 28 Author Share Posted March 28 (edited) DCS Afganistán trailer DCS: Afghanistan FAQ Edited March 29 by Silver_Dragon 13 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted March 29 Author Share Posted March 29 Enviado desde mi CPH2197 mediante Tapatalk 2 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted March 30 Author Share Posted March 30 2 Link to comment Share on other sites More sharing options...
Owen2210 Posted March 31 Share Posted March 31 9 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted April 1 Author Share Posted April 1 (edited) Wags interview by CasmoTV 03:44 a "Sphere" Global Map has bassed on actual data, has not capable yet to build a WW2 or Korea theater on them. 6:21 ones of the ED working map not announced will be very apreciate. 8:26 Afghanistan map has arround 2008. 9:50 Afghanistan map has the more big map actualy build by ED. Has none capable with the actual technology move the map to the south to add Carrier operations. 13:30 ED Working on two new maps, no anounced yet. 23:13 Map technology has totaly diferent to Supercarrier technology, the last has required the implementation of Multithread and other technologies to advance on your develop and building the missing features. 27:00 Iraq map will be more extense compared with Afganistan map. Wags confirm map centred on Bagdad and to the north, reach mosul and more, to the east to Iran, to the south Basora, and after, expand to the south to build "Desert Storm" and "Iraq Freedom" campaigns, to de East to build Iran-Irak War, with 3 regions as Afghanistan. Wags has 3x 2Tb Hard Units on your desktop to 4x DCS World versions used everyday. Wags expected more online interviews, to clear some points on the future when ED release a new product on a newsletter. Edited April 1 by Silver_Dragon 7 7 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted April 2 Author Share Posted April 2 4 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted April 4 Author Share Posted April 4 10 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted April 4 Author Share Posted April 4 CSAR and other helicopter features on request 4 Link to comment Share on other sites More sharing options...
YoYo Posted April 4 Share Posted April 4 (edited) Polychop-Simulations: Edited April 4 by YoYo 23 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
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