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DCS: Roadmap (unofficial - NO DISCUSSION HERE)


Silver_Dragon
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RAZBAM Mig-23 update (from discord).

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It has been some time since the last update posted about the MiG-23, so I decided to do some briefing to keep you updated on development and aware of a few things as well.
The MiG-23 serious art development started at the end of 2019 (allowed by less art work needed in the MiG-19 by that date), which is the first step in the development of a DCS module, since coders need a more or less finished art asset to start their work.
Work was going good as usual and the objective was to have a mostly finished art assets at the end of 2020. 
In the final months of 2020 and the first of 2021 I had to stop development because of a happy event, the arrival and birth of my first child. :slight_smile: 
Since February of this year I have been back crunching on the MiG-23 artwork and a lot of progress has been made in the last months, including the completely remake of the aircraft cockpit thanks to the procurement of an accurate photogrammetry model, which allows for an almost exact copy of the real life one.
the external model is almost finished and all the main parts of the internal cockpit have been made already.
As the project manager and main artist of Razbam MiG projects, there´s a lot of work I need to do for a module, which not only includes artwork, but collect all required aircraft data, contact real pilots and provide coders with good know-hows on systems and aircraft performance, so I´ll kindly ask for your patience if possible. :smile:
The plan we have is have this aircraft ready for alpha testing this year.
I´ll provide you now with a few art development screenshots of the corrected models of cockpit and aircraft thanks to the magic of photogrammetry.

a23_wip1.jpg?width=1440&height=603

a23_wip2.jpga23_wip4.jpg

 

a23_wip5.png

a23_wip3.jpg

 


Edited by Silver_Dragon
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From IndiaFoxtEcho FB:
 

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Today, June 2nd 2021, is the 75th Anniversary of the Italian Republic - and we thought there was not a better day to announce our second commercial project for DCS - since, in real life, it was one of the biggest successes of the Italian aerospace industry.
DCS G.91
The G.91 is an Italian jet fighter aircraft of Cold War era designed and optimized for Strike and Recon missions. The G.91 originates in the NATO NBMR-1 competition in 1953, which sought a light fighter-bomber "Light Weight Strike Fighter" to be adopted as standard equipment across the air forces of the various member nations. 
The G.91 was declared winner of the competition in 1958 and entered into operational service with the Italian Air Force in 1961, and with the West German Luftwaffe in the following year. It was also evaluated by the U.S.Army and adopted by Portuguese Air Force, who made extensive use of the type during the Portuguese Colonial War in Angola and Mozambique.
We will develop the following version: R1B (Italian version), R3 (German Version) and PAN (aerobatic version converted from the A version).
We have no release window at the moment - and needless to say screenshots are preliminary.

 

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And yes, looks like the fan is going to be functional in EA.


Edited by Northstar98
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Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

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Another G.91R screenshot from IndiaFoxtEcho

 

c917cbe277f12bbda7ce0a5fcbd769a3.jpg

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Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

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Some questions to Chizh on Russian forum:

- Configuration ammo loadout on tank, artillery and vehicles suspended yet.

- In a future, ED expected develop some kind of AI to improve detection and fire on vehicles.

- Not plans of a near future, but have on wishlist diferent types of artillery fires (Barrages, FOs, counterbattery fire, etc).

- Truck with semitrailer funtionality has working on DCS yet.
- ED has thinking about develop of interest, point of view, jobs of ship crew. But not soon.


Edited by Silver_Dragon
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