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A/P descend mode


Sprool

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Looking for some info/tuorials or explanations about the descend mode switch on the collective, how to implement, what it does (I'm assuming a controlled descent for landing) and how to use it.

Currently pressing D just springs the switch back up to centre position again.

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With the Shark in an autopilot assisted hover you can flip and hold the switch to 'descend' in order to move straight down slowly. Great for ducking behind cover and the like. The switch going back to neutral as soon as you let go is normal and intended.

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The switch is meant for landing. It will set the descend speed to 2 meters per second as long you hold the switch down.

 

It is not for hovering or getting to cover in combat. As you are too slow to start getting down with it for cover or to hide yourself.

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The switch is meant for landing. It will set the descend speed to 2 meters per second as long you hold the switch down.

 

It is not for hovering or getting to cover in combat. As you are too slow to start getting down with it for cover or to hide yourself.

Good point actually, it is so slow that you definitely don't want to use it anymore when things fly in your direction already. I meant it more like a 'settle into semi-cover' in preparation for an attack kind of thing.

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The switch is meant for landing. It will set the descend speed to 2 meters per second as long you hold the switch down.

 

It is not for hovering or getting to cover in combat. As you are too slow to start getting down with it for cover or to hide yourself.

Maybe i'm misinterpreting your whole text but the marked part contradicts the manual. But i agree that i would not use this in combat situations.

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The switch is meant for landing. It will set the descend speed to 2 meters per second as long you hold the switch down.

 

It is not for hovering or getting to cover in combat. As you are too slow to start getting down with it for cover or to hide yourself.

Huh, interesting. I've always only used it to duck behind cover on a hover battle position. :music_whistling:

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