Cskelly Posted December 12, 2018 Share Posted December 12, 2018 I just purchased a Rift. I was wondering what type of FPS I should expect with my system. i7-7700k @ 4.2 GTX 1080 16gb 2400 RAM In game settings Text: High Terrain text: High Civ traffic: off Water: medium vis range: med Heat blur: Low Shadows: Med Cockpit res: 256 MSAA: 2X depth of field: off Lenses effect: off SSA: 1.5 Grass/trees/clutter/smoke: all low cockpit global illum: off Anisotropic: 16x vsync; off VR pix density: 1.2 I am averaging 45fps with ASW set to auto and disabled. I am okay with 45 in SP but wasn't sure if that would be good enough for MP. I don't play MP at the moment but would eventually like to start. Just FYI I am not a computer guru! I just like flight sims. Computer is about a year old, don't plan on buying another one, may eventually upgrade to a 1080ti but will need to save some $$$$. Also may purchase more RAM. Thanks. Link to comment Share on other sites More sharing options...
David OC Posted December 12, 2018 Share Posted December 12, 2018 (edited) All I do is hit the VR preset in the options Then change All Textures to high vis range: high Trees to 70-80% don't like the close popping in and out of trees. VR pix density: 1.6 45 FPS is the norm, unless real high and out of built up areas. Not so good for MP, they don't have labels generally so you cannot spot the enemy well or soon enough. I use Trackir for MP Edited December 12, 2018 by David OC i7-7700K OC @ 5Ghz | ASUS IX Hero MB | ASUS GTX 1080 Ti STRIX | 32GB Corsair 3000Mhz | Corsair H100i V2 Radiator | Samsung 960 EVO M.2 NVMe 500G SSD | Samsung 850 EVO 500G SSD | Corsair HX850i Platinum 850W | Oculus Rift | ASUS PG278Q 27-inch, 2560 x 1440, G-SYNC, 144Hz, 1ms | VKB Gunfighter Pro Chuck's DCS Tutorial Library Download PDF Tutorial guides to help get up to speed with aircraft quickly and also great for taking a good look at the aircraft available for DCS before purchasing. Link Link to comment Share on other sites More sharing options...
Cskelly Posted December 12, 2018 Author Share Posted December 12, 2018 Okay thanks! That puts my mind at ease. I am going to quit trying to tweak it and just fly the sim and enjoy. I will use my Trackir for MP. Link to comment Share on other sites More sharing options...
Blythee Posted December 12, 2018 Share Posted December 12, 2018 Don't be put off trying VR in multiplayer. I use it all the time and I find it incredible, I've had no issues in BVR or BFM encounters. With CAS, I did find it useful to export my DDI's/MFCD's to another monitor for a greater resolution providing greater clarity; however, I much prefer the immersion of VR and accept the hit that I may have to lean in a few times, albeit not too often. I currently have a similar set-up to you but I did go a little crazy yesterday and order a lot of new parts =D After all my PC is nearly 7 years old (minus the GPU/SSD). i5-3570K @ 4.2, GTX 1080, 16GB DDR3 1600, SSD. Link to comment Share on other sites More sharing options...
David OC Posted December 12, 2018 Share Posted December 12, 2018 I might give MP another go in VR after watching this video, perhaps the ww2 aircraft. i7-7700K OC @ 5Ghz | ASUS IX Hero MB | ASUS GTX 1080 Ti STRIX | 32GB Corsair 3000Mhz | Corsair H100i V2 Radiator | Samsung 960 EVO M.2 NVMe 500G SSD | Samsung 850 EVO 500G SSD | Corsair HX850i Platinum 850W | Oculus Rift | ASUS PG278Q 27-inch, 2560 x 1440, G-SYNC, 144Hz, 1ms | VKB Gunfighter Pro Chuck's DCS Tutorial Library Download PDF Tutorial guides to help get up to speed with aircraft quickly and also great for taking a good look at the aircraft available for DCS before purchasing. Link Link to comment Share on other sites More sharing options...
Cskelly Posted December 13, 2018 Author Share Posted December 13, 2018 Great video. I will probably give it a go at MP soon with VR. That is what I have planned for my time off around Christmas. I have gotten a little nauseas frying VR, but that has improved greatly in the last few days. Link to comment Share on other sites More sharing options...
DeltaMike Posted December 20, 2018 Share Posted December 20, 2018 I think the Oculus defaults to 45 if it can't drive at 90. Personally I've found that the gpu render time is more helpful in terms of figuring out how much you have to work with. Once that goes over 22ms I start getting queasy, Oculus does a good job of smoothing things out, up to a point. Ryzen 5600X (stock), GBX570, 32Gb RAM, AMD 6900XT (reference), G2, WInwing Orion HOTAS, T-flight rudder Link to comment Share on other sites More sharing options...
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