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Ship On Fire


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I have a quick question, and I think that I already know the answer, but got to try anyway. I'm trying to trigger a ship to spawn with smoke and fire as if it was damaged in an attack. But, I'm having issues getting the effects to stay hidden and then appear when the ship spawns. Am I trying to beat a dead horse, or is there a simple way for me to make this happen.

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put a zone on the unit that will spawn,

create the spawnable ship as late activation

 

then

once>Unit/group is alive>Unit#(ship)>activate effects on zone

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How are you spawning the smoke?

 

I'm trying to spawn the smoke on the ship as it is moving. Basicly trying to make it have the effect of it being damaged. I was trying to have it spawn with the ship as it comes in but that didn't work. the smoke and fire was floating on the water. Then when the ship got spawned in it was there but didn't attach it's self to the ship.

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put a zone on the unit that will spawn,

create the spawnable ship as late activation

 

then

once>Unit/group is alive>Unit#(ship)>activate effects on zone

 

Will that zone move with the ship. if so, how did you make that happen.

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