hazzer Posted October 4, 2019 Share Posted October 4, 2019 Instead of setting up specific aircraft slots. It would be better to define spawn locations, the aircrafts that you can fly (chosen by mission) and loadout and then choose a free parking position to spawn in. This would solve the issue of every server having to have hundreds of slots for aircraft in the mission. RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
Mars Exulte Posted October 4, 2019 Share Posted October 4, 2019 It would really be nice Де вороги, знайдуться козаки їх перемогти. 5800x3d * 3090 * 64gb * Reverb G2 Link to comment Share on other sites More sharing options...
ghost84 Posted October 5, 2019 Share Posted October 5, 2019 I like that idea! Link to comment Share on other sites More sharing options...
Kang Posted October 5, 2019 Share Posted October 5, 2019 There is a saying around these parts that goes a little something like this: «Only 2% of the DCS community even care about multiplayer at all.» On a more serious note, I could see how that change might require rather profound changes in how the mission files work, so I doubt it'll happen. Link to comment Share on other sites More sharing options...
nighthawk2174 Posted October 5, 2019 Share Posted October 5, 2019 +1 Link to comment Share on other sites More sharing options...
hazzer Posted October 6, 2019 Author Share Posted October 6, 2019 There is a saying around these parts that goes a little something like this: «Only 2% of the DCS community even care about multiplayer at all.» On a more serious note, I could see how that change might require rather profound changes in how the mission files work, so I doubt it'll happen. Well the current way it works sucks RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
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