jasonbirder Posted August 9, 2019 Share Posted August 9, 2019 The UFC gives me the option of setting 3 altitude alerts - 1 above Ground and a floor and ceiling in relation to Sea Level. What would they typically be used for/set to? Manual simply refers to them - how they can be input via the UFC/HUD...but not what they're intended to be used for or what typical operating values might be set at! Cheers (Apologies...whilst i've had the A10C for A LONG time...I'm just getting to grips with it...via the Maple Flag BFQ/AFQ/TFT campaigns) so I suspect there'll be more questions along ) Link to comment Share on other sites More sharing options...
Ramsay Posted August 9, 2019 Share Posted August 9, 2019 The UFC gives me the option of setting 3 altitude alerts - 1 above Ground and a floor and ceiling in relation to Sea Level. What would they typically be used for/set to? AFAIK the values depend on the type of mission, threats present, operational requirements i.e. vertical separation between air corridors, etc. Low Level Example So perhaps for a low level training flight in peace time Ground might be 250 ft AGL, with an alert set at 300 ft and a planned flight at 350 ft AGL. Above 2000 ft enters controlled airspace, so ceiling is set to 1,900 ft. If flown correctly, no alerts sound. Ingress/Egress to AO To de-conflict ingress and egress air corridors they'd be at different altitudes i.e. ingress 15,000-18,000 ft / egress 22,000-25,000 ft Similarly to assign different altitudes to separate CAP, CAS, helicopters, drones, etc. Threats To avoid manpad, small arms and AAA threat a 12,000 ft floor might be assigned. This is an example kill box with floor and ceiling. i9 9900K @4.7GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 10 Pro x64, 1920X1080 Link to comment Share on other sites More sharing options...
jasonbirder Posted August 9, 2019 Author Share Posted August 9, 2019 Thanks! Link to comment Share on other sites More sharing options...
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