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Altitude Alert Functions - UFC


jasonbirder

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The UFC gives me the option of setting 3 altitude alerts - 1 above Ground and a floor and ceiling in relation to Sea Level.

What would they typically be used for/set to?

Manual simply refers to them - how they can be input via the UFC/HUD...but not what they're intended to be used for or what typical operating values might be set at!

Cheers

 

 

(Apologies...whilst i've had the A10C for A LONG time...I'm just getting to grips with it...via the Maple Flag BFQ/AFQ/TFT campaigns) so I suspect there'll be more questions along )

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The UFC gives me the option of setting 3 altitude alerts - 1 above Ground and a floor and ceiling in relation to Sea Level.

What would they typically be used for/set to?

 

AFAIK the values depend on the type of mission, threats present, operational requirements i.e. vertical separation between air corridors, etc.

 

Low Level Example

So perhaps for a low level training flight in peace time Ground might be 250 ft AGL, with an alert set at 300 ft and a planned flight at 350 ft AGL.

 

Above 2000 ft enters controlled airspace, so ceiling is set to 1,900 ft.

 

If flown correctly, no alerts sound.

 

Ingress/Egress to AO

To de-conflict ingress and egress air corridors they'd be at different altitudes i.e. ingress 15,000-18,000 ft / egress 22,000-25,000 ft

 

Similarly to assign different altitudes to separate CAP, CAS, helicopters, drones, etc.

 

Threats

To avoid manpad, small arms and AAA threat a 12,000 ft floor might be assigned.

 

This is an example kill box with floor and ceiling.

 

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