Bananimal Posted February 5, 2018 Share Posted February 5, 2018 Anyone else think the trees are a tad too big in 2.5? I noticed it when I realized that while traveling at 450 knots, it looks like I'm going 225 knots, if that. It's the trees. They are scaled too big. The end result is it causes your aircraft to appear to be going much slower than it really is. The old Strike fighters game had this issue. I created a mod to reduce the size of the trees by about one third and the sensation of speed was back. Is there any way to do that in 2.5 you suppose? I wonder what the effect might be on tree placement in 2.5 if there is a way. Love the update and everything about it. Would like to get the sensation of speed back if at all possible. Here's a link to a video that shows a side-by-side comparison of 1.5 and 2.5. You can definitely see the size difference in the trees. This has a tremendous negative affect on sensation of speed. 2 ___________________________ Bananimal's DCS Mods and Skins Link to comment Share on other sites More sharing options...
Worrazen Posted February 5, 2018 Share Posted February 5, 2018 Interesting but actually for the past few months I've been observing this "trees look bigger than I would expect" when looking out of my window to the hills nearby. So I would say that this is something that should be tested and tried out for a longer period, also city treets usually smaller than the bigger outter city ones and when you fly around those big mountains it's the size of them that would make the sensation of speed lower in the beginning. Modules: A-10C I/II, F/A-18C, Mig-21Bis, M-2000C, AJS-37, Spitfire LF Mk. IX, P-47, FC3, SC, CA, WW2AP, CE2. Terrains: NTTR, Normandy, Persian Gulf, Syria Link to comment Share on other sites More sharing options...
marcel1980 Posted February 5, 2018 Share Posted February 5, 2018 i agree the trees are too big Anyone else think the trees are a tad too big in 2.5? I noticed it when I realized that while traveling at 450 knots, it looks like I'm going 225 knots, if that. It's the trees. They are scaled too big. The end result is it causes your aircraft to appear to be going much slower than it really is. The old Strike fighters game had this issue. I created a mod to reduce the size of the trees by about one third and the sensation of speed was back. Is there any way to do that in 2.5 you suppose? I wonder what the effect might be on tree placement in 2.5 if there is a way. Love the update and everything about it. Would like to get the sensation of speed back if at all possible. Here's a link to a video that shows a side-by-side comparison of 1.5 and 2.5. You can definitely see the size difference in the trees. This has a tremendous negative affect on sensation of speed. Yes they are too big even if they look great and it kills a bit the speed factor. I wish they could make them a bit smaller now it seems like every tree is more than 30m tall... Link to comment Share on other sites More sharing options...
Nealius Posted February 5, 2018 Share Posted February 5, 2018 They do seem quite tall. Flying over trees in the Mi8 I had my radar altimeter telling me I was close to 100m off the ground, and the trees still looked rather close to me. Link to comment Share on other sites More sharing options...
Ala12Rv-watermanpc Posted February 5, 2018 Share Posted February 5, 2018 (edited) Of course they are too big, I even said this long ago when some of the first screens of the new Caucasus went out...so you are not alone, and yes, thats what makes the feeling of flying too slow. I have wondered since then why did they do this (because I highly doubt it is any kind of "issue" they didnt noticed) and came to the conclusion they did it in order to be able to fill a bigger area with less trees :dunno:...at least thats what I believe...otherwise it makes no sense to make such a mistake when scale is something programs manage easily and is so obvious to the naked eye (for instance look an il-78 close to a tree and you will notice how extremely big the trees are ). Edited February 5, 2018 by watermanpc Take a look at my MODS here Link to comment Share on other sites More sharing options...
marcel1980 Posted February 5, 2018 Share Posted February 5, 2018 I would rather have fewer trees with the right scale though... Link to comment Share on other sites More sharing options...
=Pedro= Posted February 5, 2018 Share Posted February 5, 2018 Looks like they are way to tall indeed. Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Gainward Phantom GS RTX 3080 | 32GB DDR4@3200MHz | HP Reverb | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds | DCS PD 1.0 / Steam VR SS 170% Link to comment Share on other sites More sharing options...
alieneye Posted February 5, 2018 Share Posted February 5, 2018 Yes, I have the same feeling YouTube || Copycats - technology and product clones (primarily aviation) || dgrigoriev.com SPECS: i7 8700K (OK 5GHz), 2xGTX 3080ti, 64GB RAM, 1Tb SSD, WIN 10, 2560x1440, Oculus Rift CV1 || TM Warthog, TIR5, MFG Crosswind pedals Link to comment Share on other sites More sharing options...
felthat Posted February 5, 2018 Share Posted February 5, 2018 +1, especially visibile compared to buildings Link to comment Share on other sites More sharing options...
Flagrum Posted February 5, 2018 Share Posted February 5, 2018 +1 I thought that as well. While forrests look great - as there is no refrence point, just trees, it is a different matter in urban areas. Yes, trees can get that big, like as large as a 10 storey building, but no, not every tree like in New Georgia atm. Link to comment Share on other sites More sharing options...
j0nx Posted February 5, 2018 Share Posted February 5, 2018 There has been an incorrect sense of speed in DCS for many years now imo. Doing 100 knots looks more like about 60mph. 300 knots in a jet looks more like 100mph. Always been that way. FSX is the same way. Probably some kind of thing with sims on how the brain interprets them. ROTORCRAFT RULE GB Aorus Ultra Z390| 8700K @ 4.9GHz | 32 GB DDR4 3000 | MSI GTX 1080ti | Corsair 1000HX | Silverstone FT02-WRI | Nvidia 3D Vision Surround | Windows 10 Professional X64 Volair Sim Cockpit, Rift S, Saitek X-55 HOTAS, Saitek Pro Flight Rudder Pedals, Microsoft FF2, OE-XAM Bell 206 Collective, C-Tek anti-torque pedals UH-1, SA342, Mi-8, KA50, AV8B, P-51D, A-10C, L39, F86, Yak, NS-430, Nevada, Normandy, Persian Gulf Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted February 5, 2018 Share Posted February 5, 2018 I dont think the trees are so big or very tall at all. For me they look natural. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
FZG_Immel Posted February 5, 2018 Share Posted February 5, 2018 I dont think the trees are so big or very tall at all. For me they look natural. Thats a very big tree for an average tree [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5 Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted February 5, 2018 Share Posted February 5, 2018 But not 100 meters tall. XD. They are 10-12 meters heigth. Nothing special for a tree We can agree there are several tree sizes, taller, shorter, bigger, smaller, and the ones picked by ED doesnt look out normal proportions. Another thing is people own taste. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
Sarge55 Posted February 5, 2018 Share Posted February 5, 2018 Actually they look about right in Esac_mirmidon's example to me. Of course it could be because I live in British Columbia and all our trees are large unless they are in an alpine or desert area. Having said that, I think a slight reduction in overall scale of the trees may have a positive effect on the sense of speed when flying. 1 [sIGPIC][/sIGPIC] i7 10700K OC 5.1GHZ / 500GB SSD & 1TB M:2 & 4TB HDD / MSI Gaming MB / GTX 1080 / 32GB RAM / Win 10 / TrackIR 4 Pro / CH Pedals / TM Warthog Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted February 5, 2018 Share Posted February 5, 2018 Agree. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
Flagrum Posted February 5, 2018 Share Posted February 5, 2018 Hrm, I think, I'll take back my previous "+1" - at least until I find more evidence for Mega Trees. Actually, I just took a ride in the Huey and inspected some of the trees, using the radar altimeter: the smaller trees (not the tiny ones) are about 70 ft, medium trees are roughly 90(ish) ft and the largest I found, those conifers, are about 160 ft. Seems about reasonable to me ... maybe a bit unusual to have so many of those big trees in an urban environment, but probably not impossible. Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted February 5, 2018 Share Posted February 5, 2018 Is Russia. You know everything is larger. XD. 1 " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
docWilly Posted February 5, 2018 Share Posted February 5, 2018 Is Russia. You know everything is larger. XD. :thumbup::thumbup::thumbup::thumbup: My suggestion.....just cut the trees with your rotorblades....works well...it´s a new feature in DCS :thumbup: *sigh* 1 [sIGPIC][/sIGPIC]my rig specs: i7-4790K CPU 4.50GHz, 32GB RAM, 64bit WIN10, NVidia GeForce GTX 980 Ti, SSD+ A10C, UH-1H, M2C, F5E, Gazelle, KA 50, F18C, DCS 2.5x OB Link to comment Share on other sites More sharing options...
HiJack Posted February 5, 2018 Share Posted February 5, 2018 I dont think the trees are so big or very tall at all. For me they look natural. +1 Link to comment Share on other sites More sharing options...
Ala13_ManOWar Posted February 5, 2018 Share Posted February 5, 2018 There has been an incorrect sense of speed in DCS for many years now imo. Doing 100 knots looks more like about 60mph. 300 knots in a jet looks more like 100mph. Always been that way. FSX is the same way. Probably some kind of thing with sims on how the brain interprets them.I think DCS sense of speed is quite accurate and true to RL at least in my limited flying experience, and that's a very welcome feature from my part since ever as I could recognise things to be like my own experience. Other sims use and used in the past to fake a Star Wars like sense of speed by faking map scales, object's size, true height and so on, and that's fine for a PS game but we talk here about simulating. About trees, setting aside everything in Russia is big :D , I don't know the size of trees in Georgia. Are we sure they really aren't like that? Even though some differences in sizes could improve variety but I guess at an insane performance cost. S! "I went into the British Army believing that if you want peace you must prepare for war. I believe now that if you prepare for war, you get war." -- Major-General Frederick B. Maurice Link to comment Share on other sites More sharing options...
=Pedro= Posted February 5, 2018 Share Posted February 5, 2018 ... but I guess at an insane performance cost. Seems to me that that's where the shoe pinches ;) S! Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Gainward Phantom GS RTX 3080 | 32GB DDR4@3200MHz | HP Reverb | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds | DCS PD 1.0 / Steam VR SS 170% Link to comment Share on other sites More sharing options...
Brainless Posted February 5, 2018 Share Posted February 5, 2018 This is first think what I noticed, when saw the new map. I hope someone will make a mod for smaller trees. In the cities, trees reach 6-7 floor, which is quite unusual. Ryzen 5900X (Water), 64GB DDR4@3600CL16, RTX 3090 (Water), U4021QW, Samsung 980 Pro 2TB, 2x1000GB RAID 1, 2000GB, Thrustmaster Warthog + MFG Crosswind, Reverb G2 V2 Link to comment Share on other sites More sharing options...
Holton181 Posted February 5, 2018 Share Posted February 5, 2018 I think DCS sense of speed is quite accurate and true to RL at least in my limited flying experience, and that's a very welcome feature from my part since ever as I could recognise things to be like my own experience. Other sims use and used in the past to fake a Star Wars like sense of speed by faking map scales, object's size, true height and so on, and that's fine for a PS game but we talk here about simulating. +1 It is actually quite surprising how low speed can be perceived when getting a couple of hundreds of feet above ground. Cruising at 500ft and 90kt (167km/h, 103mph) in a R44 feels like 50~70km/h (31~43mph) in a car on a country road. Helicopters and Viggen DCS 1.5.7 and OpenBeta Win7 Pro 64bit i7-3820 3.60GHz P9X79 Pro 32GB GTX 670 2GB VG278H + a Dell PFT Lynx TrackIR 5 Link to comment Share on other sites More sharing options...
monkie Posted February 5, 2018 Share Posted February 5, 2018 I can't comment on if the speed scale is correct in game but I immediately noticed that the sense of speed is much slower than before when flying the helicopters low level. If that is due to the scale of the trees I find that very interesting. Sager Laptop, i7-6700k 4.00GHz, 16GB RAM, GTX 980M, 1920x1080, TIR 5, Windows 10 Link to comment Share on other sites More sharing options...
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