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Old 07-17-2020, 10:25 AM   #11
shu77
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Thanks for this I like the layout diagrams it adds some accuracy to design beyond plonking assets down. It would be worth cross referencing Acquisition time against what I have in my slides to make yours more accurate.
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Old 07-18-2020, 11:05 AM   #12
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Thanks for sharing
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Old 07-18-2020, 08:50 PM   #13
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Excellent guide, thanks!
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Old 07-19-2020, 02:59 PM   #14
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Great guide. Thank you for sharing.
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Old 07-19-2020, 05:13 PM   #15
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Very useful, thank you.
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Old 09-15-2020, 04:41 AM   #16
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Quote:
Originally Posted by Sierra99 View Post
If we add an EWR to an SA-10 Group, does it actually change the detection range and operation of the SA-10 in the game?
Sorry for the late reply, honestly stopped paying attention to this thread.

In my experience adding the BIG BIRD significantly improves the SA-10's ability to engage higher altitude and longer range targets. The CLAM SHELL is better for low-altitude, but if you put it's detection range next to the BIG BIRD it's significantly outclassed.
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Old 09-15-2020, 04:43 AM   #17
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Quote:
Originally Posted by Koriel View Post
Is it possible to create templates for complete SAM sites? So one can drop a complete SAM system into a mission? This is something that I really find lacking in the mission editor.
Sorry for the delayed response, wasn't really watching this thred after the first week or so. You can create your own templates. It's the bottom section of the templates window. Just set-up a site like I have in the guide, or in your own style, and save it to have it avaliable for future uses.
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Old 09-16-2020, 09:23 AM   #18
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Great guide!!! THX!!!
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Old 09-16-2020, 11:23 AM   #19
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Great work!!!
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Old 09-16-2020, 11:50 AM   #20
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Excellent job. Just a minor correction, within DCs the SA11 is very capable against HARMS.
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