ctguy1955 Posted May 24, 2018 Share Posted May 24, 2018 Group Shared Memory of 46080 exceeds the limit of 32768. I have 32 gigs but is it virtual memory or what ? I took a screen capture of the message I get and it says retry or cancel and retry never works. Please see attachment to see message I get every time I start up Link to comment Share on other sites More sharing options...
Vatikus Posted May 24, 2018 Share Posted May 24, 2018 Which grfx card do you have? Link to comment Share on other sites More sharing options...
ctguy1955 Posted May 24, 2018 Author Share Posted May 24, 2018 SLI GTX 680 4 gig I went into saved game file and deleted the options.lua file and DCS started working again. Oh well, time to set up my controls and thanks for the help !! Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted May 24, 2018 ED Team Share Posted May 24, 2018 check your pagefile and make sure it is big enough and has enough free space on the disk. ensure your drivers are upto date. if you still have problem please attach your dcs.log and dxdiag thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
tintifaxl Posted May 24, 2018 Share Posted May 24, 2018 (edited) This has nothing to do with RAM or pagefile size. It's a DX shader convention. Edited May 24, 2018 by tintifaxl Windows 10 64bit, Intel i9-9900@5Ghz, 32 Gig RAM, MSI RTX 3080 TI, 2 TB SSD, 43" 2160p@1440p monitor. Link to comment Share on other sites More sharing options...
Vatikus Posted May 24, 2018 Share Posted May 24, 2018 Let him try first deleting the compiled shaders from the saved games DCS folder.. that helped me in previous update when I was hitting shader compiler error Link to comment Share on other sites More sharing options...
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