Rudel_chw Posted February 14, 2020 Share Posted February 14, 2020 Upgraded external and cockpit textures using PBR (Still WIP) Does this means that user-made liveries will need to be updated? Or can older liveries still be used? For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
TLTeo Posted February 14, 2020 Share Posted February 14, 2020 I imagine they need to be updated, it was the same with the Sabre. Link to comment Share on other sites More sharing options...
Rudel_chw Posted February 14, 2020 Author Share Posted February 14, 2020 I imagine they need to be updated, it was the same with the Sabre. I'm still downloading the 2.5.6, and this is one of the first things I will check :) .. will report here afterwards. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Direwolf Posted February 14, 2020 Share Posted February 14, 2020 (edited) Landing and taxi lights are weird. They´re on, but pointing to the ground an not to the front of the acft…..And the ground crew is unable to turn off ground power..... Edited February 14, 2020 by Direwolf Link to comment Share on other sites More sharing options...
Vibora Posted February 15, 2020 Share Posted February 15, 2020 Landing and taxi lights are weird. They´re on, but pointing to the ground an not to the front of the acft….. Thanks, will look at it. And the ground crew is unable to turn off ground power..... I don't see such issue. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
PlayBoy Posted February 15, 2020 Share Posted February 15, 2020 REPORTING A BUG - P-51D t.16000/TWS: throttle not slaving to TWS throttle. First it did, then I notice the in-cockpit throttle didn't move when I moved the TWS throttle. I went back into controls and "cleared" the selection, then re-selected the TWS throttle (in axis commands). not the throttle doesnt operate at all. [sIGPIC][/sIGPIC] Oh there are no fighter pilots down in hell, The place is full of queers, navigators, bombardiers, but there are no fighter pilots down in hell! Link to comment Share on other sites More sharing options...
razo+r Posted February 15, 2020 Share Posted February 15, 2020 REPORTING A BUG - P-51D t.16000/TWS: throttle not slaving to TWS throttle. First it did, then I notice the in-cockpit throttle didn't move when I moved the TWS throttle. I went back into controls and "cleared" the selection, then re-selected the TWS throttle (in axis commands). not the throttle doesnt operate at all. Reporting a bug from the P-51 in the C-101 forum? Might wanna go somewhere else with that. Link to comment Share on other sites More sharing options...
kontiuka Posted February 15, 2020 Share Posted February 15, 2020 Thanks, will look at it. I don't see such issue.Yes, it is there. When you tell the ground crew to disconnect power supply, you get a message saying that can't while you are idling. Link to comment Share on other sites More sharing options...
PlayBoy Posted February 15, 2020 Share Posted February 15, 2020 Yes, it is there. When you tell the ground crew to disconnect power supply, you get a message saying that can't while you are idling. Thanks - the throttle seems to be working in all planes except the P51?? :(:( [sIGPIC][/sIGPIC] Oh there are no fighter pilots down in hell, The place is full of queers, navigators, bombardiers, but there are no fighter pilots down in hell! Link to comment Share on other sites More sharing options...
Direwolf Posted February 15, 2020 Share Posted February 15, 2020 Yes, it is there. When you tell the ground crew to disconnect power supply, you get a message saying that can't while you are idling. Yep! That´s what I mean! Unfortunately, I couldn´t do anything else, to check if there are some other bugs, because the GPU was attached to the acft. Link to comment Share on other sites More sharing options...
kontiuka Posted February 15, 2020 Share Posted February 15, 2020 Yep! That´s what I mean! Unfortunately, I couldn´t do anything else, to check if there are some other bugs, because the GPU was attached to the acft.If you start rolling with it attached, it will eventually disappear. Just a little annoying but not game breaking. Link to comment Share on other sites More sharing options...
Vibora Posted February 15, 2020 Share Posted February 15, 2020 Yes, it is there. When you tell the ground crew to disconnect power supply, you get a message saying that can't while you are idling. Sorry but I don't see any issue with GPU disconnection. You can disconnect it with engines on. Please explain better the situation or send a trk. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Rudel_chw Posted February 15, 2020 Author Share Posted February 15, 2020 I'm still downloading the 2.5.6, and this is one of the first things I will check :) .. will report here afterwards. OK, here is the promised report: 1) First, the user liveries for the C-101CC seems to work just as they did under 2.5.5: 2) The textures for the C-101EB now show square artifacts, like this: 3) The default liveries provided by Aviodev, not only work with no issues, but they are "shinier" than before .. just a bit too much shine for my taste, but they do look atractive: I will contact @Etten, to see if he can take a look at the situation with the EB liveries that he made. Question: Is this Template updated to the new standard? https://www.digitalcombatsimulator.com/en/downloads/texture_templates/c-101_template/ Best regards, Eduardo For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Vibora Posted February 15, 2020 Share Posted February 15, 2020 Landing and taxi lights are weird. They´re on, but pointing to the ground an not to the front of the acft….. Solved, wait for next update. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Vibora Posted February 15, 2020 Share Posted February 15, 2020 Rudel, you are probably using old files, those liveries from Etten are included in our module and working properly, AFAIK. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Rudel_chw Posted February 15, 2020 Author Share Posted February 15, 2020 Rudel, you are probably using old files, those liveries from Etten are included in our module and working properly, AFAIK. OK, will double check and then come back to comment :) For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
kontiuka Posted February 16, 2020 Share Posted February 16, 2020 Sorry but I don't see any issue with GPU disconnection. You can disconnect it with engines on. Please explain better the situation or send a trk.Latest open beta. Normandy map. Cold start instant action mission. Track attached.C-101 ground power bug.trk Link to comment Share on other sites More sharing options...
C-TE-B Posted February 16, 2020 Share Posted February 16, 2020 (edited) I've had the opposite issue, user files for the CC are not picking up their RoughMets correctly, and after a little looking I found that the Chilean Fuselage 1 RoughMet file has seemingly been renamed. The file that user liveries are referencing is "C-101-fuse-1-CC-CHILE_RoughMet" but in 2.5.6 this has been renamed to "C-101-fuse-1-CHILE_RoughMet". The Fuselage 2 RoughMet does not seem to have been renamed and works as intended with all old user skins. If this could be changed back then existing user files would continue to work as normal. I'd also like to thank AvioDev for their continued efforts on this module, the PBR effects really bring the 101 to life! Edited February 16, 2020 by C-TE-B Link to comment Share on other sites More sharing options...
Vibora Posted February 16, 2020 Share Posted February 16, 2020 Latest open beta. Normandy map. Cold start instant action mission. Track attached. Please make trks in Caucasus. I can't have all modules in all installs that I have, that would require an extremely huge amount of space available in my hard disks. Take into account that I have to work with several DCS versions, at least 3 or 4 different ones. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Vibora Posted February 16, 2020 Share Posted February 16, 2020 Saw the GPU issue in Normandy map. Will take a look at it. Txs. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Vibora Posted February 16, 2020 Share Posted February 16, 2020 Guys, all these issues that you have reported are caused by ED's changes. Like the lights issues is because ED changed some parameters internally without any advice. So please don't think it's us going backwards. Now this issue with GPU seems to be something related to ED's changes or bugs as well. We didn't make any changes in our software that could cause this issue (same with the landing lights issue). We'll investigate it and hope to get to a solution. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Vibora Posted February 16, 2020 Share Posted February 16, 2020 It's funny to see that some missions don't have this GPU issue, for example if you create a new one. As I said, we are investigating it. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
kontiuka Posted February 16, 2020 Share Posted February 16, 2020 The power supply issue appears to be happening in the F-14 as well. Link to comment Share on other sites More sharing options...
Vibora Posted February 16, 2020 Share Posted February 16, 2020 Good to know. Thank you Kontiuka. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
ECTAE Posted February 16, 2020 Share Posted February 16, 2020 Are we gonna get better cockpit textures? Hard to read some instruments in VR. Link to comment Share on other sites More sharing options...
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