alfredo_laredo Posted October 8, 2013 Share Posted October 8, 2013 Hi, Im trying to do a repaint for the MI8. The problem is that my texture is very shinny or reflects a lot of Light. and looks very unrealistic and plastic. here is what I have. and Im looking for something more matte even seems black (like the last pic) I guess it has to do with the Alpha channel.. but The MI8 template doesnt have a Spec File. A.K.A. Timon -117th- in game Link to comment Share on other sites More sharing options...
SkateZilla Posted October 8, 2013 Share Posted October 8, 2013 The Mi-8 Does have Specular Maps/Files. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
alfredo_laredo Posted October 8, 2013 Author Share Posted October 8, 2013 where can I find it?? I only see 4.psd Files, all of them for a different part of the chopper. Not like the P-51 wich has a spec file apart A.K.A. Timon -117th- in game Link to comment Share on other sites More sharing options...
upuaut Posted October 8, 2013 Share Posted October 8, 2013 (edited) Hi, here ...\DCS World\Bazar\World\textures\MI-8MT.zip can you find the texture files for the Mi-8. Everything with _spec in the filename is for the Specular Map. Also some files are in the Skinfolders for the Mi-8 (Liveries-Mi-8MT). Edited October 8, 2013 by upuaut DCS Mods and Skins: HiDrive Use the NAS only if the other Link is not working - it's slow! My DCS MODs and Skins: NAS Link to comment Share on other sites More sharing options...
joey45 Posted October 8, 2013 Share Posted October 8, 2013 {"mi_8_tex1", 0 ,"ETPS_1",false}; {"mi_8_tex1", 2 ,"ETPS_1_spec",false};0 = diffuse map > what you paint on 2 = Spec layer > this is what makes it shiny or not shiny. You need to add the spec layer yourself. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
SkateZilla Posted October 8, 2013 Share Posted October 8, 2013 Also Need to do the Spec Layer yourself, as there's not really a "Universal" Spec Layer. You'll need to Utilize the R,G,B Channels. Some Helpful Threads: http://forums.eagle.ru/showthread.php?t=88855 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
alfredo_laredo Posted October 8, 2013 Author Share Posted October 8, 2013 Thanks.. will work on it and see what happens.. A.K.A. Timon -117th- in game Link to comment Share on other sites More sharing options...
Teknetinium Posted October 8, 2013 Share Posted October 8, 2013 {"mi_8_tex1", 0 ,"ETPS_1",false}; {"mi_8_tex1", 2 ,"ETPS_1_spec",false};0 = diffuse map > what you paint on 2 = Spec layer > this is what makes it shiny or not shiny. You need to add the spec layer yourself. Does the Su-27 have similar file where we could bring up the shining a bit? Im working on a skin at the moment and would like to bring up the shining slightly. 51st PVO Discord SATAC YouTube Link to comment Share on other sites More sharing options...
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