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Old 11-22-2017, 05:54 PM   #331
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Can I get the mission from somewhere?
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Old 11-22-2017, 06:00 PM   #332
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from your trackfiles ?
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Old 11-22-2017, 09:32 PM   #333
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Quote:
Originally Posted by ZHeN View Post
from your trackfiles ?
I could extract the mission file, but if I understood correctly there are some additional script files.
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Old 11-24-2017, 08:47 AM   #334
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Quote:
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naaaah ... no AI aircraft for KO, ever !
something should be done to the defending ground forces
Well I think that random small and limited numbers of AI groups can be a real interesting way to add challenge when there's only one side force online. It could be a good way to see extra planes or shoppers : Cobras, Mi-28, F-16, Mig-23. Of course it should be only very limited RANDOM and DEFENSIVES forces.

Another possibilty could be to had small defensives convoy (1 shilka + 1 Sa-9 or 1 Vulcan + 1 Avenger for example) starting RANDOMLY from FARPS, Antennas or Bases to 4 or 5 kms away when roads are available to had far defensives positions around them. It can be activated when one side is alone online. So the attackers would never know where the AA defenses can be ...
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Old 11-24-2017, 02:19 PM   #335
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If whole team is offline then there is no AI skilled enough to outsmart organized oponents, to save you and your positions.
I fly choppers aswell and I also had seen my work destroyed when I come online next day. So WHAT?!

I remember time when I took K.O campaign soo much to my heart that when I don’t fly I would check web page from my phone and delay something else just to come and defend if it was needed, I would wake up in the middle of the night and go fly cap because no reds where awake and american taw had ground strike practice. While doing that crazy stuff I’ve had a lot of fun.
So my opinion is this: If you want your side defended then defend it! Have fun and don’t ask somebody else to do it for you! Its really that simple. At least from my point of view

Im writing this because im affraid K.O. will get AI cap and it would spoil everything!


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Old 11-24-2017, 03:15 PM   #336
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For me the goal is not to stop absolutly attackers when other side is offline : this is a PvP campaign and only humans must do the job
But I think that with only one side on a map this is not really interesting to play with only predictable defensives positions. Veterans players know really well where to go to destroy FARPS defenses and it's a mechanical way of playing rather than an "adventure". Without any air opposition, fighters or Gazelle Mistral are useless and a big part of missions are not possible anymore
The possibility to have enemy nearly everywhere (but not always) can be a good way to make missions more realistic and stressful
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Old 11-24-2017, 04:21 PM   #337
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How about neutral AF and farps have sams when the mission starts?
and no more groundcrew convoys,to open a farp we have to deliver them would make it harder
and convoys have tanks why we need tanks??a tank should be replaced by osa or tor to defend croundcrew delivered crate by crate
i remember earlier we could request offensive convoy that was the idea of tanks existance
waiting for KO to rerevive
miss u guys


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Old 11-24-2017, 04:50 PM   #338
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Thank you for the feedback. I will not add AI CAP. I’m currently working on the web server to solve security problems. Not sure how long it will take but the KO will definitely not go away and I’m putting in a lot of hours this weekend.
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Old 11-24-2017, 05:32 PM   #339
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Default The Kaukasus Offensive revived!

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Old 12-04-2017, 05:29 PM   #340
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When will the server revive again?)
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